Modifié par DESTRAUDO, 27 juin 2012 - 09:29 .
People still unsatisfied with the new endings...why ?
#326
Posté 27 juin 2012 - 09:28
#327
Guest_Sion1138_*
Posté 27 juin 2012 - 09:38
Guest_Sion1138_*
That said, I never demanded anything and will not do so now. I'm not happy with it but it doesn't matter, it is what it is.
#328
Posté 27 juin 2012 - 10:17
#329
Posté 27 juin 2012 - 01:03
#330
Posté 27 juin 2012 - 04:14
So,so,soooooooooooooo TRUE!HellbirdIV wrote...
Mria wrote...
People still unsatisfied with the new endings...why ?
Because it's still a horrible way to end a story that was going in this direction up until now.
Because it treats the audience like they are imbecile children who can't understand what happened without having everything spelled out to them.
Because it paints Synthesis as being the super-happy "Best" ending.
Because by removing the ambiguity of the previous endings they only succeeded in making the endings more trite and less interesting.
Because they hastily explain away the scenes people questioned without understanding why they were being questioned to begin with - like Joker fleeing. Now everyone is fleeing, and it makes sense, right? No, no it doesn't, because Hackett orders a full retreat for no reason and the Reapers don't FTL away when **** goes down? Why? Because Starchild told them it's time to die now?
Because the implications of the super-perfect Synthesis ending are actually still horrible, that you play god by making all people immortal and still allow Krogan to have massive birth rates which means a galactic war for resources is just two, maybe three Krogan generations away? Oh, did I mention that Synthesis makes Husks intelligent? Husks who are nothing but twisted, walking corpses? I'm sure they are really happy to be alive now...
Because the Normandy still crash lands... Only to take off again? So what was the point of crashing to begin with? Ham-fisted symbolism, that's what.
Because Starchild and the Stargazer both still exist in this ending even though they remain extremely detrimental to the ending even if I was willing to forgive all the other horrible implications.
Is the EC better than the original endings?
It depends if you prefer your ending to be clear-cut and obviously spelled out to you. If you do, then yes, it's a bit better.
But if like most people who hated the ending, you hated it because it's a bad ending, then no, it's just as bad, if not worse.
#331
Posté 27 juin 2012 - 04:18
#332
Posté 27 juin 2012 - 04:20
#333
Posté 27 juin 2012 - 04:21
#334
Posté 27 juin 2012 - 04:22
Modifié par nitefyre410, 27 juin 2012 - 04:22 .
#335
Posté 27 juin 2012 - 04:22
holmis93 wrote...
I dont understand why some say "new endings". Its still the same endings with the same plotholes and space magic.
Shhh... Let them be ignorant, they're happier this way.
#336
Posté 27 juin 2012 - 04:36
#337
Posté 27 juin 2012 - 04:52
#338
Posté 27 juin 2012 - 05:20
I didn't read what other people have answered, so this may be repetitive. Sorry if it bothers.
First of all, what new endings? The endings are the same, only now they have sugar coat on them. Some minor "improvements", that's all. Results are the same.
I hate the same things in the "new endings" that I hated in the original endings:
- all the choices you've done during the three games and hundreds of hours of gameplay are flushed down the toilet. Nothing matters. (Rachni, Collector Vessel, etc.)
- We were promised not to get a simple "A, B or C"-option in the end. That is exactly what it is. And no matter what you have done before, the options are the same. For everyone.
- No "Happy ending", no matter what you do.
- The Catalyst... Well you have met that one, so I don't even start.
I could list probably a hundred things, but I have neither energy nor time. Everything is probably already listed by others.
So I'll just let you know what I expected, wanted and dreamed of:
15+ different endings, depending on the choices you've made during all the three games. From a perfect ending (reunion with LI, war won, no one else deceased, hope, partying) to a grim ending (you die and so does everyone else and the Reapers win). DEPENDING ON THE DECISIONS _YOU HAVE MADE_. All I wanted was my journey to matter. Now I get the same endings for all my different types of Sheps and in the end, not a single one of my choices matters.
Now this ending is just not fair. We deserve better. Hell yeah I DESERVE BETTER.
I'm still trying to convince myself that the indoctrination theory is true and Bioware is just screwing with us.
But for now: I REJECT YOUR ENDINGS AND SUBSTITUTE MY OWN.
#339
Posté 27 juin 2012 - 07:08
Oops?
#340
Posté 27 juin 2012 - 07:17
#341
Posté 27 juin 2012 - 07:21
#342
Posté 27 juin 2012 - 07:27
Kaica wrote...
People still unsatisfied with the new endings...why ?
I didn't read what other people have answered, so this may be repetitive. Sorry if it bothers.
First of all, what new endings? The endings are the same, only now they have sugar coat on them. Some minor "improvements", that's all. Results are the same.
I hate the same things in the "new endings" that I hated in the original endings:
- all the choices you've done during the three games and hundreds of hours of gameplay are flushed down the toilet. Nothing matters. (Rachni, Collector Vessel, etc.)
- We were promised not to get a simple "A, B or C"-option in the end. That is exactly what it is. And no matter what you have done before, the options are the same. For everyone.
- No "Happy ending", no matter what you do.
- The Catalyst... Well you have met that one, so I don't even start.
I could list probably a hundred things, but I have neither energy nor time. Everything is probably already listed by others.
So I'll just let you know what I expected, wanted and dreamed of:
15+ different endings, depending on the choices you've made during all the three games. From a perfect ending (reunion with LI, war won, no one else deceased, hope, partying) to a grim ending (you die and so does everyone else and the Reapers win). DEPENDING ON THE DECISIONS _YOU HAVE MADE_. All I wanted was my journey to matter. Now I get the same endings for all my different types of Sheps and in the end, not a single one of my choices matters.
Now this ending is just not fair. We deserve better. Hell yeah I DESERVE BETTER.
I'm still trying to convince myself that the indoctrination theory is true and Bioware is just screwing with us.
But for now: I REJECT YOUR ENDINGS AND SUBSTITUTE MY OWN.
Im with you on this. the EC only answered three of the many questions that the original endings left us with.
1. How did Hackett know we made it to the Citadel?
2. Why Joker and Normandy was fleeing?
3. And how the members of our party made it onto the Normandy before we got blasted by Harbinger.
One of the biggest plot holes still there is: How did Anderson FOLLOW Shepard up into the Citadel but make it the console first when there was ONLY ONE path to the platform. If you listened to the conversation you would also realize that you should see Anderson walking to the platform where the console is but you DON"T. The magic wound to your abdomin is still there with no explanation how you magically get it after "shooting" Anderson. Yea we get a few explanations on why the god-child was there but that in itself is majorly flawed. i won't repeat what many others said about the flaws because i dont want to sound repetitive. The So Be It ending sucked and was like a slap to the face to us true fans. For Shepard to just stand there after rejecting the choices is not at all what shepard would have done. The was no scene after the destroy dogtag scene, ok maybe leads to DLC, which btw i am not a fan of if that is thier intent. stargazer and child are still there talking about the fight but with the reject option they say "that is what happened according to the archives" ok thats believable but the male stargazer is stilll talking in the other three shoices about something they might not know anything about unless they were there themselves. but that initself still leaves a big question unanswered: HOW DID THEY KNOW WHAT HAPPENED UP INSIDE THE CITADEL???
Ok, i'm done ranting because i could rant on for a long time about the questions still unaswered and plot holes but they have been mentioned many times before so i won't be repetitive.
EDIT: I will repeat this: EMS and GR and all choices up to the laserblast to the face scene still didnt matter or affect things in the end. i got about 200 or more EMS points than was required for "best" ending on destroy but only about 5% of the forces I gathered via EMS showed up for the fight for Earth.
Modifié par Freedom1, 27 juin 2012 - 07:32 .
#343
Posté 27 juin 2012 - 08:04
Femlob wrote...
People still unsatisfied with the new endings...why ?
Starbrat.
Pretty much this. Its existance is the single biggest problem with the ending.
#344
Posté 27 juin 2012 - 08:12
Combined with the fact that the ending contradicts the themes and plot of the previous games and there wasn't any real way to salvage the game. After this and DA2, my faith in Bioware has definitely been shattered.
Worst part is, ME was great up until the end, but considering the ending is the goal you're shooting for, it makes the rest fairly pointless.
#345
Posté 27 juin 2012 - 08:13
They should know that and still they are plunging in to one hole after another like they dident really think this through.
Yes they partiactly listened but dident really do that. IMO
Yes the narritive coherence is a little less blured but it is still not great or even good at that. They making new questions though answers some.
They still have a problem with the Centrale conflict.
And they are still changing the genre in the very end.
Though they have gotten a bit of Char focus back, but not enough.
All in all this is a DLC they felt they needed to make cuz of the big mistake they made in the ending and then do it right and give it the time it needs. When you know this would be scrutinized.
I have no problem with shep dies none at all but the plot holes is just to big.
#346
Posté 27 juin 2012 - 08:47
Did they do this? I think they did not.
And they had two chances ...
*EPIC, EPIC FACEPALM*
#347
Posté 27 juin 2012 - 08:52
you create the ultimate RPG,which for over 90 hours of gameplay relies ultimately on the player's choices, and claim that to be your biggest asset,only -in the end- to promote (almost in a facist way) your personal agenda of SYNTHESIS.KLGChaos wrote...
For me, it's still the fact that it comes down to RGB and all my previous choices meaning nothing in the end. This is the ending BIOWARE wanted for Shep, not me. I wanted to work my ass off like I did in ME2 to get the best ending possible, but that ended up not happening. I was force-fed 3 bittersweet endings when I was shooting for a happier one.
Combined with the fact that the ending contradicts the themes and plot of the previous games and there wasn't any real way to salvage the game. After this and DA2, my faith in Bioware has definitely been shattered.
Worst part is, ME was great up until the end, but considering the ending is the goal you're shooting for, it makes the rest fairly pointless.
#348
Posté 28 juin 2012 - 02:29
#349
Posté 28 juin 2012 - 05:38
#350
Posté 28 juin 2012 - 05:43
What happened to <insert every character here> after the ending?
Those are my two big questions. And they are big questions. BioWare should have answered them, seriously even a picture-and-text slideshow would suffice.





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