Aller au contenu

Photo

Everyones opinions on the new DLC extension?


  • Veuillez vous connecter pour répondre
55 réponses à ce sujet

#1
Roarkshop

Roarkshop
  • Members
  • 10 messages
This is my first post on the forum, so I appologize if I'm doing it wrong somehow.
(SPOILERS)
I just had my experience with the new DLC extended cut endings of Mass Effect 3. While I was never on the bandwagon of "OMG worst endings ever EFF YOU BIOWARE" I was...let's say disappointed. I am okay with a sad ending. I always have been. As a writer, sometimes to really make a powerful statement, I understand the need for a bittersweet ending. That wasn't the problem I had with the endings of Mass Effect 3. My problem was with how EMPTY and HOPELESS the endings made you feel. 

I am thrilled as punch with the new endings, the destroy option esspecially. Saving up enough galactic readiness to make Shepard survive actually MEANS something now. You aren't going to wake up into a dead, hopeless planet. You wake up to a world rebuilding and the possibility of seeing your crewmates again. And even if you die, that last image of your crew putting your name up on the wall...I just...That's closure. Yes it's sad, yes it's powerful, and it's everything I wanted out of the ending. They answered the majority of the nagging questions i had in the back of my head, while still staying true to their original vision of the story. I never wanted them to CHANGE the endings, I wanted just what they gave me. I wanted to know the fate of the galaxy. They show us the outcomes of our choices, E.G. The krogan babies or the geth/quarian planet, and they make us feel like everything mattered.

I feel bad for Bioware for having recieved so much flak in the beginning, though I did understand why everyone was so upset. I don't know about you, but the fact that Bioware was listening to us enough to offer this to us, for free, while still sticking to their guns, is amazing to me. No other video game developer has ever actually shown a genuine concern for what we, the players, want (at least in my experience) and I am more than satisfied.

So thanks, Bioware. Me love you long time.

Lovelovelove
Roarkshop

#2
TheDonk95

TheDonk95
  • Members
  • 703 messages
Bioware has earned my respect again. The EC was a success in my opinion. A reunion could have been really nice, but that what head canon is for.

#3
Lillian Sword-Maiden

Lillian Sword-Maiden
  • Members
  • 185 messages
Over all I suppose I was satisfied. I liked how the Relays are no longer forever broken, resulting in mass death, starvation, and a galactic dark age.

I liked how in destroy it does imply that Shep and her/his LI will meet again. Wish we could have seen that, but oh well.

I liked how they gave us the option to just say no or to shoot the star child. I wanted that ending since the game first came out.

I liked how in control my shep like became a god, and would maybe become super crazy later. Reaper Shepard God FTW! :3

Disliked how Snyth is still the happiest ending with rainbows and crap. >_>

I was always a supporter of the Destroy ending, even if it meant that EDI and the Geth die. :x I wouldnt trust anyone to become a Reaper God and Synth still sounds to good to be true? I imagine the wars that would break out would be horrible if both sides were nearly immortal.

#4
GreyGhost1989

GreyGhost1989
  • Members
  • 45 messages
This was good. Nothing "really" changed, yet they left me with a feeling of hope instead of a feeling of despair.

If this was really what they always intended, how could they have messed it up so bad the first time?

I even liked the "Reapers Win" ending.

Modifié par GreyGhost1989, 26 juin 2012 - 08:47 .


#5
Firecell11

Firecell11
  • Members
  • 372 messages
Bioware did a great job an the EC. A reunion would be perfect but well...I look forward for more SP story.

#6
Dark-Soldi3r

Dark-Soldi3r
  • Members
  • 12 messages
The ED did what it had to do. It shows what happens next, and gives closere. For me it is a succesfull ending to a succesfull trilogy. I complained about the original ending, and bioware sure made it up by giving us this amazing piece of work.

#7
chmarr

chmarr
  • Members
  • 1 604 messages
bioware gave us the middle finger with the reject option and then gave us a WHOLE TRUCK of middle fingers by retconning some serious stuff as well as removing stuff from the main plot itself.

the EC is 2 gig in size and thats not just the endings but the also replaced a LOT of main game stuff.

so yeah we all got a HUGE PLATE OF" F**K YOU" a freakload of people have noticed a lot of stuff have been retconned in the game and a shedload of stuff removed or replaced so yeah .... the EC has made a bad situation WORSE

everyone canforget a reunion DLC and forget about the omega DLC as the EC has just killed EVERY OPTION OFF

Modifié par chmarr, 26 juin 2012 - 08:51 .


#8
Kim Demon13

Kim Demon13
  • Members
  • 2 messages

GreyGhost1989 wrote...

If this was really what they always intended, how could they have messed it up so bad the first time?


It's all EA's fault! Okay, maybe not, but I just hate them ****es.

Totally agree on the satisfaction thing. I am satisfied. Especially with the Destroy option.

#9
Versus Omnibus

Versus Omnibus
  • Members
  • 2 832 messages
I am quite happy with the EC.

#10
Drasynd

Drasynd
  • Members
  • 86 messages
Nothing changed with endings, retcons on the road there, and they added a slideshow.
Only good addition was the "reject ending", aka reject their "Artistic Vision".
You can guess as many times as you want, which one I chose.

#11
Tyloric

Tyloric
  • Members
  • 172 messages
I've seen a lot of people complaining about the file size (1.85g). It makes perfect sense when you think about it. All those new endings you've been watching? The vast majority of them are video files. 1080p (or maybe 720; but 1080 would make more sense). HD videos take up massive amounts of space, not to mention the new real-time scenes and additional voice acting. Nearly 2 gigs is perfectly acceptable for what was delivered. It left me feeling hopeful not just for my head canon, but for the future of the franchise. :3

#12
Roarkshop

Roarkshop
  • Members
  • 10 messages

chmarr wrote...

bioware gave us the middle finger with the reject option and then gave us a WHOLE TRUCK of middle fingers by retconning some serious stuff as well as removing stuff from the main plot itself.

the EC is 2 gig in size and thats not just the endings but the also replaced a LOT of main game stuff.

so yeah we all got a HUGE PLATE OF" F**K YOU" a freakload of people have noticed a lot of stuff have been retconned in the game and a shedload of stuff removed or replaced so yeah .... the EC has made a bad situation WORSE

everyone canforget a reunion DLC and forget about the omega DLC as the EC has just killed EVERY OPTION OFF


I don't agree with any of this, personally. I think that this is the ending they intended to give us, maybe EA rushed them for time or resources or something, but this is the ending I would have liked. I think this shows us, more than anything, that Bioware is listening to us, and that they care. I respect your opinion, but I whole heartedly disagree.

#13
j78

j78
  • Members
  • 697 messages
It did nothing but increase the length of the massive amount of fail that is the star child ‘s existents. I will say that I liked the normandy coming to pick up my LI and giving me another chance to say goodbye.

#14
Galbrant

Galbrant
  • Members
  • 1 566 messages
To be honest It was what I fear it was gonna be extended garbage, And the despicable rejection ending was just icing on the blood rage. For that I have lost all respect to Bioware as a company.

#15
comrade gando

comrade gando
  • Members
  • 2 554 messages
you guys are forgetting that all the plot holes after harbinger's laser are STILL THERE. and make even less sense now that bioware told us that the endings actually happened the way we saw them. EC was heart touching yeah but it also left a bitter taste in my mouth.
in other words I'm just as confused if not more confused like the first time I "beat" this game.

#16
Roarkshop

Roarkshop
  • Members
  • 10 messages
I see people saying they hated it, but I don't see them saying why. Just saying "This is garbage I hated it, and I hate bioware too" doesn't validate your argument at all. I'm not trying to pick a fight, but I'd genuinely like to know what about the ending you didn't like? Personally I feel like a "Love Interest reunite" and a "OMG RAINBOWS HAPPY ENDING" would have cheapened the series. This story was never about happy endings, it was about hope. It was about sticking together and continuing despite. And I feel like that's how the story ended. With hope.

#17
Gorthor

Gorthor
  • Members
  • 77 messages
They sprayed air freshener on their ****.

The ending is still ridiculous, plot holes are still EVERYWHERE.

Its still just as bad, just a little bit more clear now.

#18
Roarkshop

Roarkshop
  • Members
  • 10 messages

comrade gando wrote...

you guys are forgetting that all the plot holes after harbinger's laser are STILL THERE. and make even less sense now that bioware told us that the endings actually happened the way we saw them. EC was heart touching yeah but it also left a bitter taste in my mouth.
in other words I'm just as confused if not more confused like the first time I "beat" this game.


I never really cared about Harbinger's plot holes and the spirit baby child thing. I mean.. I'm not science major, so even if it got explained to me I probably wouldn't understand it. Would Star Wars have been improved if they explained to us how light sabers worked? Or how  you could have an explosion in space where there's no oxygen? Would the new Star Trek movie been vastly improved if they had broken down whatever "Red Matter" is into itty bitty pieces? I don't think so. I think you just have to take some things for granted in a space story.

Modifié par Roarkshop13, 26 juin 2012 - 09:04 .


#19
YayForYuffie

YayForYuffie
  • Members
  • 41 messages
I didn't get an update with that many gigabytes. What number was the update?

#20
SP2219

SP2219
  • Members
  • 159 messages
Pretty bad. An improvement but that's not saying much. The writing is still abysmal. Who wrote the control ending epilogue? Seriously, who is writing this?

#21
Drasynd

Drasynd
  • Members
  • 86 messages
Well, let's see Roarkshop13.

Destroy - still genocide
Control - guaranteed corruption over time and one that none of my shep's would choose
Synthesis - "SPACE MAGIC!!!"

Does this make my position more clearer to you?
Others will have their "dislikes" but these are mine.

#22
kittygirl27

kittygirl27
  • Members
  • 25 messages
Ok is the DLC just up for the PC so far? I have been checking the PSN store every few hours and I am not seeing the new DLC

#23
Roarkshop

Roarkshop
  • Members
  • 10 messages

Drasynd wrote...

Well, let's see Roarkshop13.

Destroy - still genocide
Control - guaranteed corruption over time and one that none of my shep's would choose
Synthesis - "SPACE MAGIC!!!"

Does this make my position more clearer to you?
Others will have their "dislikes" but these are mine.


Yeah I get that. I never really liked the control option in the first place. But I did like what they DID with it. Destroy is my favorite. It's still the "Needs of the many over the few" kind of thing. Sure, you lose the geth and EDI. But civilization can continue. Hackett tells us everything will be rebuilt and the galaxy will continue. I even liked the "Refuse" ending where you just let the reapers win and liara has a little epilogue about helping the next generation fight. I don't know, sure there are plot holes, but there are always GOING to be in a space story about sentient robots and magic. I mean you're okay with "Space magic" when it's biotics pretty  much using the force? But when it's THIS space magic, it's bad?

#24
Creighton72

Creighton72
  • Members
  • 898 messages
My biggest problem with the reapers and the ending still exists. Why did the Catalyst decide to harvest(destroy) organic life as his solution? The simple answer to his problem would have been to deal with synthetics. To not give advanced technology to organic life in order to create super powerful synthetics.

The cycle is still self imposed and designed to destroy organics in order to protect them from synthetics. Which does not make any sense.

Bioware tried to show how easy it was to force and control evolution. Nature tends to rebel when you try and control or destroy it. But Bioware ignored nature and the natural order of things to try and force a synthesis ending on people. Because they wanted to send a message about universal harmony. They forgot forcing people to do anything generally results in backlash. The reaction they get from a lot of fans is actually a natural result of Biowares synthetic solution. They couldn't find a genuine answer to the problem so they force their ideals on people. Blackmail them with killing the geth and Edi or becoming like the Elusive man and try and force them into picking their solution.

The whole thing still feels forced and disingenuous, trying to control what can't be controled while trying to make excuses for mass genecide is not really my cup of tea. Although I do understand the message of universal harmony, I am not a fan of how they went about trying to achieve it. You can't force harmony or anything else, nature will take it's course, always has and always will and as part of nature most humans are in touch with that reality.

Nothing has really changed for me in terms of the ending, it still feels synthetic and forced.

Modifié par Creighton72, 26 juin 2012 - 09:13 .


#25
Peranor

Peranor
  • Members
  • 4 003 messages
It was decent. Won't make me buy any ME3 DLC though. But it was decent.
I would have liked them to expand a bit upon the breath scene since I hate headcanon.
But I did like the horror in the Husks face when you pick synthesis. It emphasises the true nature of that choice. Horror.
And the fact that they let you shoot Spacebrat was a nice little joke even though it meant nothing.