Leviathan (of Dis?) DLC - Leaked dialogue in EC files [SPOILERS]
#176
Posté 27 juin 2012 - 12:25
I mean, ME and ME2 DLC worked because it contributed to a story that had not yet ended. It gave further insight to certain things.
Now, the game is over. The story has ended. What's the incentive here?
#177
Posté 27 juin 2012 - 12:25
#178
Posté 27 juin 2012 - 12:26
Sireniankyle1 wrote...
"It's a goddamn Leviathan!" - Marcus Fenix
"Shoot it in the face!" - Marcus Fenix
#179
Posté 27 juin 2012 - 12:26
Maggot4ever wrote...
Sireniankyle1 wrote...
"It's a goddamn Leviathan!" - Marcus Fenix
"Shoot it in the face!" - Marcus Fenix
"SO BE IT!" - catalyst.
Modifié par xsdob, 27 juin 2012 - 12:27 .
#180
Posté 27 juin 2012 - 12:27
Velocithon wrote...
What is the point of any DLC if the endings aren't in some way shape or form altered?
I mean, ME and ME2 DLC worked because it contributed to a story that had not yet ended. It gave further insight to certain things.
Now, the game is over. The story has ended. What's the incentive here?
Possible antagonist or anti-hero of next me?
#181
Posté 27 juin 2012 - 12:27
#182
Posté 27 juin 2012 - 12:29
Joukahainen wrote...
Well this would be interesting DLC, BUT Starbrat told himself that he controls all the reapers so how could one get away?
Or was it lying that's the question
#183
Posté 27 juin 2012 - 12:29
#184
Posté 27 juin 2012 - 12:30
#185
Posté 27 juin 2012 - 12:30
Velocithon wrote...
What is the point of any DLC if the endings aren't in some way shape or form altered? I mean, ME and ME2 DLC worked because it contributed to a story that had not yet ended. It gave further insight to certain things. Now, the game is over. The story has ended. What's the incentive here?
The dialogue addresses Shepard. Not about Shepard, but actually is talking to Shepard at points. If this DLC is released, it is with Shepard and within the story of ME3. The incentive to playing it would be... that it sounds fun. Games are fun. You play to have fun.
Just because you know the end doesn't mean it won't be fun. I know that OO7 will destroy the villain of every Bond movie the moment I know a new Bond movie is being made. I still buy the ticket. I still enjoy the film (some much more than others, but I digress).
Edit: quote inserted
Modifié par zambingo, 27 juin 2012 - 12:31 .
#186
Posté 27 juin 2012 - 12:31
masster blaster wrote...
Joukahainen wrote...
Well this would be interesting DLC, BUT Starbrat told himself that he controls all the reapers so how could one get away?
Or was it lying that's the question
Or does it believe it killed all the desenters and thus only those he controls remain.
#187
Posté 27 juin 2012 - 12:32
#188
Posté 27 juin 2012 - 12:32
Velocithon wrote...
What is the point of any DLC if the endings aren't in some way shape or form altered?
I mean, ME and ME2 DLC worked because it contributed to a story that had not yet ended. It gave further insight to certain things.
Now, the game is over. The story has ended. What's the incentive here?
That's a fairly terrible argument to not buy DLC.
Most DLC for any game doesn't alter the ending of the game, just adds to the players experience.
Do you only ever watch a movie once? Have you ever seen a movie twice? If yes, why would you watch a movie again if you already know what is going to happen?
I'd buy DLC for new experiences in a universe that I like. Just because it doesn't alter the final 5 minutes doesn't matter at all.
#189
Posté 27 juin 2012 - 12:36
xsdob wrote...
masster blaster wrote...
Joukahainen wrote...
Well this would be interesting DLC, BUT Starbrat told himself that he controls all the reapers so how could one get away?
Or was it lying that's the question
Or does it believe it killed all the desenters and thus only those he controls remain.
These questions literally have me desperate to play this DLC already... Can't wait to find out how exactly a rogue reaper came to be.
#190
Posté 27 juin 2012 - 12:38
I'M IN!!!!!!
#191
Posté 27 juin 2012 - 12:39
How is that a bad arguement?Tekkez wrote...
Velocithon wrote...
What is the point of any DLC if the endings aren't in some way shape or form altered?
I mean, ME and ME2 DLC worked because it contributed to a story that had not yet ended. It gave further insight to certain things.
Now, the game is over. The story has ended. What's the incentive here?
That's a fairly terrible argument to not buy DLC.
Most DLC for any game doesn't alter the ending of the game, just adds to the players experience.
Do you only ever watch a movie once? Have you ever seen a movie twice? If yes, why would you watch a movie again if you already know what is going to happen?
I'd buy DLC for new experiences in a universe that I like. Just because it doesn't alter the final 5 minutes doesn't matter at all.
DLC for games like Skyrim are great because each mission doesn't matter; it's pure fun. Skipping a side quest or not getting a DLC doesnt impact the main story at all. However, most of ME's DLC impacts the story greatly or gives knowledge of how something in the future will go down (LotSB gave us Liara the SB, Arrival gave us the beginning of ME3, Kasumi and Zaeed gave us extra squadmates to enjoy and use in ME3...etc)
IMO, the DLC needs to have some impact on the end-game here. Originally, I thought it would be something like additional EMS (which it still might), but given how you can now achieve the 'perfect' ending without MP, additional EMS is pointless.
I would imagine such DLC would involve some mission in which the result would help you in the fight against the Reapers, but what?
#192
Posté 27 juin 2012 - 12:47
Velocithon wrote...
What is the point of any DLC if the endings aren't in some way shape or form altered?
I mean, ME and ME2 DLC worked because it contributed to a story that had not yet ended. It gave further insight to certain things.
Now, the game is over. The story has ended. What's the incentive here?
I agree with this guy, so who cares a "rogue" Reaper, unless it somehow affects the terrible endings what difference does it make. I guarantee you that if this is true that you'll probably get like 300 EMS points for saving it and that will be the end of it, you wont even see it during the final battle.
No thanks, I preferred the Reapers when they were mysterious and Lovecraftian now all they wanna do is explain everything using circular logic.
#193
Posté 27 juin 2012 - 12:48
The fact that it would likely be disconnected form the endings themselves though is a bit of a downer. But who knows.
#194
Posté 27 juin 2012 - 12:51
SolidisusSnake1 wrote...
Velocithon wrote...
What is the point of any DLC if the endings aren't in some way shape or form altered?
I mean, ME and ME2 DLC worked because it contributed to a story that had not yet ended. It gave further insight to certain things.
Now, the game is over. The story has ended. What's the incentive here?
I agree with this guy, so who cares a "rogue" Reaper, unless it somehow affects the terrible endings what difference does it make. I guarantee you that if this is true that you'll probably get like 300 EMS points for saving it and that will be the end of it, you wont even see it during the final battle.
No thanks, I preferred the Reapers when they were mysterious and Lovecraftian now all they wanna do is explain everything using circular logic.
See, now if we DID see something like this in the ending battles, then I would say it would be worth getting. And I don't mean a quick 5 second shot of it. I mean a serious cutscene here.
#195
Posté 27 juin 2012 - 12:52
#196
Posté 27 juin 2012 - 12:56
I can Hackett wrote...
holy **** nice find, just outta curiosity why do you people data mine the **** outta these things lol
I was curious and a bit suspicious it was a hoax so i did it myself.
If you look at your PC, you will have a DLC folder under the \\Mass Effect 3\\BioGame\\ folder. There it has 2 additional folders.. poke around and you will find a 1.9 gb file called Default.sfar
Default.sfar file can be browsed with the ME3Explorer toolkit. I used it to extract the tlk file the OP posted the name of (DLC_Shared_INT.tlk ). Then I used the ME2 TLK tool to convert it to xml. Saving XML as txt file is trivial.
The file I got is identical to the txt file he posted. He wasn't fooling us, he really found a legitimate file with the new story dialog. Very well done
Modifié par Renmiri1, 27 juin 2012 - 01:01 .
#197
Posté 27 juin 2012 - 01:11
Beyond that I think we're almost definitely getting a "Take back Omega DLC" - which would be great if we got Omega back as a hub world.
#198
Posté 27 juin 2012 - 01:12
Well, it's going to be interesting. Omega is one of the DLCs I planned to buy even without EC, the Leviathan DLC is going to be the next one, thanks to the EC.
#199
Posté 27 juin 2012 - 01:19
CptData wrote...
I would laugh if additional DLCs add additional outcomes to the game.
It would certainly tie into some of the Twitter quotes about "if [fans] knew what was coming, they'd keep their saves forever". Plus I think the generally positive reception of the EC means EA will see that ME still can be a positive revenue stream with DLC (especially with additional ending content components)
#200
Posté 27 juin 2012 - 01:22
CptData wrote...
I would laugh if additional DLCs add additional outcomes to the game.
Well, it's going to be interesting. Omega is one of the DLCs I planned to buy even without EC, the Leviathan DLC is going to be the next one, thanks to the EC.
Honestly it would be a great way to crank up the SP DLC sales. They proved with the Refusal choice that they aren't against adding new endings.





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