Refusal is the most dumb choice in Mass Effect
#1
Posté 26 juin 2012 - 08:28
Now I see why you may pick this (you hate all the other options) so your told the cycle after ours stops the Reapers.
They did this through Liara's capsule, this showed them how to build the crucible which would lead them to one of the three options you refused, and chose one.
This means all you do is kill everyone you know for no reason, hence the title name.
#2
Posté 26 juin 2012 - 08:30
#3
Posté 26 juin 2012 - 08:31
#4
Posté 26 juin 2012 - 08:32
#5
Posté 26 juin 2012 - 08:33
#6
Posté 26 juin 2012 - 08:33
Hope that you can avoid the same mistakes we made.
We fought BioWare, but we failed to stop them.
We did everything we could. We created threads but it didn't work. We fought as a united fanbase but it wasn't enough.
I only hope the information in this post is enough to help you before it's too late.
My user name is Tarheelram. Here lies why you should never buy a future BioWare game.
Nah, but the refusal ending was a huge let down. I really thought it had potential.
Modifié par Tarheelram, 26 juin 2012 - 08:34 .
#7
Posté 26 juin 2012 - 08:34
Not only does it reek of privilege ("why wouldn't everyone like to be the same? We could be colorblind! 8D"), but EDI HAD FEELINGS AND THE GETH AND THE QUARIANS WERE GETTING ALONG TEN HOURS AGO IN MY GAME ARGH.
#8
Posté 26 juin 2012 - 08:35
Han Shot First wrote...
I think it was put in the game specifically to debunk Indoctrination Theory. And it suceeds.
I don't know - the IT believers seem pretty riled up by "so be it" line.
#9
Posté 26 juin 2012 - 08:35
Obeded the 2nd wrote...
This means all you do is kill everyone you know for no reason, hence the title name.
Yeah, no. Refusal means you stay true to the very core principles that make Shepard who he is. Everything he's fought for. You choose your own ending to civilization, rather then compromising those core principles to survive. You choose your own fate, rather then accepting the Starchild's spurious reasoning.
And then you die, having done everything possible to defy the fate chosen for you by the Reapers.
It's the only ending that makes thematic sense, and had they added in some playable (or otherwise) scenes of your forces fighting to the very end, ala Halo Reach, it'd quite possibly have saved the entire game.
#10
Posté 26 juin 2012 - 08:35
This doesn't mean I prefer this option.
#11
Posté 26 juin 2012 - 08:35
#12
Posté 26 juin 2012 - 08:36
Not really a '**** you,' since it fits completely with the plot. They were trying to appease people that essentially didn't want to use the Crucible, but they weren't going to chance it so that the Reapers were suddenly defeatable conventionally. I think people only see it as a "**** you" if they thought that the Reapers were substantially weaker than the entire rest of the series implies.
#13
Posté 26 juin 2012 - 08:36
#14
Posté 26 juin 2012 - 08:37
I feel better, casey feels better, and liara feels better because there was finally a use for the time capsule that was probably one of hte best scenes in the game and was going to waste in the old version.
#15
Posté 26 juin 2012 - 08:38
Not having seen the refusal ending, and reading things like this, it seems like they did just to insult and spite us. One of the most common, non-happy ending requests was to win the game on out own terms, not on the catalysts, or at least to be able to argue with him. So what do we get? To lose. I really hope I'm wrong, because it seems they did this just to kick us in the balls one more time.SomeKindaEnigma wrote...
This ending made me lawlz. As much as people on this forum wanted such an option, and they finally got it. Then you get pooped on by Bioware losing everything. Ultimate Lawlz.
#16
Posté 26 juin 2012 - 08:38
#17
Posté 26 juin 2012 - 08:38
#18
Posté 26 juin 2012 - 08:38
Uzzy wrote...
Obeded the 2nd wrote...
This means all you do is kill everyone you know for no reason, hence the title name.
Yeah, no. Refusal means you stay true to the very core principles that make Shepard who he is. Everything he's fought for. You choose your own ending to civilization, rather then compromising those core principles to survive. You choose your own fate, rather then accepting the Starchild's spurious reasoning.
And then you die, having done everything possible to defy the fate chosen for you by the Reapers.
It's the only ending that makes thematic sense, and had they added in some playable (or otherwise) scenes of your forces fighting to the very end, ala Halo Reach, it'd quite possibly have saved the entire game.
Yes but the next cycle picks a soultion.
#19
Posté 26 juin 2012 - 08:40
#20
Posté 26 juin 2012 - 08:46
No matter how dumb, insane, evil, circular, irrational, illogical, stupid, ignorant, arrogant, presumptuous, or whatever else starbrat may be, he's still the Reapers' boss. Like that narrative choice or not, that's a discussion for another time, but it is what it is and that's what we have.
And in the context of what we have, starbrat had nothing to gain really by even entertaining Shepard. It decided to be nice and explore the alternate ways to resolve the problem for which it was created the Crucible created, and engaged Shepard for that end. If it really wanted to, it could have just let Shepard bleed out next to Anderson and let the Reapers destroy the Crucible with absolutely no digitial skin off its synthetic ass. And, even in the face of Shepard, the Crucible, and an entire galaxy united to fight it, it still held all the cards. It was an enemy so powerful that origin, motivation, means and end were utterly meaningless but to itself.
...and people are mystified that flinging it the bird has the consequence of pissing it off to the point it says "**** it" and lets the cycle continue.
#21
Posté 26 juin 2012 - 08:48
Kawamura wrote...
I thought the "LET'S MAKE EVERYONE FRIENDS BY REMOVING THEIR DIFFERENCES AND NOW EDI HAS FEELINGS AND SYNTHETICS AND ORGANICS CAN GET ALONG" was the dumbest choice, to tell the truth.
Not only does it reek of privilege ("why wouldn't everyone like to be the same? We could be colorblind! 8D"), but EDI HAD FEELINGS AND THE GETH AND THE QUARIANS WERE GETTING ALONG TEN HOURS AGO IN MY GAME ARGH.
but...now there isn't a distinction between organic and synthetic, "there is only life!"
#22
Posté 26 juin 2012 - 08:49
#23
Posté 26 juin 2012 - 08:51
M2S SOLID JOSH wrote...
as someone said on youtube- "refusal is just a big "f*ck you" from bioware to people who wanted a new ending"
For once, a commentor on youtube is absolutely right. "Don't like our great ARTISTIC ENDINGS?! Well screw you, enjoy your glorified game over screen."
#24
Posté 26 juin 2012 - 08:51
Norwood06 wrote...
Kawamura wrote...
I thought the "LET'S MAKE EVERYONE FRIENDS BY REMOVING THEIR DIFFERENCES AND NOW EDI HAS FEELINGS AND SYNTHETICS AND ORGANICS CAN GET ALONG" was the dumbest choice, to tell the truth.
Not only does it reek of privilege ("why wouldn't everyone like to be the same? We could be colorblind! 8D"), but EDI HAD FEELINGS AND THE GETH AND THE QUARIANS WERE GETTING ALONG TEN HOURS AGO IN MY GAME ARGH.
but...now there isn't a distinction between organic and synthetic, "there is only life!"
Well.
That's dumb, anyways. OH GOOD, CARBON BASED AND NON CARBON BASED ARE SUDDENLY TOGETHER AND IT WAS THE SAME.
Thanks, game. That was really smart. So what was the big difference.
OH, YOU KNOW, CARBON BASED AND NON CARBON BASED. BIG DIFFERENCE, THAT. GOTTA FIX IT.
#25
Posté 26 juin 2012 - 08:52
The second I heard Liara's recorded voice, I restarted my console and practically ran to destroy.





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