anyone else think Rogues are weak in this game?
#51
Posté 15 décembre 2009 - 11:59
#52
Posté 16 décembre 2009 - 12:37
Your rogue's broke. Imagine your level 12 fighter with 24 strength. Would he kill anything either? No. He'd be a gooey mess wrapped in veridian scalemail every fight.
Go 2 Cun/1 Dex until you hit 36 Dex (or 32 if you're only going to wield daggers). Keep an eye on your pre-reqs and pump in extra Dex as needed to get the DW passives ASAP. Get Lethality at level 8 (screw locks, leave em for lvl 9). Once you've got 36 Dex switch to either 2 Con/1 Cun if you're going to wear light armor, 2 Str/1 Cun if you want to wear heavier armor, or 2 Con/1 Dex if you wanna be a glass cannon.
Get the dex hotfix (or just the daggers hotfix) if you want to dualy daggers. Otherwise dagger dmg doesn't WAD with dex.
My favorite Nightmare party consists of a dauly rogue PC, Leli respec'd dualy, Wynne and Morrigan spec'd CC. I giggle watching Leli and the PC gang up on the same target. I get them on opposite sides of eachother and agro will bounce between the two of them towards whoever got the last backstab. Never gets old! LOL
BTW - Rogue > Mage ANYDAY! Look at all of Bio's past games - other than the BG's - they're all designed around a rogue-ish character in mind.
Edit: Apparently, you're on the console. The dex hotfix is included in the console versions AFAIK. Too bad you can't respec - pair off with Zevran, I guess (it's more fun killing in the Maker's name, though... LOL)
Modifié par Darpaek, 16 décembre 2009 - 12:51 .
#53
Posté 16 décembre 2009 - 12:58
#54
Posté 16 décembre 2009 - 01:02
#55
Posté 16 décembre 2009 - 01:17
#56
Posté 16 décembre 2009 - 01:21
#57
Posté 16 décembre 2009 - 01:21
#58
Posté 16 décembre 2009 - 01:25
The XBox version of Dragon Age:Origins includes this fix, as far as I know.
#59
Posté 16 décembre 2009 - 01:29
#60
Posté 16 décembre 2009 - 01:50
#61
Posté 16 décembre 2009 - 01:50
No need for the hotfix. The dex bug was corrected in 1.02.
Also, I'm not sure why everyone boasts about lethality. The way I see it, you only need 22 cunning for stealth and 20 str for the best armor. So you're effectively getting +1 dmg from lethality.
I'd suggest pouring the remaining pts straight into dex, which will boost attack, defense, and dmg. Cunning will add to armor penetration, but 22 cunning + telekinetic weapons should be enough, imo.
#62
Posté 16 décembre 2009 - 02:16
#63
Posté 16 décembre 2009 - 02:18
As others have said, cunning will really replace strength as your damge modifier, so you are only using strength to get the armors. You'll be doing so much more damage with daggers that equipping strength based weapons will gimp you, plus there are plenty of daggers to find with multiple enchantment slots. Give yourself the enchantment with chance to paralyze - it will proc constantly and give you lots of free backstabs.
#64
Posté 16 décembre 2009 - 02:22
That is all.
#65
Posté 16 décembre 2009 - 02:23
Besides, you need 30 Cun to open every lock and win every persuade.
I like to go to Soldier's Peak as early as possible so I can get the lowest tier Warden armor possible. That requires 26 or 28 Str (I can't recall). I just think the armor's sexeh!
Modifié par Darpaek, 16 décembre 2009 - 02:25 .
#66
Posté 16 décembre 2009 - 02:34
Darpaek wrote...
Completely disagree. A rogue shouldn't have less than 50 Cunning at the endgame. The AP boost is particularly hot. My rogue can dance between raindrops with 36 base Dex (low 40ish with item bonuses, etc).
Besides, you need 30 Cun to open every lock and win every persuade.
I like to go to Soldier's Peak as early as possible so I can get the lowest tier Warden armor possible. That requires 26 or 28 Str (I can't recall). I just think the armor's sexeh!
Well if you need 30 cun for every lock and conversation, then lethality is much more useful. I didn't know that, so thanks for the tip... but then if you're wearing the wardens armor, then you're pushing your str up to 28, which again lessens the usefulness for lethality
After all, every pt spent in str that closes the gap with cunning is a pt that is not contributing to dmg. Granted, wardens armor is super sexeh, as you say... it's a tough call.
All this min/maxing needs a dmg calculator!
#67
Posté 16 décembre 2009 - 03:01
I can deal with 55 Cun instead of 63 at the endgame for a sexeh tradeoff. =D
#68
Posté 16 décembre 2009 - 03:12
Modifié par Creature 1, 16 décembre 2009 - 03:16 .
#69
Posté 16 décembre 2009 - 03:23
Modifié par Silensfurtim, 16 décembre 2009 - 03:24 .
#70
Posté 16 décembre 2009 - 03:25
#71
Posté 16 décembre 2009 - 03:42
Silensfurtim wrote...
rogues are weak
Hilarious, and so true!
#72
Posté 16 décembre 2009 - 03:51
Silensfurtim wrote...
rogues are weak
Haha, wow. That's awesome.
#73
Posté 16 décembre 2009 - 05:48
CNG = much less dirty. I hope.
#74
Posté 16 décembre 2009 - 05:50
#75
Posté 16 décembre 2009 - 06:22





Retour en haut







