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People still unsatisfied with the new endings...why ?


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#226
Dartack

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iggy4566 wrote...

Because if I wanted to play Deus Ex I would of played Deus Ex.


This, and there not new endings there the same turds they were before now with polished and a slide show thrown in.

Sorry to go back to the whole "polished turd" saying but the ending was a $hi+ and the EC was a poor attempt of a fix.

#227
kairiesaysrawr

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http://www.crappyrev...t-3-ending.html

This is for everyone that are still in the negative about the ending ^^^

Image IPB

Modifié par kairiesaysrawr, 27 juin 2012 - 02:03 .


#228
Jackums

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This unit observes much butthurt in this thread.

mcz2345 wrote...

haters gonna hate



#229
TheOptimist

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To be honest, I still don't like the fact that no ending feels like you actually won. Destroy comes closest (Control is gonna end in tears because absolute power corrupts absolutely, and I find synthesis abhorrent AND creepy), but for whatever reason they arbitrarily decided to have the beam effect all synthetics. Then I would REALLY have liked to see an actual reunion scene. Other than that, I'd have been happy with this, it solves the stranding problem and shows that the galaxy isn't doomed.

#230
Barneyk

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I was never one of the big haters.
Most of the things that is addressed in this DLC I didn't have a problem with to begin with.

On one hand I really like to see some of the stuff I see and some of the stuff is just wonderfully done.
On the other hand I felt like the original ending pulled harder and better on my emotional strings with a kind of less is more approach. I think it was absolutely brilliantly done in many ways and I am thoroughly impressed by Bioware for doing something so ballsy...

But, talking with the catalyst left so much more to be desired before the EC.
It is fixed in many ways in the EC, in the EC the catalyst made sense to me.
I could understand him and his purpose in a way that I found acceptable. (he was a mistake, or rather, his solution was not at all an intended solution)

But it was not really satisfactory either, for such a great series, I wanted greatness.
Indoctrination or something really mindbendingly cool like that would have satisfied me and been worthy of such a fantastic series.

I am okay with the new expanded ending in more ways than I was with the original ending.
But, I am not satisfied.

#231
KevShep

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They had a perfect chance to shock and awe with a well "HINTED" indoctrination attempt to make gaming history by actually indoctrinating the player and having it fit so perfectly!

I guess the creativity of the fans was more "far reaching" and "artistic" then the devs.

Bioware...Why didnt you stamp out indoctrination at pax or any where else? You are the biggest trollers of all time.

Never before was a golden opportunity there and "thrown out" for a Deus Ex copy cat.

#232
iggy4566

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[quote]kairiesaysrawr wrote...

http://www.crappyrev...t-3-ending.html

This is for every that are still in the negative about the ending ^^^

Image IPB[/quote



#233
OutlawTorn6806

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I was pretty much ''meh'' about the endings. But dang, the destroy ending was perfect. It left us with happiness and hope, with a touch of sadness. Just perfect.

#234
Barneyk

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TheOptimist wrote...

To be honest, I still don't like the fact that no ending feels like you actually won.


That is why I like the reject ending being there so much, that is the option.
None of your options will be perfect, but compare them to the reject ending and that is where you are at.

It makes the 3 options feels more victorious since you can compare them directly to the alternative, at least it does for me.

#235
mjh417

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Bioware achieved their goal and promise to provide "additional clarity and closure" to the current endings. I was really happy that they also included the new 4th refusal option even though it was really them trolling us, but seeing how the whole situation is a bit of a troll on the fans, its hard to even care.

I'm glad for the extended cut, but it's still a far cry from the endings we deserved or the ones we needed.

#236
BulletFMV2413

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my only problem is i didn't get to reunite with Ashley but i can look past that.....the EC wasn't bad at all

#237
Bahoogasmif

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the breath scene was the only hope i had to cling to in this mess, and they did NOTHING with it. no reunion, no war assets and starbrat made even more prominent. no, im through with bioware.

#238
YouAreHorse

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WarBaby2 wrote...

Simple answer? Because there are those that found the ending was poorly written and broken in the first place, and those that just thought it was poorly executed... the first group still isn't satisfied (and they never will be), the second is.


Second

#239
KevShep

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BulletFMV2413 wrote...

my only problem is i didn't get to reunite with Ashley but i can look past that.....the EC wasn't bad at all



The problems with the ending are STILL there!  Like the one you mentioned and...ALL... the rest of them.

#240
Biotic Flash Kick

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because bioware instead of flushing the toilet and spraying some air freshener only explained why the dump they took stinks

#241
iggy4566

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Biotic Flash Kick wrote...

because bioware instead of flushing the toilet and spraying some air freshener only explained why the dump they took stinks


HAHAHAH THIS!

#242
Quintega

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The endings will never be good until the entire Crucible is removed from the game. We don't need a muguffin this isn't final fantasy

#243
Derp88

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Meohfumado wrote...

Derp88 wrote...

Meohfumado wrote...

Dragoonlordz wrote...

Most of the complaints I have seen today and I have been reading a lot of threads, is coming from people who wanted Shepard tol live happy ever after or the most fanatical of the IDT theorists. Some people don't like the fact they couldn't win by using just conventional means or convince a computer AI that it is wrong with mere arguing which is silly to begin with but more often than not its the IDT theorists and blue babies kind that have been complaining the most.


Considering how illogical the computer AI is, it shouldn't have been hard to prove his logic as fallacious.

Starchild: "Biologicals and synthetics cannot peacefully coexist."

Shepherd: "Umm...just five minutes ago I hammered out a mutually beneficial peace accord between biologicals and synthetics."

Starchild: "B..b.b..b..but biologicals and synthetics cannot peacefully coexist.  Its impossible."

Shepherd: "But I just did it!  I just spent hours doing just that.  Not only is it not impossible, its just happened!  Here, come to the Quarian homeworld, I can show you Geth and Quarian working together for mutual benefit.  Peace has been achieved, it clearly is possible because it just happened."


Yes. But how long would the peace  last?

One of the original purposes of the AI was to oversee relations between organics and synthetics. It states that everytime it ended in conflict. Granted we don't know the sample size, but I'm guessing it spanned over quite a few cycles.

So maybe the AI has had more experience in  relations between organics and synthetics, whereas Shepard has only experienced a conflict that has lasted a few hundred years between the Geth and Quarians..

So its not really illogical.


Hey, if he busted out some charts with statistics, I could at least accept his cold, hard statistics in this regard.  And Starchild could accuse Shepherd of being emotional, and short-sighted, etc.  That would at least make sense.  But it never happens.

And its still terrible storytelling in any case, particularly with a video game.  It makes Shepherd's struggle to unite the Geth and Quarians utterly worthless.  Why make a character spend 3 hours doing something, only to immediately turn around and say, "Yeah, you did the 'impossible', but none of that matters anymore because its not going to last."


Yeah, I agree with you. It is bad storytelling lol

#244
TODD9999

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The endings were improved, which is good. However, I still find there to be several flaws of varying importance present. The largest being the total thematic shift of the ending, from "unify disparate people to achieve a common 'impossible' goal" to "organics vs. synthetics". The next most important is the ending's lack of incorporation of previous choices, except possibly in the display of some slightly different slides or dialogue. The most brutal and vicious Shepard, upon choosing from the Catalyst-provided options, will see the same outcome as the most noble and peaceful.

So yes, it was improved, to a point at which I can tolerate the state of the setting. However, I would by no means say I am satisfied.

#245
hurricaneez2

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Umm...what new endings??

#246
Geneaux486

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hurricaneez2 wrote...

Umm...what new endings??


They released this thing where the endings were expanded upon and we even got a new one.  It's free, so you should definetely check it out!

#247
Mria

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Derp88 wrote...

Meohfumado wrote...

Derp88 wrote...

Meohfumado wrote...

Dragoonlordz wrote...

Most of the complaints I have seen today and I have been reading a lot of threads, is coming from people who wanted Shepard tol live happy ever after or the most fanatical of the IDT theorists. Some people don't like the fact they couldn't win by using just conventional means or convince a computer AI that it is wrong with mere arguing which is silly to begin with but more often than not its the IDT theorists and blue babies kind that have been complaining the most.


Considering how illogical the computer AI is, it shouldn't have been hard to prove his logic as fallacious.

Starchild: "Biologicals and synthetics cannot peacefully coexist."

Shepherd: "Umm...just five minutes ago I hammered out a mutually beneficial peace accord between biologicals and synthetics."

Starchild: "B..b.b..b..but biologicals and synthetics cannot peacefully coexist.  Its impossible."

Shepherd: "But I just did it!  I just spent hours doing just that.  Not only is it not impossible, its just happened!  Here, come to the Quarian homeworld, I can show you Geth and Quarian working together for mutual benefit.  Peace has been achieved, it clearly is possible because it just happened."


Yes. But how long would the peace  last?

One of the original purposes of the AI was to oversee relations between organics and synthetics. It states that everytime it ended in conflict. Granted we don't know the sample size, but I'm guessing it spanned over quite a few cycles.

So maybe the AI has had more experience in  relations between organics and synthetics, whereas Shepard has only experienced a conflict that has lasted a few hundred years between the Geth and Quarians..

So its not really illogical.


Hey, if he busted out some charts with statistics, I could at least accept his cold, hard statistics in this regard.  And Starchild could accuse Shepherd of being emotional, and short-sighted, etc.  That would at least make sense.  But it never happens.

And its still terrible storytelling in any case, particularly with a video game.  It makes Shepherd's struggle to unite the Geth and Quarians utterly worthless.  Why make a character spend 3 hours doing something, only to immediately turn around and say, "Yeah, you did the 'impossible', but none of that matters anymore because its not going to last."


Yeah, I agree with you. It is bad storytelling lol



I made a thread about it but to simplify here my thoughts on that would be that depending on ur paragon or renegade attitude the starchild could consider the fact that you made something his creators couldn`t achive, making him to pull the reapers out and to let the advaced species to choose their destiny instead of keeping up with the extermination process.

That way your choices as paragon and renegade would reflect more in that decision and maybe please the remaining groups of the community, i do feel that we should have a chance to met our allies and friends again even one last time before all is over. But that just me, its up to the community to make a last effort to see if we can finnish any remaining plothole for good and put an end to this war.

#248
SuperCowMan

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My problem with the game is that we didn't win.

The Crucible needs the Catalyst to fire. That means the Starkid (Catalyst) needs to LET US use the Crucible.

It's constantly repeated that if he wanted to Starkid could wipe us out and continue the cycle. We CAN'T win by conventional means. And if we don't bow down to his demands he destroys everyone and keeps on going.

We didn't earn victory. Starkid LETS US WIN. It's like playing a fighting game and the kid next to you just sets down his controller. You didn't actually win, he just wasn't fighting back.

I don't feel like a hero if the bad guy lets me win...

And I'm going to be honest. I play video games to be the hero. I play to win.

#249
mcguireptr1

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SuperCowMan wrote...

My problem with the game is that we didn't win.

The Crucible needs the Catalyst to fire. That means the Starkid (Catalyst) needs to LET US use the Crucible.

It's constantly repeated that if he wanted to Starkid could wipe us out and continue the cycle. We CAN'T win by conventional means. And if we don't bow down to his demands he destroys everyone and keeps on going.

We didn't earn victory. Starkid LETS US WIN. It's like playing a fighting game and the kid next to you just sets down his controller. You didn't actually win, he just wasn't fighting back.

I don't feel like a hero if the bad guy lets me win...

And I'm going to be honest. I play video games to be the hero. I play to win.


That is a good point, maybe that is why I like the new F*** You starkid ending the best now.  I hate that illogical little turb, he ruined my mass effect ending.

#250
Menagra

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I don't understand how people think that if you "still don't like the ending" then you'll never be satisfied. It seems like you expect our expectations to align with yours. Many gamers have different expectations from their games. Some would be completely satisfied with the ending as all they would want is something that emotes. Other people want something with some logical structure (who would still not be satisfied). And there is another group that has followed Mass Effect since it's original announcement and have been anticipating the ending for years now. To those an extremely high expectation was given through copious amounts of promotions, interviews, reviews and such from the previous games. For that group the ending was the most important part of the whole series and required a level of quality that we have yet to see.

I am just trying to explain it to you. I personally liked synthesis and the "shoot the star child option". Destroy would be my favorite but I wish Shepard got a reunion with LI. Ultimately I still feel the ending is incomplete as I see little reason to replay with just a slideshow and monologue to show the affect of my choices.