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Refusal is the most dumb choice in Mass Effect


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#1
Obeded the 2nd

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Ok, when you pick refusal everyone in our cycle dies, Reapers continue.
Now I see why you may pick this (you hate all the other options) so your told  the cycle after ours stops the Reapers.
They did this through Liara's capsule, this showed them how to build the crucible which would lead them to one of the three options you refused, and chose one.
This means all you do is kill everyone you know for no reason, hence the title name.

#2
Allan Schumacher

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D24O wrote...

SomeKindaEnigma wrote...

This ending made me lawlz. As much as people on this forum wanted such an option, and they finally got it. Then you get pooped on by Bioware losing everything. Ultimate Lawlz.

Not having seen the refusal ending, and reading things like this, it seems like they did just to insult and spite us. One of the most common, non-happy ending requests was to win the game on out own terms, not on the catalysts, or at least to be able to argue with him. So what do we get? To lose. I really hope I'm wrong, because it seems they did this just to kick us in the balls one more time. 



To be fair, a common thing brought up was simply people saying "I'd still choose to refuse the Catalyst even if it meant losing."

I find it an interesting choice because Shepard CAN actually refuse the Catalyst.


I know it's not popular with some, but in my posts earlier I actually agreed with many posters that said the option to refuse the Catalyst should have been there, though I did state that if I did something like that I'd have it be a situation where the Reapers win.

Not to say "F U  fans" or anything of the like, but because I actually find it a more interesting choice and very complementary to the other choices.  If it was "fight conventionally and win" then it just becomes "the choice" and it's less interesting in my opinion.

I'm downloading the DLC now (but am about to meet a friend so I won't play it for a couple of hours), but I think the options at the ending are better served by having this than not, simply because Shepard SHOULD be able to refuse the reapers.

JMO be gentle!

#3
Allan Schumacher

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Yumi50 wrote...

...WOW.............just WOW.....

And I've always thought BW was all about making-decision-choose-you-option-make-a-choice RPG all along.

EMS for nothing, such a wasted opportunity.

Can't-*******-believe-it.


Do you feel that providing this as a choice is no longer about "making-decision-choose-you-option-make-a-choice" RPG?

I admit I'm not entirely sure what you're saying when you use that phrase.

I don't feel that the ending would be more interesting without this choice.


I guess it depends on what you want with "choice."  Is choice equivalent to "direct the narrative in the way that I want to direct it" or is choice more about "providing alternatives that have different consequences."

I'm about to load the DLC up again myself (finally).

#4
John Epler

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Allan Schumacher wrote...

Yumi50 wrote...

...WOW.............just WOW.....

And I've always thought BW was all about making-decision-choose-you-option-make-a-choice RPG all along.

EMS for nothing, such a wasted opportunity.

Can't-*******-believe-it.


Do you feel that providing this as a choice is no longer about "making-decision-choose-you-option-make-a-choice" RPG?

I admit I'm not entirely sure what you're saying when you use that phrase.

I don't feel that the ending would be more interesting without this choice.


I guess it depends on what you want with "choice."  Is choice equivalent to "direct the narrative in the way that I want to direct it" or is choice more about "providing alternatives that have different consequences."

I'm about to load the DLC up again myself (finally).


At the end of the day, I never expected my forces to take out the Reapers. I was undergunned, undermanned and outclassed by a race of sentient machines that had access to technology which one can assume is the sum total of countless 50 000 year cycles of technological evolution.

Refuse was my principled stand. My rejection of the gilded shackles, and my Shepard's statement that dying in battle was preferable to living under the thumb of a mad AI god, or pulling a Red Son and putting the world in a bottle that I had full control of.

It wasn't necessarily appropriate for my canon Paragon shep (who was all about Control because he was, essentially, Superman in Red Son), but I still liked the option. Yeah, this cycle lost out, but we took the Reapers to the mat and set up the next cycle to deliver the finishing blow.

#5
John Epler

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cavs25 wrote...

I would have liked it if after you rejected the catalyst, you would have seen your war assets go down fighting...


I would have, as well.

Given the restrictions on DLC, and the absolutely insane amount of work that would have gone into such a scene (IE, expect the EC sometime in December), I'm happy with what we got. I imagine that the ME team would have loved to do that too, but yeah. Resource/time restrictions are a very real thing.

Of all the endings, Control is still the most appropriate to my canon Shepard.

But to me? Refuse is the human option. It's making your own destiny and forging your own path. It's refusing the handouts of 'superior beings' (I don't trust Destroy - every other 'gift' the Reapers have offered, Mass Relays and helping the Geth has little hooks all over it) and choosing to go down fighting.

Plus, Refuse lets me believe that Zaeed is the next cycle's version of Javik. And that's a thought to keep me warm at night.

#6
Allan Schumacher

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MerchantGOL wrote...

Refusal is a dumb choice, for dumb people, and a reminder that being stubborn is a bad trait



Or it's a reflection that sometimes people would rather die for what they believe is right rather than compromise who they are.

I still picked the destroy ending, but I think this option is a good addition to the end of the game.


I adamantly disagree that it's a "dumb" choice though.  You can make a good argument that any of the choices are good or dumb IMO.

#7
Allan Schumacher

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shepard commander! We do not understand your choice



OOOoooo. I got goose bumps imagining the opposite: "Shepard Commander! Make the choice. It's the only one to make."

:)

#8
Allan Schumacher

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You realize if you choose refusal your killing almost every species instead of just one, right?


To be fair, this is a consequence that Shepard only knows if the player "cheats" and uses metaknowledge of the consequences to influence the decision.

#9
Allan Schumacher

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Cyricsservant101 wrote...

Hi Allan,

Congrats on the new endings!  As far as I can tell all the major complaints from ending literalists have been addressed, and done so in an effective and rewarding way. 

Out of curiosity, on the whole, which endings do the Bioware staff prefer?  Is one ending heavily favored over the others?  Are two loved, but another usually ignored?

I'm just curious because you stated you prefer the destroy ending and I saw in another thread one moderator's preference is control... but I always felt like synthesis was Mr. Walters "baby" so to speak.  Like, it was the ending he wanted us to pick, just based on the EMS barrier, the music, have cavity-inducing sweet it is. 


I don't know if I could reasonably poll everyone or not, short of spamming the company with emails :P

The office I'm in has a balanced mix of which is the best (it had the same mix with the original endings as well).  Maybe it's reasonable that there's a fairly balanced distribution?  I'm not sure.

Modifié par Allan Schumacher, 27 juin 2012 - 03:15 .