Going to block quote my last big response then respond in blocks to your last response Nefla.

[quote] Kelgair wrote...
First off, if you think Origins
wasn't made with sequels in mind... well um. I'm not sure how to explain this to you but... heh... hehahahHAHAHH... yeeeeaaah.
NO. That's kind of the whole point of a game
that a developer hopes spawns a whole franchise. To produce sequels... such as DA2. Anyways...
Ahh yes, back to DA2. Wait, you say I said "something along the lines of 'the purpose of DA2 was to tell the story of the circles revolting because players would be confused if that happened between DA:O and DA3'?" That's BS, I said ONE of the reasons for DA2 was about the circles revolting and even if it wasn't you couldn't tell that story in one origin. It took from Act 1 to Act 3 in DA2 (multiple years) to establish why Anders wanted to plant his explosives. To deny there were multiple reasons for Anders (and a half dozen other things happening in Kirkwall that relate to the mage rebellion at the same time) is ignorant to the story we know and to lump all of them into one origin is lazy since It's quite clear multiple things that occured in DA2 affect the world of DA and not just the mage vs templar story.
Although if you do insist on being vague about what happens in DA2. I might add why I originally asked what was the point of Origins. Since YOUR point was that the mage vs. templar war can be summed up in an Origin.
[quote]They could introduce the circles revolting in the beginning of a game and it doesn't need to have anything to do with anyone in particular, just "the mages are finally starting to revolt."[/quote]I
know you can summarize what happend in Origins in one or two codex entries since they did it in DA2. :innocent:
[/quote]
To start.
[quote] Nefla... - A game being made with the hopes that it would spawn a series is much different than a game being created for the sole purpose of filler/bridging a gap between two actual series instalments. Assasin's creed Brotherhood and Revelations were this type, DA2 is (at best) this type. [/quote]
But that's not even close to what you were talking about. [quote] Nefla wrote... my answer was of course "The point of origins was to tell a good story and be an entertaining game." It wasn't made with sequels in mind. [/quote] You originally insisted that Origins was ment to be some game with no sequels in mind. It was just to tell a good story after all. So fine, you were completly lying about your Origins opinion. I'm used to that. But, seriously? Do we really have to go into the differences between the narratives of Assassins Creed and Dagon Age(sic) [Dragon Age], and what complete and utter bull***t your, and any, comparison between the two are Game-wise and Story-wise?
[quote] Nefla wrote... -DA:O and Awakening already established how mages were treated in Thedas, an extra game showing multiple unrelated instances of random templars being mean to random mages was not essential. In fact, I thought DA:O did a much better job of showing the unfair treatment of mages in just the mage origin and circle quest than DA2 did in the whole game. In DA:O the mages are locked up in the tower from the time they are taken there as children until the day they die. They can leave only rarely, and only with special permission. In DA2 mages are running in and out of the gallows freely, sneaking out and making plots with templars, easily escaping, etc...this is treated as a teenager breaking cerfew or something and not seriously.[/quote] Ummm, really? Really? Did you even play a mage in DA:O? I JUST finished a playthrough of a warden mage, and by the maker compared to what I'm about to see other mages experience on my playthrough on my male sarcastic!Hawk playthrough. My Warden Ferelden Mage experience was a cakewalk of niceties compared to Kirkwall. Since the Ferelden templars were mostly sane and passive [which I might add not only helped Uldred a ton, but allowed Jowan to escape]. The ONLY hardships that was common were the standard "We've got an eye on you or we might do something about you going crazy". Hell the Ferelden circle just kept recapturing Anders SEVEN TIMES rather than put him through the Rite of Tranquility. What? That's right the Rite of Tranquility wasn't even a mentioned response for Anders or any uppity mage in DA:O/DA:A. But booooy were there a ton of Templars abusing that power in DA2, where the hell was THAT connection between Origins and DA2 if Origin mages had it so rough? BTW, what damn mages are running in and out of the Gallows freely? There's a crap ton of Maleficar, Apostates, and random blood mages in the Kirkwall area but they sure as hell don't have their room and board set up in the local Templar HQ!
[quote] Nefla wrote... In DA:O all blood mages are executed without exception, and their acomplices are sent to a horrible prison. [/quote] Huh, You can let Jowan and the Tevinter slaver go free if you wish, they're both blood mages. Jowans accomplace (Lily) IS sent to Aeonar but that's the only time any associate of a blood mage is properly delt with in Dragon Age. But... uhh, oh look down...
[quote] Nefla wrote... In DA2 blood mages are accepted back into the circle and a few are made tranquil at random. Their acomplice (Hawke) recieves no consequence at all. You can flat out tell Cullen that your dangerous possesed apostate buddy Anders is plotting against the Chantry and he does nothing, there is no consequence no investigation, nothing. You yourself can be a blatant apostate, blood mage, kill templars at every turn and you get to stay free. [/quote] Now HERE'S where I can agree with you! Although I don't know of any Blood Mages (that you know of at the time) that are accepted back to the circle. Hell yeah I wish turning in Anders or being a blatant Blood Mage would affect the story!
[quote] Nefla... In DA:O that would never fly. [/quote] My just going through the entire DA:O/DA:A games and not getting a response for me being a blood mage the entire time proves that to be bunk.
[quote] Nefla wrote... DA2 was a disjointed game with a water thin plot. None of the arcs were connected in any way. The game should have been called "Hawke's delivery service" because you spend 99% of the game delivering junk and running errands for people with no reason to do so and no real goal. [/quote] >.> I don't know whether to laugh at your ignorance on how the plot went or to laugh at how you consider quests like Skin Deep, or a crap ton of other DA:O quests NOT to be "Warden delivery service".
[quote] Nefla Wrote... Sure you could summarize DA:O in a codex entry, you could summarize anything that way but then you'd be missing out on a great game with varied locations, awesome characters, fun and varied quests, and a great story. You summarize DA2 and you miss out on some really good character moments but the plot itself is weak AND poorly done.
Fable 3 is more cohesive than DA2. [/quote]
I knew you were full of it from the beginning, but that last sentence cemented it.
[quote] Nefla wrote... The whole point of all of your arguments seems to be that you personally love DA2 and don't like it when people say negative things about your game. That's fine, you can like DA2 all you want and DA2 isn't going anywhere you can still have your enjoyment but that doesn't change the fact that it's a very flawed game that was definitely rushed. Even if it had been executed amazingly, it still would have been character focused and NOT plot focused. We spent way more time matchmaking for Aveline, stealing ships for Isabella, etc...than we did actually doing anything that affected anything. [/quote]
Part of the points of my arguments IS in fact that I enjoy the DA2 story, Nothin wrong with that. But I also love the DA:O story; otherwise I wouldn't keep putting it up as a comparison. They're both good stories and I goddamn stand by that.
Oh, and saying we're getting too much character story when "we steal ships for Isabella" after saying
[quote] Nefla wrote... In DA:O all blood mages are executed without exception. [/quote] ... Doesn't help your case one bit...
Edit: Heh... Dagon Age... I'm leavin that mistype in. Ya Dagon! Ya Cthulhu!
Modifié par Kelgair, 09 juillet 2012 - 01:20 .