.... It only tells me that those people using this argument never entered a roleplay competition (at any games convention near you!) ....
*slowly backs away from the thread*
.... It only tells me that those people using this argument never entered a roleplay competition (at any games convention near you!) ....
Magic Zarim wrote...
Hrm would be cool if someone would make a mod that would offer Geralt as a party member.. that should keep Morrigan off my back too
Damar Stiehl wrote...
"dark-lite"
Lord Phoebus wrote...
Better story, Darker Content, Worse Gameplay. You're also playing a set character instead of one you make. You don't have a party in the Witcher, you do in DA. Those should be the main differences.
For what its worth, I rank the Witcher as a 8.5/10 and DA as a 7/10.
tanerb wrote...
well i must admit witcher (enhanced edition) is superior to DA in terms of story and gameplay.
Darkened Dragon wrote...
You can't do a true comparison with both in their CRPG states. Its like apples and oranges ... Both are fruits (in this case RPG based) but both are totally different.
The Witcher: Action CRPG based on the story of a single character where the systems were from a predeveloped PnP game.
Dragon Age: Origins : More of a Strategic CRPG based on a plot that you develop and interact with where the systems predate the PnP counterpart (i.e. the PnP version came out after the crpg)
As to what I thought about the generalities and such of each.
The Witcher: Less bugs, Better Textures, Stronger and more diverse Beastiary, Side Games (like the Dice game used), getting totally smashed off various alcohols and then fighting
Dragon Age:Origins: Better Models (with exception to the long armed dwarves and over sized hands), Better Voice acting, Larger Replay Value, More PC types, Party Interaction, IMHO Better Modding Toolset (once you get past the MSXML6 SP2 bug from MS)
What both seem to lack that I see:
-Plot twists that make ya go WTF??? but after being a DM for AD&D 2.0 for many years until I took a long break from it ... I've seen and used many plot twists and am used to how many play out.
-The lack of MP aspects. Though I don't see much MP potential in The Witcher as I do in DA:O.
Darkened Dragon wrote...
You can't do a true comparison with both in their CRPG states. Its like apples and oranges ... Both are fruits (in this case RPG based) but both are totally different.
The Witcher: Action CRPG based on the story of a single character where the systems were from a predeveloped PnP game.
Dragon Age: Origins : More of a Strategic CRPG based on a plot that you develop and interact with where the systems predate the PnP counterpart (i.e. the PnP version came out after the crpg)
As to what I thought about the generalities and such of each.
The Witcher: Less bugs, Better Textures, Stronger and more diverse Beastiary, Side Games (like the Dice game used), getting totally smashed off various alcohols and then fighting
Dragon Age:Origins: Better Models (with exception to the long armed dwarves and over sized hands), Better Voice acting, Larger Replay Value, More PC types, Party Interaction, IMHO Better Modding Toolset (once you get past the MSXML6 SP2 bug from MS)
What both seem to lack that I see:
-Plot twists that make ya go WTF??? but after being a DM for AD&D 2.0 for many years until I took a long break from it ... I've seen and used many plot twists and am used to how many play out.
-The lack of MP aspects. Though I don't see much MP potential in The Witcher as I do in DA:O.
-Plot twists that make ya go WTF??? but after being a DM for AD&D 2.0 for many years until I took a long break from it ... I've seen and used many plot twists and am used to how many play out.
Darkened Dragon wrote...
The basic story and moral was the old ripple aspect a lot of dramas use. Everything you do effects your future and that of others.
Don't get me wrong I liked the witcher but while it was a great story .. it was a straight through story that to me was very predictable. It was a game based on a TV series, which I did find intriguing and thought about trying the PnP version just found out that it more contradicts the PnP game than bases itself off it. Yet, since it was based on a TV series and had one main character from said TV series, it to me was just continuing the story that was predetermined. Which made it easy for me to foresee the plot twists. Very little choices will extremely mess with the main ... as it was developed not only for new gamers to pull into the witcher books/movies/series/games. It was also made with the fans of such in mind.
Modifié par Atilius the Hun, 21 décembre 2009 - 05:50 .