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Savegame structure


2 réponses à ce sujet

#1
Swiftheart

Swiftheart
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Is there a comprehensive list of all of the values that are present in a das file?

For example, SAVEGAME_CAMPAIGN\\SAVEGAME_PARTYLIST and SAVEGAME_CAMPAIGN \\SCRIPTVARTABLE appear to be a couple of structures that can be used to toggle plot flags. Is manually triggering a plot in the game, saving, and comparing the values in the savegames the only way to decipher what each flag and its value represent?

#2
BryanDerksen

BryanDerksen
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There's a bunch of information up at http://social.biowar...ter_Save_Values but I don't know how comprehensive it is.

I note that it's an orphaned page, I'll see if I can do something about that at least.

#3
Swiftheart

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Thanks so much! It would be great to have a section dedicated to the plot flags too.