Jessica Merizan wrote...
Hello everyone! I'm delivering this message to you on behalf of Senior Producer Jonathan Warner...Mass Effect 3’s Multiplayer has been an interesting journey
for BioWare. Over the last few months, we’ve been watching player behavior,
talking to our players on the forums and in the game lobbies, and playing the
hell out of the game at home. Based on all of that, we’ve been trying to make
adjustments to the game within our post-ship limitations, our capacity for
development and testing, and our ability to patch or update.
We want you to know that we’ve been listening. We’ve heard
your feedback about character unlocks and training in the Reinforcement Packs,
and we’re poised to make some great changes in these areas. Specifically, we
want you to get new content faster and have a satisfying replacement drop once
you have all of the new kits. To this end, we’ve removed
Character kit cards as rare drops after all appearance options have been
unlocked and we’ll be introducing a new powerful Rare Ammo type that will drop
when you’ve maxed out your kits.
We hope you enjoy these changes, and we look forward to
seeing you in game!
social.bioware.com/forum/1/topic/343/index/12776943
Die seltenen Charakterkarten sollen demnach demnächst, nachdem alle Anpassungsoptionen freigeschaltet wurden, nicht mehr länger droppen. Ersatzweise wird es einen neuen seltenen, besonders mächtigen, Munitionstyp geben, welcher dann stattdessen droppen wird.
Na ja mal abwarten ob das jetzt ein Schritt nach vorne oder zurück ist.





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