Aller au contenu

Photo

For the Bioware team


288 réponses à ce sujet

#276
Derek Hollan

Derek Hollan
  • BioWare Employees
  • 1 099 messages

david_demos484 wrote...

Derek, I have a few questions:

1. A Krogan, Vorcha, Batarian, and Turian are in a bar and the check comes. They decide to fight and whoever wins gets to choose who pays the bill. Who wins and who does he choose?

2. Assuming there is still airport security in the mass effect universe.. How do we keep those crazy biotics from hijacking planes?

3. You have only 1 power from multiplayer to use in real life. What power would it be and how would you use it?

4. For the next dlc lets unveil the male asari, the blue ones biggest secret! What do you think?

that is all


edit: I thought of another one...

5. The Javelin is in need of a weight reduction and more shots per clip or the ability to bypass shiled gate like the shotguns do. Right now I can only use it against reapers and it should be awesome against everything because its my highest ranking ultra rare.. not really a question just a complaint.


Love it!

1. The Turian.  He tells the Krogan the Vorcha said he smells like a human but before he can get the Vorcha, he'll have to go through his Batarian slaver Image IPB.  While they duke it out, the Turian casually walks away.

2.  Umm, biotic air marshals and eezo suppression fields? Image IPB

3.  Singularity...Plop one of those babies outside your door when someone particularly annoying comes to ring your doorbell Image IPB

4. Asari what? We are talking about a mono-gendered species right? Image IPB

5. Speaking of balance issues Image IPB

Image IPB

#277
masseffect420

masseffect420
  • Members
  • 1 004 messages
Hi Derek,

We all should play multiplayer together. Playstation 3, PC, Xbox 360.
Ask the other dev's if it could happen.
I play on Playstation 3, blingman88

#278
THEOWNER14

THEOWNER14
  • Members
  • 67 messages
I love the BW response here, good to see them getting involved with the community, and a question, ypur guys' favorite race? Not to play as just favorite backstory and such.
Thanks.

Modifié par THEOWNER14, 04 juillet 2012 - 02:59 .


#279
Derek Hollan

Derek Hollan
  • BioWare Employees
  • 1 099 messages

darkrogueninja wrote...

I have a question for the devs.I understand that getting one shot by phantoms, atlases, and brute requires a melee, but why is the one shot kill on the banshee so random? And, FYI, banshees are are some of the scariest enemies I've ever encountered in a game. Thank you for including a challenging and intimidating enemy


Not sure I can give a definitive answer on the Banshee, but her decision to sync-kill is based on range, facing, etc. at the very moment she decides to perform the maneuver.  Unfortunately, this does have the added side-effect of performing the attack even when the player has begun to move away from her (the magnetic hands, so to speak).  The other opponents mentioned have similar A.I. for sync-attacks, but their positioning appears more logical for the attack relative to their positions.

So, in summary, people tend not to be near enough to the Banshee often enough, but woe be to the individual she decides to perfom the attack on.

Image IPB

#280
Derek Hollan

Derek Hollan
  • BioWare Employees
  • 1 099 messages

Mgamerz wrote...

Not sure how realistic this is with the current engine/game setup, (or if it's in progress... doubtful though), but what would be your take on different looking maps?
As in, like a 'night' version of Hydra, or a raining one, or a foggy Firebase White. I'm sure the AI would have to be adjusted for foggy (and the rendering effects... Or you could just do it like superman 64!). It would make the maps feel a lot different if they had different lighting sometimes.


Depends on the resources that can be pulled together from the level design team, time factors, etc.  I'm not saying it can't be done but I also can't really comment too much about what may or may not happen. Image IPB

Image IPB

#281
Derek Hollan

Derek Hollan
  • BioWare Employees
  • 1 099 messages

Urdnot Trex wrote...

 @Derrek Hollan Can we get a possible estimate at the next patch release date?

And a quick question about the new weapon mods found burried within the files of the EC dlc, is it true, I can haz bayonet on my Revenant?!:wub:


www.gametrailers.com/videos/s374lj/mass-effect-3-e3-2012--rebellion-dlc-gameplay
P.S. I see what you did here, and whenever this (2:12) happens I must say I love you BioWare!!!<3


Heh, I really can't comment...sorry Image IPB

Image IPB

#282
Derek Hollan

Derek Hollan
  • BioWare Employees
  • 1 099 messages

THEOWNER14 wrote...

I love the BW response here, good to see them getting involved with the community, and a question, ypur guys' favorite race? Not to play as just favorite backstory and such.
Thanks.


I married a human...Oh, is that not what you're wondering? Image IPB

If anyone was to ask me my favourite character, I would say Kal Reegar from ME2.

Favourite race is probably the turian as far as the lore and imagination of them.  The opening of Mass Effect 1 when Anderson and Shepard are speaking with Nihlis, his facial bone plates flare to the sides briefly as he ponders what they've witnessed on the vid com from Eden Prime.  That sucked me into the lore full stock and fascinated me with the turians from there on.

Image IPB

#283
RNG God

RNG God
  • Members
  • 2 144 messages

Derek Hollan wrote...
4. Asari what? We are talking about a mono-gendered species right? Image IPB

They're trying to cover it up! Quickly!
Image IPB

Don't let them fool you! :ph34r:

#284
Derek Hollan

Derek Hollan
  • BioWare Employees
  • 1 099 messages

SalvationThroughDestruction wrote...

Derek Hollan wrote...
4. Asari what? We are talking about a mono-gendered species right? Image IPB

They're trying to cover it up! Quickly!
Image IPB

Don't let them fool you! :ph34r:


Haha!  Image IPB

Image IPB

#285
RNG God

RNG God
  • Members
  • 2 144 messages
See, we know about the real purpose of Fagnan's changes!

In addition, thanks to your reply regarding the patches, I suppose bad luck can play a part now and again.

#286
Urdnot Trex

Urdnot Trex
  • Members
  • 1 525 messages
Final question regarding the collector assault rifle. Are there any other ways available to aquire it besides from Razer that haven't expired, and if not will it eventually become regularly available in reinforcement packs to those who spent some $$ to unlock it already, because a couple grand is a little much to ask for to rank up a weapon to lvl ten, do you not agree?

*edit* my Razer onza is coming in the mail soon and I'm looking forward to testing it out seeing its recent buff. 

Modifié par Urdnot Trex, 05 juillet 2012 - 04:33 .


#287
CmdrPwn

CmdrPwn
  • Members
  • 964 messages
The BioWare devs sound a bit like noobs tbh

#288
Mgamerz

Mgamerz
  • Members
  • 6 148 messages
I have a question on the synckills. Mainly a follow up to this:

Derek Hollan wrote...

darkrogueninja wrote...

I have a question for the devs.I understand that getting one shot by phantoms, atlases, and brute requires a melee, but why is the one shot kill on the banshee so random? And, FYI, banshees are are some of the scariest enemies I've ever encountered in a game. Thank you for including a challenging and intimidating enemy


Not sure I can give a definitive answer on the Banshee, but her decision to sync-kill is based on range, facing, etc. at the very moment she decides to perform the maneuver. Unfortunately, this does have the added side-effect of performing the attack even when the player has begun to move away from her (the magnetic hands, so to speak). The other opponents mentioned have similar A.I. for sync-attacks, but their positioning appears more logical for the attack relative to their positions.

So, in summary, people tend not to be near enough to the Banshee often enough, but woe be to the individual she decides to perfom the attack on.

Why on Patch 3 did you drop the 'after death' animation from your teammates? The banshee uses to hold the guy for about half a second then toss them to the side. Now as soon as you're dead, you get dropped. Same for phantoms. It looks weird and I liked the old one better. Why did it change?

#289
UkGouki

UkGouki
  • Members
  • 386 messages
my favorites are asari justicar and krogan vanguard talon on the justicar and reeger on the kroguard any of the devs play this style??

i use all attack the enemy options on the bubble and reeve like crazy whilst rocking the justicar and i beleive i may of played with one of the devs on xbox rocking a valient 5 and was using a mqe was first time i seen a valient that high...