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a working isDisabled function?


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#1
Joshua Raven

Joshua Raven
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For my script I want to check if a creature is "disabled" by any of the negative effects like stun, knockdown, dazed, or anything else that stops you from using abilities/skills/etc.

I found the isDisabled function but upon inspecting it I found it was commented out and always returns FALSE. Any other script that does this? Or do I just have to check manually for these negative abilities (or write a custom function)?

#2
Georg Zoeller

Georg Zoeller
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You have to check for a specific effect flag.