TC over nerffed!
#1
Posté 26 juin 2012 - 11:02
#2
Posté 26 juin 2012 - 11:03
#3
Posté 26 juin 2012 - 11:03
im ninjerred erryday
Modifié par landylan, 26 juin 2012 - 11:03 .
#4
Posté 26 juin 2012 - 11:04
Voorhees88 wrote...
I seen that you guys had nerffed the sniper damage by 15% I was fine with that but cutting the duration in half? makes it quite useless for objectives or revives but oh well at least is a pos now and "balanced" hahaha I knew if you guys decided to nerf it it would be overdone way to go
Now you have to choose between doing objectives/reviving teammates and dish out some serious damage when cloaked. I don't see what's the problem here.
Modifié par Jay_Hoxtatron, 26 juin 2012 - 11:05 .
#5
Posté 26 juin 2012 - 11:06
#6
Posté 26 juin 2012 - 11:06
You mean shoose between choosing between being able to aim and being able to deal less damage? Yeah, they destroyed TC.Jay_Hoxtatron wrote...
Voorhees88 wrote...
I seen that you guys had nerffed the sniper damage by 15% I was fine with that but cutting the duration in half? makes it quite useless for objectives or revives but oh well at least is a pos now and "balanced" hahaha I knew if you guys decided to nerf it it would be overdone way to go
Now you have to choose between doing objectives/reviving teammates and dish out some serious damage when cloaked. I don't see what's the problem here.
#7
Posté 26 juin 2012 - 11:08
#8
Posté 26 juin 2012 - 11:08
#9
Posté 26 juin 2012 - 11:09
#11
Posté 26 juin 2012 - 11:11
landylan wrote...
yajuu, they didnt destroy it. 4 seconds is a very long time to aim
But NOT time to revive someone, cap an objective, escape from enemies or ANYTHING else.
they made it so TC is only useful for cloak -> shoot. players.
#12
Posté 26 juin 2012 - 11:11
Jay_Hoxtatron wrote...
Voorhees88 wrote...
I seen that you guys had nerffed the sniper damage by 15% I was fine with that but cutting the duration in half? makes it quite useless for objectives or revives but oh well at least is a pos now and "balanced" hahaha I knew if you guys decided to nerf it it would be overdone way to go
Now you have to choose between doing objectives/reviving teammates and dish out some serious damage when cloaked. I don't see what's the problem here.
+1, very logical change
#13
Posté 26 juin 2012 - 11:13
also,if Infiltrator was the only thing that won Golds for you then you are not a real Gold player to begin with.in that case learn 2 play.
#14
Posté 26 juin 2012 - 11:13
Yajuu Omoi wrote...
landylan wrote...
yajuu, they didnt destroy it. 4 seconds is a very long time to aim
But NOT time to revive someone, cap an objective, escape from enemies or ANYTHING else.
they made it so TC is only useful for cloak -> shoot. players.
It still is useful for reviving players or doing objectives if you pick duration over damage.
No longer shall Infiltrators be the master race.
#15
Posté 26 juin 2012 - 11:14
#16
Posté 26 juin 2012 - 11:16
#17
Posté 26 juin 2012 - 11:17
#18
Posté 26 juin 2012 - 11:17
#19
Posté 26 juin 2012 - 11:17
Yajuu Omoi wrote...
landylan wrote...
yajuu, they didnt destroy it. 4 seconds is a very long time to aim
But NOT time to revive someone, cap an objective, escape from enemies or ANYTHING else.
they made it so TC is only useful for cloak -> shoot. players.
That's the point of the nerf. To make players choose between having increased utility and survivability (when the cloak actually decides to work) or the freshly nerfed damage bonuses.
So basically, use a shotgun and ignore the objectives/dying squad mates. amirite?
#20
Posté 26 juin 2012 - 11:18
Way to overreact.
#21
Posté 26 juin 2012 - 11:20
Olaf_de_IJsbeer wrote...
Yajuu Omoi wrote...
landylan wrote...
yajuu, they didnt destroy it. 4 seconds is a very long time to aim
But NOT time to revive someone, cap an objective, escape from enemies or ANYTHING else.
they made it so TC is only useful for cloak -> shoot. players.
It still is useful for reviving players or doing objectives if you pick duration over damage.
No longer shall Infiltrators be the master race.
We never WERE the "master class" we were a support class! We took down heavies wuickly so you didn't have to worry as you destroyed the mobs, and we revived you when you fell, heck, we cap'd those ranfomly placed activation objective for you so you didn't need to expose yourself from cover.
INFILTRATORS DID THEIR JOBS.
And now we can't even do one of those things. The duration keeps us from caping the objective undetected, and the dmg redux stops us from saving you from the heavies.
You're seriously happy about that??
#22
Posté 26 juin 2012 - 11:22
#23
Posté 26 juin 2012 - 11:25
Yajuu Omoi wrote...
We never WERE the "master class" we were a support class! We took down heavies wuickly so you didn't have to worry as you destroyed the mobs, and we revived you when you fell, heck, we cap'd those ranfomly placed activation objective for you so you didn't need to expose yourself from cover.
INFILTRATORS DID THEIR JOBS.
And now we can't even do one of those things. The duration keeps us from caping the objective undetected, and the dmg redux stops us from saving you from the heavies.
You're seriously happy about that??
I don't think support classes tend to come with some of the best burst damage in the game.
Which Infiltrators still have, by the way. The loss of 10%(not even because of how modifiers work) isn't going to knock them down into being useless at dps.
The Sniper damage thing is wierd since it encourages more shotgun infiltrators, but they were always better imo since the Claymore doesn't care about shield gating.
and yeah, you have to choose between utility and damage now. I like having to make meaningful choices, I wish they'd have more like that.
#24
Posté 26 juin 2012 - 11:26
And don't be fooled, pro-nerfers, by the predominance of your self-congratulatory threads. You're as well organized (not to mention passionate - or single minded, depending on your perspective) as the Tea Party; that's it. Most players (many of whom do not, nor will ever, post here) are not on your side
#25
Posté 26 juin 2012 - 11:27
I don't play infiltrator a lot, but I don't want Infi-lovers to feel frustrated!
Modifié par gfourno, 26 juin 2012 - 11:29 .





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