Reinforcement Pack Changes
#151
Posté 26 juin 2012 - 10:38
CHEERS
#152
Posté 26 juin 2012 - 10:38
#153
Posté 26 juin 2012 - 10:40
#154
Posté 26 juin 2012 - 10:41
#155
Posté 26 juin 2012 - 10:41
Atheosis wrote...
Homey C-Dawg wrote...
I just bought a PSP and got two gold consumables. Incendiary Rounds IV and Warp Rounds IV.
Err...Fagnan said they weren't live yet, so I'm dubious in the extreme.

I never lie
Edit: Notice Armor Piercing Rounds III is now a silver card as well.
Modifié par Homey C-Dawg, 26 juin 2012 - 10:44 .
#156
Posté 26 juin 2012 - 10:41
*cries tears of joy*
YAY!!!!
#157
Posté 26 juin 2012 - 10:41
Jessica Merizan wrote...
Hello everyone! I'm delivering this message to you on behalf of Senior Producer Jonathan Warner...Mass Effect 3’s Multiplayer has been an interesting journey
for BioWare. Over the last few months, we’ve been watching player behavior,
talking to our players on the forums and in the game lobbies, and playing the
hell out of the game at home. Based on all of that, we’ve been trying to make
adjustments to the game within our post-ship limitations, our capacity for
development and testing, and our ability to patch or update.
We want you to know that we’ve been listening. We’ve heard
your feedback about character unlocks and training in the Reinforcement Packs,
and we’re poised to make some great changes in these areas. Specifically, we
want you to get new content faster and have a satisfying replacement drop once
you have all of the new kits. To this end, we’ve removed
Character kit cards as rare drops after all appearance options have been
unlocked and we’ll be introducing a new powerful Rare Ammo type that will drop
when you’ve maxed out your kits.
We hope you enjoy these changes, and we look forward to
seeing you in game!
Wow, that is going to suck. The character cards were like a nice little reward after promoting a class. :-(
#158
Posté 26 juin 2012 - 10:43
#159
Posté 26 juin 2012 - 10:44
Homey C-Dawg wrote...
Atheosis wrote...
Homey C-Dawg wrote...
I just bought a PSP and got two gold consumables. Incendiary Rounds IV and Warp Rounds IV.
Err...Fagnan said they weren't live yet, so I'm dubious in the extreme.
I never lie
You on 360 right? I wanna play but only when I know PS3 has it live too
#160
Posté 26 juin 2012 - 10:45
AzureSky899 wrote...
You on 360 right? I wanna play but only when I know PS3 has it live too
I'm on PC.
#161
Posté 26 juin 2012 - 10:46
#162
Posté 26 juin 2012 - 10:46
#163
Posté 26 juin 2012 - 10:48
Homey C-Dawg wrote...
AzureSky899 wrote...
You on 360 right? I wanna play but only when I know PS3 has it live too
I'm on PC.
How do you ave four of them already?
#164
Posté 26 juin 2012 - 10:48
Modifié par PejaStojakovic, 26 juin 2012 - 10:50 .
#165
Posté 26 juin 2012 - 10:51
Afromanb wrote...
Homey C-Dawg wrote...
AzureSky899 wrote...
You on 360 right? I wanna play but only when I know PS3 has it live too
I'm on PC.
How do you ave four of them already?
Not sure I userstand what you mean. I only have one of each so far, but they are the new level IV ones.
#166
Posté 26 juin 2012 - 10:51
#167
Posté 26 juin 2012 - 10:52
PejaStojakovic wrote...
On PC aswell and I just bought 2 Packs. I got level 4 Ammo/Armor consumables in both packs.
So, the equipment just starts on level Four???
#168
Posté 26 juin 2012 - 10:54
#169
Posté 26 juin 2012 - 10:54
#170
Posté 26 juin 2012 - 10:55
I liked the character cards. They were very helpful in leveling-up, but it's so cool to see they're making ch-ch-ch-changes to appease the complainers.Jessica Merizan wrote...
Hello everyone! I'm delivering this message to you on behalf of Senior Producer Jonathan Warner...
Mass Effect 3’s Multiplayer has been an interesting journey for BioWare. Over the last few months, we’ve been watching player behavior, talking to our players on the forums and in the game lobbies, and playing the
hell out of the game at home. Based on all of that, we’ve been trying to make adjustments to the game within our post-ship limitations, our capacity for development and testing, and our ability to patch or update.
We want you to know that we’ve been listening. We’ve heard your feedback about character unlocks and training in the Reinforcement Packs, and we’re poised to make some great changes in these areas. Specifically, we
want you to get new content faster and have a satisfying replacement drop once you have all of the new kits. To this end, we’ve removed Character kit cards as rare drops after all appearance options have been unlocked and we’ll be introducing a new powerful Rare Ammo type that will drop when you’ve maxed out your kits.
We hope you enjoy these changes, and we look forward to
seeing you in game!
#171
Posté 26 juin 2012 - 10:55
#172
Posté 26 juin 2012 - 10:56
#173
Posté 26 juin 2012 - 10:56
Homey C-Dawg wrote...
Afromanb wrote...
Homey C-Dawg wrote...
AzureSky899 wrote...
You on 360 right? I wanna play but only when I know PS3 has it live too
I'm on PC.
How do you ave four of them already?
Not sure I userstand what you mean. I only have one of each so far, but they are the new level IV ones.
What I meant was that they are lvl 4, Instead of being lvl 1. Or did buy a bunch of packs to get them at that lvl?
#174
Posté 26 juin 2012 - 10:57
edit - checked my victory pack, got the QMI, nvm lol
Modifié par TLK Spires, 26 juin 2012 - 11:11 .
#175
Posté 26 juin 2012 - 11:00
Afromanb wrote...
What I meant was that they are lvl 4, Instead of being lvl 1. Or did buy a bunch of packs to get them at that lvl?
Oh I understand now. It's because they are consumable amps, not gear.





Retour en haut




