Leviathan (of Dis?) DLC - Leaked dialogue in EC files [SPOILERS]
#1051
Posté 01 juillet 2012 - 06:25
#1052
Posté 01 juillet 2012 - 06:27
leonia42 wrote...
I know a lot seems to indicate thie would all be pre-ending but.. wouldn't it be kind of neat if it was after? What if Shepard's squad finds clues about the Leviathan (or maybe Shepard found something and left a message behind about it, just roll with the idea..) and the Leviathan is used to "rescue" Shepard. Or maybe not, it just seems less interesting to think of another wasted war asset. I can't think of any pre-ending DLC as being very meaningful at this point, even if it reveals more about the Reapers/Catalyst, the choices at the end are still the same.
It would honestly make less sense for it to be post-ending, especially if you picked destroy.
The Crucible does not discriminate. It won't spare Leviathan just because he's a good Reaper.
#1053
Posté 01 juillet 2012 - 06:29
Modifié par leonia42, 01 juillet 2012 - 06:32 .
#1054
Posté 01 juillet 2012 - 06:45
leonia42 wrote...
We are told it does not discriminate yet the Normandy is flying around with a Reaper IFF and a Thanix canon (as is most of the rest of the fleet). We never see the geth with their Reaper-tech though we assume they are wiped out. A rogue Reaper could have altered itself somehow. Oh and that whole breath scene..
Well yea, the higher your EMS the less likely it'll destroy everything that that is non-organic. But even in the best case scenario the Crucible destroys synthetic life.
Also another point to be made. If your Shepard is dead in 2 of the 3 endings ( and barely alive in 1) how the hell are they going to add post-ending DLC? It would blow if they forced us to play as one of our squadmates.
Also, they would then have to take into account the different state-of-the-galaxy conditions left by the aftermath of the endings. Synthesis leaves the galaxy in a very, very different state than low EMS destroy (for example).
Modifié par MegaSovereign, 01 juillet 2012 - 06:46 .
#1055
Posté 01 juillet 2012 - 06:49
Modifié par leonia42, 01 juillet 2012 - 06:50 .
#1056
Posté 01 juillet 2012 - 06:55
leonia42 wrote...
That takes us back to the "will they canonise one of the endings" debate in another thread. I agree, it's not an easy thing to accomplish but wouldn't you rather continue the story then do a little bit just before the ending sequence? Unless we've not seen the proper end yet (and there's heaps of theories on that subject) then playing anything that happens before the run into the beam is going to feel diminished.
Canonising one of the endings would bring about a serious ****storm. Also introducing a rogue Reaper AFTER the Crucible has been used will create plot holes. It'll make the ending controversy that much worse for Bioware.
I can see them doing something in the middle. It could take place pre-ending, but maybe it'll show a cutscene or two of our Reaper ally helping sword fleet fight the Reapers.
Bioware has said that the ME3 endings are definitive and that Shepard's story has ended. At this point, SP DLC will just be for the expansion of the lore.
Modifié par MegaSovereign, 01 juillet 2012 - 06:57 .
#1057
Posté 01 juillet 2012 - 07:01
MegaSovereign wrote...
leonia42 wrote...
That takes us back to the "will they canonise one of the endings" debate in another thread. I agree, it's not an easy thing to accomplish but wouldn't you rather continue the story then do a little bit just before the ending sequence? Unless we've not seen the proper end yet (and there's heaps of theories on that subject) then playing anything that happens before the run into the beam is going to feel diminished.
Canonising one of the endings would bring about a serious ****storm. Also introducing a rogue Reaper AFTER the Crucible has been used will create plot holes. It'll make the ending controversy that much worse for Bioware.
I can see them doing something in the middle. It could take place pre-ending, but maybe it'll show a cutscene or two of our Reaper ally helping sword fleet fight the Reapers.
Bioware has said that the ME3 endings are definitive and that Shepard's story has ended. At this point, SP DLC will just be for the expansion of the lore.
It will help the sword offensive like the destiny ascension does. Who knows, maybe it shows up and makes harbinger leave the battlefeild to fight it.
#1058
Posté 01 juillet 2012 - 07:15
The clues hinted at here seem too immense to simply add to an EMS score once the DLC is finished, never to be seen again.
It would be great if after the Starkid/Harbinger says, "So be it". Shepard unleashes the Leviathan as his trump card.
#1059
Posté 01 juillet 2012 - 07:20
The idea i have in mind is a plot twist where we learn the crucible was in fact imagined by the Leviathan 1 billions years ago but the concept was never finished because the rogue reaper got nearly killed and it concepts fell on the hands of the first race who tried to built it but failed thus causing the catalyst to believe those peoples were the original creators of the crucible.
Upon recruiting the Leviathan in our war assets, the rogue-reaper give us what we need to truly complete the crucible: A super-virus. Chosing the choice CORRUPTION we use the virus to infect the Catalyst and the Reapers, destroying them or controling them depending if you play with a paragon or renegade Shepard and the fate of Shepard is determined by our war-assets. If our war assets are too low and we choose CORRUPTION the citadel got destroyed and Shepard die or if our assets is high the Citadel is preserved and Shepard live.
Anyway is just an idea i imagined and i hope the Leviathan DLC will give us more than just being a powerfull war-assets to get. Having new cutscenes with the rogue reaper fighting against other reapers during the final battle above earth would be awesome.
Another good idea is having the Leviathan stopping Harbinger before he attack us when we try to enter the Citadel thus changing the outcome when we enter the citadel. Maybe having a last boss to fight with our teamates.
Or the Leviathan can just give us the information we need to perfect the crucible to the point we can use the DESTROY option without killing the Geth and EDI.
It will be really cool if Bioware can give us an interacting epilogue similar to Mass Effect 1 were we see the surviving Shepard(after the Perfect Destruction Ending where the geth and edi live) being offered the role of the new human councillor and having the options to accept the job or decline it and offering the place to Admiral Hackett instead.
PS: Dont get me wrong Bioware i loved the Extended cut endings and now we can hope a Mass Effect 4 will be released in a near future.
#1060
Posté 01 juillet 2012 - 07:23
Or the Leviathan can just give us the information we need to perfect the crucible to the point we can use the DESTROY option without killing the Geth and EDI
The main thing with this is that if they buff up the Destroy ending, they'll end up having to buff up the other endings as well. Killing the Geth and EDI was to balance out Destroy from being the most attractive option.
I'm in favor of SP DLC impacting the endings in small ways.
But a definitive ending is definitive. Saying anything that doesn't directly impact the ending choices is pointless is like saying prequels are pointless.
#1061
Posté 01 juillet 2012 - 07:25
Modifié par xsdob, 01 juillet 2012 - 07:26 .
#1062
Posté 01 juillet 2012 - 07:28
I have the same point of view as you about the DESTROY ending. Like i said before i hope the Leviathan DLC will give us more than just a powerfull war assets.
#1063
Posté 01 juillet 2012 - 07:28
#1064
Posté 01 juillet 2012 - 07:29
xsdob wrote...
Or corruption is leviathan doing a power grab, replacing the catalyst with itself and having him rule over everyone or surrender peacfully based off EMS and a persuation check. he doesn't sound all that trustoworthy from the notes about him in the EC.
Well duh.
Lol, he's a goddamn reaper that not even the other reaper's trust.
#1065
Posté 01 juillet 2012 - 07:31
Modifié par Wesker1984, 01 juillet 2012 - 07:33 .
#1066
Posté 01 juillet 2012 - 04:02
TamiBx wrote...
This DLC would explain why, when Shepard asked the AI kid who created him, and he said "you don't know them and we don't have enough time to talk about it"
This specific conversation could change based on whether you played the dlc or not...
Yes.
#1067
Posté 01 juillet 2012 - 06:18
#1068
Posté 01 juillet 2012 - 08:50
Love your idea! I'm a fan of the refusal ending myself, not relying on the citadel and not trusting of the starchild. Kinda dissapointing those of us who select that get killed off regardless of our EMS score. I'd love to see an altering of that ending if you have Leviathan on your team. Turn the tides of battle, win on the races own terms without killing off synthetics when we just saw earlier with the Geth that they can co-exist peacefully. Or forcing hybridization on an entire galaxy against their will and without their knowledge. Or turning youself into a Reaper which in the future runs the risk of reverting back to its original programming, not to mention the creepy factor of becoming the enemy you fought so hard to stop. Plus having eternal guard duty wouldnt be much of a life, not one i would want for me or anyone else, especially my Shepard. I personally don't like any of the choices, so having the refuse option retooled to a situation where you can win depending on the choices made through the game would be much appreciated.
#1069
Posté 01 juillet 2012 - 08:58
#1070
Posté 01 juillet 2012 - 09:06
Voutsis1982 wrote...
Maybe it'll give you another synthetic-enough ally to kill in the Destroy ending or brainwash in Control, pushing you harder to pick Synthesis.
Don't give them any ideas!
#1071
Posté 01 juillet 2012 - 09:07
humes spork wrote...
Ha. Naw, you wanna see straight-up F'ed? I submit to you, the original frontispiece of Leviathan when published in 1651. LIke I've been saying for months, especially in context of the Divine Comedy parallels in Citadel: the Return, somebody on that writing team is ludicrously well-read.Taboo-XX wrote...
As long as we don't get a Reaper called Zarathustra I'll be fine.
http://en.wikipedia....eviathan_gr.jpg
Apologies to anyone who may have pointed this out already, but the Zabaleta sidequest in ME1 is titled "Old, Unhappy, Far-off Things," which is a line from William Wordsworth's "The Solitary Reaper." This sets up a clever intertextual foreshadowing for the conversation with Sovereign, who is, at that point in the narrative, the galaxy's solitary reaper.
And then there's the synthesis ending, which is textbook Hegel to the point of deference. Well-read indeed.
Modifié par stephen_dedalus, 01 juillet 2012 - 09:08 .
#1072
Posté 01 juillet 2012 - 09:16
Becker2 wrote...
I wonder how Bioware plan to continue Shepards story in Leviathan DLC if Shepard became a giant reaper himself. Would it include different gameplay? I mean Normandy captain's quarter might be little small for him now
This DLC would take place before the endings. Bioware made it very clear the Extended Cut is the only ending related DLC they planned to release.
#1073
Posté 01 juillet 2012 - 09:38
That ending is still horrifying no matter what happens.Voutsis1982 wrote...
Maybe it'll give you another synthetic-enough ally to kill in the Destroy ending or brainwash in Control, pushing you harder to pick Synthesis.
#1074
Posté 01 juillet 2012 - 09:47
No, this Reaper is a defector. Implying that the Catalyst cannot control him. Since Shepard is essentially the Catalyst in the Control ending, Leviathan may remain immune.MegaSovereign wrote...
How will this work with the current endings?
For example, if you choose to control the Reapers, would this new reaper ally lose his individuality?
If not, Leviathan becomes Shepard's ****, along with the rest. But don't worry, their individual ****es, not a hive mind.
#1075
Posté 01 juillet 2012 - 09:47
Versus Omnibus wrote...
Becker2 wrote...
I wonder how Bioware plan to continue Shepards story in Leviathan DLC if Shepard became a giant reaper himself. Would it include different gameplay? I mean Normandy captain's quarter might be little small for him now
This DLC would take place before the endings. Bioware made it very clear the Extended Cut is the only ending related DLC they planned to release.
If that DLC would take place before the ending then why would anyone wanna play it?
Modifié par Becker2, 01 juillet 2012 - 09:49 .





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