The Witcher is features one of the best-realised stories to ever appear in a game. The easiest way I could describe it would be DA:O stripped of it's shiny North-American mass appeal and Hollywood tactics. It is very, very similar to DA:O and worlds apart at the same time. The Witcher is grittier, more grown-up and intelligent.
It is based on a series of novels by Polish writer Andrzej Sapowski, who was heavily involved in the games own writing. I don't know this author and haven't read any of his books, but The Witcher stands heads and shoulders above the standard of writing normally found in generic fantasy games. There are some massive issues which, in the context of the world they take place in, have no clear right way to resolve. Imagine 1984 (or any other top piece of literature in the dystopic genre) as a video game and you'd not be far wrong.
The gameplay isn't bad like some say. It is primarily hack 'n' slash, but it isn't boring. There are a wealth of ways to spec Geralt (the PC character) and lots of tactics that can be employed. What it isn't is an in-depth RTS game, the combat is little more than a mechanism to drive the story on - the combat animations and moves are beautifully rendered though, and it can be very satisfying (if not exactly challenging) to plow your way through hordes of enemies. This is coming from someone who detests the mother of all hack 'n' slash RPGs, Diablo.
Short answer: get it. Just don't expect it to be a stopgap if you enjoy any sort of immersion in a fantasy world it'll end up being far more than that. If you're a bit of a thinker, you should enjoy this game far more than DA:O.
Modifié par deadrockstar, 14 décembre 2009 - 09:58 .