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June 26 Multiplayer Balance Changes


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#1
Eric Fagnan

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This week's multiplayer balance changes are now live and can be found here.

#2
Rib0flavin

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here we go

#3
RNG God

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****storms a brewin'

#4
Kronner

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Well done, BioWare.

#5
Killahead

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Seal of approval.

#6
Slaanax

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see more details doesn't have a link...

#7
Credit2team

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interesting I approve

#8
Kalas Magnus

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lets have a look.....

edit: human adept mele. really?

Well it is not like my shotgun infiltrator took a considerable hit.:D

Modifié par Kalas321, 26 juin 2012 - 10:58 .


#9
HashimSharif

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what encumbrance

#10
Angel Beats

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Not bad. The character cards are most notable for me. As well as the new ammo types.

Also that Crusader encumbrance decrease. Hopefully I get one out of the Comm Pack.

#11
Eric Fagnan

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Slaanax wrote...

see more details doesn't have a link...


Oops, fixed.

#12
PhalanxForMe

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Cool tc didnt get destroyed

#13
Lucius Aelius

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Nice all around, awesome

#14
Jay_Hoxtatron

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Sounds completely Ok.

#15
failsure

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I like the encumbrance reduction on Indra. It was already pretty light, now I can throw it on even more classes :-)

#16
ZombieGambit

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I'm not a big fan of the TC nerf, but it wasn't as bad as I was expecting. I can live with it. The other changes are all fantastic, especially the character card thing.

#17
Sailears

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Looks good.

#18
NikkoJT

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I think TC might have been hit a little too hard with the nerf-bat here. 50% duration decrease? I don't think anyone was complaining about people using it to actually be invisible instead of just for the damage boost.

#19
Bhatair

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I'm ok with these changes, even the TC nerf.

#20
Homey C-Dawg

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Right on. Busy day for Bioware. I'll bet today had big red circles around it on the Bioware calander.

#21
DayusMakhina

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PhalanxForMe wrote...

Cool tc didnt get destroyed

Depends how you look at it. Yes, it's certainly still very viable on the damage front and general gameplay. But that major nerf in duration is going to make the disarm objectives somewhat more of a hassle than they were.

NikkoJT wrote...

I think TC might have been hit a little too hard with the nerf-bat here. 50% duration decrease? I don't think anyone was complaining about people using it to actually be invisible instead of just for the damage boost.

There was a 17+ page topic with one guy complaining about aggro dumping.

Modifié par DayusMakhina, 26 juin 2012 - 10:59 .


#22
Mozts

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I think they are all awesome. Good job Fagnan and team.

#23
BooBooXZ

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Odd super small weight ranges now, so does that mean their weight maxes at lvl 5 or something?

#24
Nickle

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Kool, maybe you could actually fix the cloak though?

That would be fantastic, you know, if it actually worked.

#25
Republic190

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Not bad, I like it how many weapons get weight decrease.