Infiltrators Officially Dead
#251
Posté 27 juin 2012 - 05:26
#252
Posté 27 juin 2012 - 05:26
IIIMystIII wrote...
InfamousResult wrote...
IIIMystIII wrote...
You can try the "I don't care about score" bit all you want but again, no one is going to buy it.
I don't need people to "buy it". It is simply a fact.
I honestly don't expect you to buy the facts, though- why would you believe the facts that I can't prove to you with solid evidence when you don't even acknowledge the facts that CAN be proven?
yes, people said that the infiltrator's all-encompassing utility was overpowered
yes, it was more powerful than other classes while also being more versatile
yes, it now gives you the CHOICE between the two rather than having both
yes, you are just being a boob if you refuse to help your team because of this nerf whether you specced damage or not
blah blah things you won't listen to blah blah
You really need to learn the difference between the words "fact" and "opinion." If anyone isn't listening to you it is likely because you think the opinion of yourself and a few Youtube heroes is suddenly promoted to proven fact because of...hell, I am not even sure why. You cannot even said "because Bioware nerfed you" because the killing power of the TC is mostly the same. We are still going to be getting the best scores (other then expert Krogan Battlemasters on certain maps perhaps) and I would wager good money both you and the others with a bee in your bonnet about Infiltrators will continue to complain when the penny drops and you notice this.
As for the rest of your nonsense, the willingness of an Infiltrator to suddenly be less supportive has less to do with spite and more to do with practicality. The reason why Infiltrators were expected to do node capping and dangerous reviving was due to the cloaks duration allowing them to do so with a degree of safety higher then other classes. Well we cannot do that now and if you honestly expect most Infiltrators to give up a whopping 40% bonus to have a cloak duration LESS then what it previously was even without the duration upgrade then you might be in for a rude surprise. Especially with the nerfs at the end of the skill line which makes the lack of damage upgrade even more then 40% if you are using a sniper rifle.
So yes, you are correct in your statement that we can no longer do both decent damage or be supportive. My question to you is why the hell would anyone consider that a good thing? All this change did was make life harder for everyone, especially on Gold.
Easiest class to solo with ? Easiest class to complete single player campaign ? Easiest class for new players ?
You say "we are still going to get the best scores" Who are ''we'' ?
It is clear that you are not a team player anyway so saying that you won't be there to 'help' is a red herring.
The changes did not make "life harder for everyone ". They made it harder for you.
#253
Posté 27 juin 2012 - 05:27
Hooray for TC nerf.... and a Krysae ultra nerf at the same time. Soooooo happy for this... so happy.
#254
Posté 27 juin 2012 - 05:33
#255
Posté 27 juin 2012 - 05:38
kane3977 wrote...
After playing, I don't see the big deal. The people that know how to play the class will still do very well and be a big asset to the team. All it does is expose the people that were playing this class as a crutch. How often in a match do I really need to be able to cloak for 10 or more seconds at a time?
Well... about the same amount of times you need to spam a super staggering throw every 0.8 seconds at anything that moves.
Because, ya know... that's balanced right?
#256
Posté 27 juin 2012 - 05:41
#257
Posté 27 juin 2012 - 05:41
InfamousResult wrote...
It is clear that you are not a team player anyway so saying that you won't be there to 'help' is a red herring.
The changes did not make "life harder for everyone ". They made it harder for you.
My my, who is making assumptions now? So much for holding the moral high ground.
Anyway feel free to cling to your crazy ideas as "facts". I and every other Infiltrator I see tonight is killing things just as well as we used to (I even saw one rip up a storm with a Harrier. Both unusual and interesting to watch). The only thing harder for me is helping other players. If that is a situation you are happy with, more power to you.
Modifié par IIIMystIII, 27 juin 2012 - 05:45 .
#258
Posté 27 juin 2012 - 05:42
G. P. Burdell wrote...
Somebody sure does love the .... huh? Everything Eric said is supported by past occurrences. They do prefer not to nerf and the vast majority of changes have been buffs, I don't know exact numbers but I think someone counted and it's like 180 buffs vs. 30 nerfs. And Bioware has access to much much more data than the percentage of people who choose a class, all of this data was taken into consideration. Tactical cloak outshined many other abilities and they didn't weaken it to make other abilities stronger, those abilities were strong enough compared to the current difficulties aka balanced. Tactical cloak was weakened to make those other abilities stronger competition when it comes to deciding what to use, which in turn does lead to more viable strategies and more replayability.
what?...here is the difference: the buffs have been minor(except for the 1 to the enemies especially the geth), the nerfs have been major....also, you just said what i said: they made tc weaker to make the others look stronger, so what are you actually arguing?....
also, just cause people chose to use a similar strategies doesnt mean the others werent as good...since the beginning of gaming people tend to use the strategey that makes the game a lil easier...that's all that happened here...
#259
Posté 27 juin 2012 - 05:46
IIIMystIII wrote...
InfamousResult wrote...
It is clear that you are not a team player anyway so saying that you won't be there to 'help' is a red herring.
The changes did not make "life harder for everyone ". They made it harder for you.
My my, who is making assumptions now? So much for holding the moral high ground.
Anyway feel free to cling to your crazy ideas as "facts". I and every other Infiltrator I see tonight is killing things just as well as we used to (I even saw one rip up a storm with a Harrier. Both unusual and interesting to watch). The only thing harder for me is helping other players. If that is a situation you are happy with, more power to you.
Misquote. That was me not InfamousResult
#260
Posté 27 juin 2012 - 05:50
#261
Posté 27 juin 2012 - 05:51
Modifié par G. P. Burdell, 27 juin 2012 - 05:52 .
#262
Posté 27 juin 2012 - 05:52
Canavar404 wrote...
No problem for me, but maybe for those who need revives from my SI
Honestly, I wish I just said that and left. That is really all that needs to be said from our side of the issue.
#263
Posté 27 juin 2012 - 05:53
Drummernate wrote...
kane3977 wrote...
After playing, I don't see the big deal. The people that know how to play the class will still do very well and be a big asset to the team. All it does is expose the people that were playing this class as a crutch. How often in a match do I really need to be able to cloak for 10 or more seconds at a time?
Well... about the same amount of times you need to spam a super staggering throw every 0.8 seconds at anything that moves.
Because, ya know... that's balanced right?
I think you're misunderstanding. I play infiltrator probably 25% of the time. I like the class a lot. I'm just saying that if someone needs to cloak for 10 seconds to be effective, they need to learn to play the class a little better. I'll never take duration because more damage gives benefits throughout the match whereas a long cloak duration is only helpful in a handful of situations.
#264
Posté 27 juin 2012 - 05:54
SalvationThroughDestruction wrote...
Well, with Infiltrators forced to choose between utility and power, I expect to see alot more variety in matches.
Job well done, Bioware
You people complain too much.. I've never seen such a crowd cry and complain about a game...
#265
Posté 27 juin 2012 - 05:55
I play as iinfitratore a lot but i dont know if ppl will just ignore them now I think that infiltratoirs ignoring our team from now on will be revenge enought All people who want tc debuff are whiny brats(not offensive but true you spam the forms till you get what YOU THE BRATS WANT and every one else has to go to H*L* untill you get what you want)or the've never played as infiltrater.Ashen Earth wrote...
I expect to see a lot more infiltrators blatantly ignoring the objectives.
#266
Posté 27 juin 2012 - 05:57
#267
Posté 27 juin 2012 - 06:02
REALLY?
You're taking shots at 50 meters with scopes that can show you a fly's genitalia with intimate detail at that range and your primary complaint is you have to think about how you use a particular power now?
This nerf is about like the buff they first slapped on Soldiers. No one who can handle themselves will notice. Heck, when the real buff to Adrenaline Rush came out, I still didn't notice. I ran my soldier just fine without it.
My Infil is just as unlikely to notice this particular nerf. Why? Because I move from cover to cover, and take my shots with care, regardless of weapon. TC is still a very valuable tool that I use to flank enemies if they happen to notice me or to get the first shot from that flank.
All this drama about "we're not going to carry you any more" is just plain foolish. I haven't needed anyone to carry me since I accidentally took my sentinel into a gold match, and I suspect most of the players around this forum are perfectly capable of holding their own in their preferred level of game.
If something this minimal is going to stop you from playing the game, or turn you into a solo-artist... Then you weren't much of a team player to begin with, you were just trying to stroke your e-peen about how great you were. Well now that greatness is being threatened and _gasp_ what if they don't stop with this? What if they continue to drag you into a more equitable powerset?
Well then we may find that you weren't that great at all, that it was all just the OP character. So you throw a tantrum and make dramatic threats while we all just roll our eyes and wish you'd get over yourselves. Note that says _wish_ not _wait_
After all, we have better things to do.
#268
Posté 27 juin 2012 - 06:04
wargamesrawsum wrote...
I play as iinfitratore a lot but i dont know if ppl will just ignore them now I think that infiltratoirs ignoring our team from now on will be revenge enought All people who want tc debuff are whiny brats(not offensive but true you spam the forms till you get what YOU THE BRATS WANT and every one else has to go to H*L* untill you get what you want)or the've never played as infiltrater.
How is that any different then it was? Infiltrators who want to be "king of scoreboard" will continue to do just that, rapid cloak-shoot from their nest and forget to take the scope-blinders off every so often to actually be a part of the team.
#269
Posté 27 juin 2012 - 06:07
whateverman7 wrote...
Holy-Hamster wrote...
If you can't revive with the new cloak without extra duration, then you weren't very good to start with.
If you can't do objectives with the new cloak without extra duration then you weren't very good to begin with.
If the damage nerf now makes you suck, you weren't very good to begin with.
Overall, very happy with the changes, and I play infiltrator most of the time. I'll still carry gold games regardless of the nerf and watch all the awful infiltrators suffer.
so the point of this post was for you to brag about your skills?...gotcha
The point of my post was to point out that if you can't handle the changes, then you were probably relying on tactical cloak being overpowered to begin with. And guessing from your reaction, you're probably one of those people.
This nerf has not changed anything except for a bunch of whiners.
#270
Posté 27 juin 2012 - 06:12
G. P. Burdell wrote...
Yes the changes made other abilities look stronger in comparison to tactical cloak, but they are not stronger in comparison to the rest of the game where they remain balanced. Bioware decided that they are happy with where the other abilities are but when compared to tactical cloak, TC won out a disproportional amount of the time, so rather than buff everything else and sacrifice the balance they decided they where happy with, they adjusted Tactical Cloak. What part of this doesn't make sense? I don't mean to be harsh, I really am just trying to explain it the best way I can.
no, it makes sense, but it's stating the same thing others have stated: they made 1 thing weaker to make other things look stronger....the only difference is you argee with it, while others dont....what part of that doesnt make sense?
#271
Posté 27 juin 2012 - 06:15
Domnux wrote...
All I want is a free respec card. I have the worst luck getting those, and I want to choose the utility option.
that's another issue i have with this: bw changed things that affect characters, but if you dont have a respec card, you might be screwed if you want to change your character based off those changes
#272
Posté 27 juin 2012 - 06:23
But the end goal was not to buff all the other abilities, therefore their reasoning for nerfing TC couldn't have been to make other abilities flat out stronger. Other abilities are now more competitive choices because that is just the nature of comparison.
Again TC was the outlier, the other abilities were the norm, TC was adjusted, other abilities are now closer to TC without sacrificing their normalcy.
#273
Posté 27 juin 2012 - 06:29
But seriously, I'm not healing you anymore/capping anything.
#274
Posté 27 juin 2012 - 06:33
Looks like my pistol inf is dead, though. It'll probably be claymore or widow now. Thanks for ruining the fun
Well, at lest I still have the Vorcha!
Modifié par AmicusHumaniGeneris, 27 juin 2012 - 06:34 .
#275
Posté 27 juin 2012 - 06:34
Holy-Hamster wrote...
The point of my post was to point out that if you can't handle the changes, then you were probably relying on tactical cloak being overpowered to begin with. And guessing from your reaction, you're probably one of those people.
This nerf has not changed anything except for a bunch of whiners.
so like i said: you posted just to brag about your skills? cause that's all you're doing...that's cool
as for your assumption about my skills: you would be incorrect....i'm a gamer, so this or any other changes wont affect that...i'll adapt and still be the ****





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