Aller au contenu

The Official?: Future Mass Effect Games, DLC, Content.


  • Veuillez vous connecter pour répondre
104 réponses à ce sujet

#76
Guest_SkyeHawk89_*

Guest_SkyeHawk89_*
  • Guests
Would anyone like to continue playing Mass Effect regardless of the Ending? I'm really interested in seeing After Mass Effect 3, how all the species united and working together. It depends on how you play. Also future DLC I would like to play any species, any gender. I think that be fair, if it no more Shepard or Reaper Shepard whatever they do. There so many ideas.

#77
Kungfu Nando

Kungfu Nando
  • Members
  • 226 messages
I think it would be cool to see some dlc based around the infiltrator game, based around the phoneix program

Modifié par Kungfu Nando, 02 juillet 2012 - 07:58 .


#78
SwitchN7

SwitchN7
  • Members
  • 421 messages
Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy.What What i'm trying to say i guess is...Sequel,New Trilogy.

Modifié par SwitchN7, 02 juillet 2012 - 08:18 .


#79
gisle

gisle
  • Members
  • 748 messages
What I liked about ME2 was the personal stories and getting to know our squadmates, where everyone had a story to tell and a way to put Shepard in that story. Helping Aria taking back Omega may open up for a chance to know about her past and maybe even why the councillor just processed her immigration no questions asked. If Aria turns out to be a squad mate -- unlikely, she's too full of herself to fall under Shep's command --, some unique dialogue if brought to Kai Leng's fight would be great -- everyone who doesn't know why I say this shouldn't have it spoiled.

I would also want a DLC to explore further about the justicar order and the Ardat-Yakshi condition as it seems the two are related in some way. A minor character like what Padok Wiks was to Mordin that can possibly replace Samara's role if she's dead would solve the issue of Samara possibly dying in ME2 and being dead in ME3 no-import.

There's a lot of potential with DLC to give an ending to a minor substory.

Modifié par Gisle-Aune, 02 juillet 2012 - 08:38 .


#80
Sir Fluffykins

Sir Fluffykins
  • Members
  • 282 messages

Cypher61 wrote...

They could explore the dark matter problems. They got rid of them in mass effect 3 ending originally, but it could pave the way for a new series in the universe.


Conrad Verner, apparently, I never got to talk to him -he just jumped out -saved me, then ran off with his grilfriend, is an expert on the Dark Matter subject. I also would like a Conrad Verner parody adventure and in the extreme -replace Shepard if he dies in ME2 (exact same game excpet Conrad says funny things and a few characters lines are changed)

"Verner"
"Wrex"
"*sigh* It's not the same..."

#81
Torrential

Torrential
  • Members
  • 307 messages
Expand ME 2/3 Squadmate stories either direct missions or mini stories of their own. Some of them are begging for more screentime! In the second of those options, it might even let the devs trial whether another main character could carry the series successfully. 

New Hub Idea for squadmates - Crucible.

Some ideas, but the sky is the limit, trying to keep spoliers very light.

Ash/Kaiden - Their time before re-joining the crew, or while healing up. - I still REALLY want to see Ash's reasons for the break up fleshed out, so much scope here.
Liara - Broken Home Content
Jack - From Zero to Hero 
Garrus - Finding Father
Miranda - On the Run
Tali - Heavy Burdens (Command)

You get the idea, feel free to insert your own.

Modifié par Torrential, 02 juillet 2012 - 10:43 .


#82
Simotech

Simotech
  • Members
  • 732 messages

SwitchN7 wrote...

Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy,Sequel,Trilogy.What What i'm trying to say i guess is...Sequel,New Trilogy.


I agree. :wizard:

#83
Ztrobos

Ztrobos
  • Members
  • 128 messages

Torrential wrote...

Expand ME 2/3 Squadmate stories either direct missions or mini stories of their own. Some of them are begging for more screentime! In the second of those options, it might even let the devs trial whether another main character could carry the series successfully. 

New Hub Idea for squadmates - Crucible.

Some ideas, but the sky is the limit, trying to keep spoliers very light.

Ash/Kaiden - Their time before re-joining the crew, or while healing up. - I still REALLY want to see Ash's reasons for the break up fleshed out, so much scope here.
Liara - Broken Home Content
Jack - From Zero to Hero 
Garrus - Finding Father
Miranda - On the Run
Tali - Heavy Burdens (Command)

You get the idea, feel free to insert your own.



Am I the only one whos kinda fed up with the old team? It was good, I like them, but it´s enough now. What I´d like to do in a sequel is land randomly on a planet and have Garus and Tali NOT stand right there. When I bumped in to Tali in ME2 I was like "oh, what an incredible coincidence, how nice!", then Archangel turned out to be Garrus and I thought "hmm, well I guess it´s hard to come up with Turian characters or something". Then I bumped into both Garrus and Jack without having to look them up or even go out of my way and it´s like, come on, there has to be more than 20 people in the galaxy.

Old team works great for books, movies and comics, but for a game, it´s been done. I want a new hero with a new team. Let´s cut the ties already.

#84
Guest_SkyeHawk89_*

Guest_SkyeHawk89_*
  • Guests
They should fix the Old and current characters before making any new characters. If There DLC that after Mass Effect 3 we should play any Species, Any Gender. I think that be fair. I hope there be interesting DLC and Content before and after Mass Effect 3. I want my Blue Babies and Exploration back, that be nice.

Modifié par SkyeHawk89, 04 juillet 2012 - 07:11 .


#85
f0rmaldehyde

f0rmaldehyde
  • Members
  • 38 messages
a fourth Mass Effect set after the Shepard trilogy would be hard to do, and impossible to do with save games and this is why:

In mass effect 1 you had a certain amount of outcomes that need to be considered for two eg: is wrex dead or alive: if he is dead you need a new character to fill the hole, Is the council dead or alive: If the council is dead you need to record and animate the new council and characters reactions to them. If they are alive you need different dialogue to be recorded as the characters have a past. Is Kaiden or Ashley alive? - two lots of recording and reactions from other characters, did you save the Rachni and so on and so fourth.

Moving into Me2 to Me3 you then end up with (by ME3) so many trees breaking off everywhere it starts to get almost untrackable. For instance did you kill the rachni in ME1? if you did it means two different senario's need to be created, developed and recorded depending on what effect that has. If wrex is dead in ME1, you need to add a whole new character and set of circumstances for that player: more recording dialogue and more writing and animating (for all the characters because of this one decision) and it just absolutely blows out and branches off everywhere.

Now if a fourth mass effect game after three was created you then have three (or four) completely different universes which means that in order to have players import their saves you basically have to make three completely different games and then those branching options increase again exponentially.

There is a way around this and its to take only ONE ending and base the future universe from that. The issue with this is that fans will be angry that again: their final decision didnt matter and Bioware just used one choice for the future universe. They wont do that.

So realistically, it cant be done.

#86
Seracen

Seracen
  • Members
  • 1 178 messages
I swear, if I see a prequel to this darn series, I am DONE!!!

Not saying it wouldn't be interesting, but it would be very difficult, canonically, to do with choices.

Barring that, I want to see what happens next. A Turian/Human Contact War game will inevitably be a Halo clone, with Turians already looking enough like Elites to make it criminal if they do this.

#87
Guest_SkyeHawk89_*

Guest_SkyeHawk89_*
  • Guests
Should I named this The Official Future Mass Effect Topic?

Right now for content before anything major I will like. They better in exploration and continuation after credits.
1. I Simulation-Arena or something like that. Similar to MP and Pinacle-Station but Singleplayer and fun.
2. New Weapons ranging from Pistols-Heavy Warapons. (All classes.)
3. In future Mass Effect 3 DLC after Mass Effect 2 be able play any species, any gender.
4. New Clothing, various types. (An assassin outfit be cool.)
5. Me Armor Suits, parts, gear and helmets, fully masked. Costmuizable.
6. Vehicles and Exploration.
7. New and more Hubable worlds.
8. Romance and ceromony DLC.

I know I repeated myself kinda I'm sorry about that. I hope for content like these that be great before anything major, major expansion. I do have story like ideas too but I do that later.

#88
Tuskune

Tuskune
  • Members
  • 1 messages
Since Shepard "Failed"
Normandy crew escaped
They believed he failed and all died to get to the beam.

1.Have them completely leave Sol system to go to another planet example Rannoch if you got both
both quarian and geth

2.live underground of rannoch building a new SR-3 Normandy Time Travel engine.
2a.More Crew

3.Have the Children of the normandy (Son or daughter of Shepard) Hybrid species

4.New future weapons, armor, vehicals,

option:If Destory was picked and he is alive, Have the Racni Queen save him w/ the help of samara.

#89
Ztrobos

Ztrobos
  • Members
  • 128 messages
The best idea I've heard so far, better than any of my own, is to combine the genophage cure with the Okier-Grunt plotline. 50 years after ME3 galactic stability is threatend by a growing horde of geneticly perfect Krogans. This need not be the main story, but could work as a backdrop, as a distant but aproaching doom. People going around shaking their heads muttering that "something needs to be done about the Krogan". The Krogans, now clearly divided into two camps, are pushing for reparitions for the genophage and a seat on the council, wich the others are loathed to give up.

#90
Carthbet

Carthbet
  • Members
  • 10 messages
What about strategy type game. Lets say Rachni wars. Imagine yourself having hundreds of Krogans at your disposal fighting against Rachni or choose rachni and start wiping out the milky way galaxy from life. Krogan rebellions: Why not get asari commando squads and start having shootout, or turian fleet during "First contact war". I think that would be fun get through different conflicts. Or even just choose one faction (Batarians) and start waging war against whole galaxy, winning new planets and systems into your Galactic Empire.

#91
Carthbet

Carthbet
  • Members
  • 10 messages

f0rmaldehyde wrote...

a fourth Mass Effect set after the Shepard trilogy would be hard to do, and impossible to do with save games and this is why:

In mass effect 1 you had a certain amount of outcomes that need to be considered for two eg: is wrex dead or alive: if he is dead you need a new character to fill the hole, Is the council dead or alive: If the council is dead you need to record and animate the new council and characters reactions to them. If they are alive you need different dialogue to be recorded as the characters have a past. Is Kaiden or Ashley alive? - two lots of recording and reactions from other characters, did you save the Rachni and so on and so fourth.

Moving into Me2 to Me3 you then end up with (by ME3) so many trees breaking off everywhere it starts to get almost untrackable. For instance did you kill the rachni in ME1? if you did it means two different senario's need to be created, developed and recorded depending on what effect that has. If wrex is dead in ME1, you need to add a whole new character and set of circumstances for that player: more recording dialogue and more writing and animating (for all the characters because of this one decision) and it just absolutely blows out and branches off everywhere.

Now if a fourth mass effect game after three was created you then have three (or four) completely different universes which means that in order to have players import their saves you basically have to make three completely different games and then those branching options increase again exponentially.

There is a way around this and its to take only ONE ending and base the future universe from that. The issue with this is that fans will be angry that again: their final decision didnt matter and Bioware just used one choice for the future universe. They wont do that.

So realistically, it cant be done.


I agree. I think we should leave Shepard story where it is now. There can be different games in ME universe which doesn't have to be connected with main ME plot.

#92
chester013

chester013
  • Members
  • 410 messages
Hmm don't mean to nitpick but I'm not sure 'others' actually qualifies as an idea.

#93
Han Shot First

Han Shot First
  • Members
  • 21 213 messages
The problem with Mass Effect prequels is that anyone who has played the Shepard trilogy will already know how it ends, thanks to the codex. This leaves very little room for the writers to pull of suprises, and the predetermined outcome would both limit player choice and diminish the drama of the story. There wouldn't be any tension felt by the player in a First Contact War game for example, when that player knows that the Council is going to intervene just before the Turians drop the hammer.

The other problem with Mass Effect prequels is that they'd have a setting that is much smaller than the Shepard trilogy, and have less factions involved. The Rachni War for example wouldn't include humans or Turians, since neither had made contact with the Council yet, while the First Contact War would just include Turians and Humans.

With all of that in mind, I think if Bioware were to do another Mass Effect game it should be set forward in the timeline rather than backwards.

That isn't to say that prequel settings couldn't be explored at all, just not in a full action RPG. It could work in DLC or in an RTS game.

#94
Wuartz

Wuartz
  • Members
  • 426 messages
Khar'Shan DLC with batarian squadmate.

#95
groundhogie

groundhogie
  • Members
  • 173 messages

Han Shot First wrote...

The other problem with Mass Effect prequels is that they'd have a setting that is much smaller than the Shepard trilogy, and have less factions involved.


Would this be such a bad thing? I said this in another thread on the spoiler forum also... I am getting a little tired of the old "Ancient Evil coming, Gather Allies!" template.

A prequel that is less epic and concentrates more on your characters personal story rather than the fate of the entire Milky Way could be interesting if done right.

#96
Ztrobos

Ztrobos
  • Members
  • 128 messages

groundhogie wrote...

Han Shot First wrote...

The other problem with Mass Effect prequels is that they'd have a setting that is much smaller than the Shepard trilogy, and have less factions involved.


Would this be such a bad thing? I said this in another thread on the spoiler forum also... I am getting a little tired of the old "Ancient Evil coming, Gather Allies!" template.

A prequel that is less epic and concentrates more on your characters personal story rather than the fate of the entire Milky Way could be interesting if done right.


I agree, I would also like a less epic story. Also one with less impactful choices that changes the state of the entire ME universe (wich I think is awesome as it is). Though I still feel it should be set after ME3. People are just too aversed  to the concept of prequels. 

I realy can't see how the first contact war would work in a game. We know it lasted a few months, the human ground forces surrendered when they lost air and space dominance, and the turians retreated when the human fleet arrived. RTS in space? Flight simulator?
H




H

#97
Sweawm

Sweawm
  • Members
  • 1 098 messages

groundhogie wrote...

Han Shot First wrote...

The other problem with Mass Effect prequels is that they'd have a setting that is much smaller than the Shepard trilogy, and have less factions involved.


Would this be such a bad thing? I said this in another thread on the spoiler forum also... I am getting a little tired of the old "Ancient Evil coming, Gather Allies!" template.


I agree. Si-Fi's can have great stories without involving some super evil or something, like the recent trend is. 

#98
Han Shot First

Han Shot First
  • Members
  • 21 213 messages

groundhogie wrote...

Han Shot First wrote...

The other problem with Mass Effect prequels is that they'd have a setting that is much smaller than the Shepard trilogy, and have less factions involved.


Would this be such a bad thing? I said this in another thread on the spoiler forum also... I am getting a little tired of the old "Ancient Evil coming, Gather Allies!" template.

A prequel that is less epic and concentrates more on your characters personal story rather than the fate of the entire Milky Way could be interesting if done right.


Yes.

While I don't mind the protaganist dealing with threats that aren't quite as epic as the Reapers, I wouldn't want to be limited to just visiting human worlds (First Contact War) or play in a setting that removed major factions due to the timeline. (Turians and Humans would be removed in the Rachni Wars)

#99
gisle

gisle
  • Members
  • 748 messages

groundhogie wrote...

Han Shot First wrote...

The other problem with Mass Effect prequels is that they'd have a setting that is much smaller than the Shepard trilogy, and have less factions involved.


Would this be such a bad thing? I said this in another thread on the spoiler forum also... I am getting a little tired of the old "Ancient Evil coming, Gather Allies!" template.

A prequel that is less epic and concentrates more on your characters personal story rather than the fate of the entire Milky Way could be interesting if done right.


I agree. ME2 is my favorite in the triology because of the characters being in focus, despite the mediocre main plot (except the SM, that one was great)

I would prefer a setting in the late 2160s or somewhere in the 70s as humans are generally accepted and it would be nice to see Palaven, Sur'Kesh, Earth and Thessia in peace time -- seeing them only as war zones in ME3 didn't have the expected impact without being there pre-invasion really. Palaven might not be that hospitable to non-turians, so a turian colony would be the next best, Taetrus maybe.

Modifié par Gisle-Aune, 05 juillet 2012 - 04:40 .


#100
groundhogie

groundhogie
  • Members
  • 173 messages

Han Shot First wrote...

While I don't mind the protaganist dealing with threats that aren't quite as epic as the Reapers, I wouldn't want to be limited to just visiting human worlds (First Contact War) or play in a setting that removed major factions due to the timeline. (Turians and Humans would be removed in the Rachni Wars)


Oh I agree with what your saying about only being limited to specific areas or events, that would be awful. Having to play as lets say... a marine on Shanxi for an entire game, ugh.  A integral part of the enjoyment I get out the ME series is visiting all these different planets with their different cultures and aliens, if a prequel tied it self down to one specific area and removed a large portion of the other races I think it would deserve to flop.

But you still have 30 years of history after the First Contact War with all the factions from Shepard's trilogy (except the Geth) as part of the galaxy. A prequel set in any of those three decades which does not follow that old worn down ancient evil story template is what I would hope for in a prequel.

Modifié par groundhogie, 05 juillet 2012 - 05:58 .