The "I did not pay X amount of $ to use my imagination" argument...
#1
Posté 27 juin 2012 - 01:06
All forms of storytelling require that you engage in it on some level that requires thought and consideration over what has transpired, and what could potentially transpire. Even putting aside whether or not you love to think about the possibilities brought forth through a story element that remains unresolved, you still have to use your mind to interpret the story on some level. So this argument is comparable to saying that "I didn't spend this amount of money to have to think about the story in any way."
#2
Posté 27 juin 2012 - 01:08
#3
Posté 27 juin 2012 - 01:09
#4
Posté 27 juin 2012 - 01:09
The Wumpus wrote...
But I had fun with it, and that's really what it's all about.
QFT
#5
Posté 27 juin 2012 - 01:09
Modifié par Ratham, 27 juin 2012 - 01:10 .
#6
Posté 27 juin 2012 - 01:13
#7
Posté 27 juin 2012 - 01:13
#8
Posté 27 juin 2012 - 01:14
Ratham wrote...
But... but I didnt spend $180 to make up my own ending...
Yet you spend 300 dollars on a console to move your thumbs.
#9
Posté 27 juin 2012 - 01:15
WillSheperd_1982 wrote...
I have trouble understanding this argument that some gamers unsatisfied with the ending are using.
All forms of storytelling require that you engage in it on some level that requires thought and consideration over what has transpired, and what could potentially transpire. Even putting aside whether or not you love to think about the possibilities brought forth through a story element that remains unresolved, you still have to use your mind to interpret the story on some level. So this argument is comparable to saying that "I didn't spend this amount of money to have to think about the story in any way."
You do sound like the booktastic bus guy out of south park. Thats the voice I read it in. I wont use his other name.
#10
Posté 27 juin 2012 - 01:15
chibilombax wrote...
Ratham wrote...
But... but I didnt spend $180 to make up my own ending...
Yet you spend 300 dollars on a console to move your thumbs.
what about you?
#11
Posté 27 juin 2012 - 01:16
legion999 wrote...
Yes but the endings require you to speculate on everything. It's Iike having a brilliant meal and then being told to just imagine how good the dessert would have been.
#12
Guest_Cthulhu42_*
Posté 27 juin 2012 - 01:16
Guest_Cthulhu42_*
#13
Posté 27 juin 2012 - 01:16
#14
Posté 27 juin 2012 - 01:17
iggy4566 wrote...
chibilombax wrote...
Ratham wrote...
But... but I didnt spend $180 to make up my own ending...
Yet you spend 300 dollars on a console to move your thumbs.
what about you?
/shrug Just having a little fun with that argument is all. I can't complain too much about the EC anyway. Chances are imagination made scenes are better then what Bioware could do.
#15
Posté 27 juin 2012 - 01:17
#16
Posté 27 juin 2012 - 01:19
yukon fire wrote...
Its a visual medium!
Of watching **** spew every where in 3 Colors.
#17
Posté 27 juin 2012 - 01:21
#18
Posté 27 juin 2012 - 01:22
Ratham wrote...
But... but I didnt spend $180 to make up my own ending...
Exactly, the entire point of Mass Effect was that our choices would help shape the outcome. We were promised since the first game that would be the case, and I believed that promise. That's why I played through the first 2 games multiple times to get everything set up just the way I wanted it for ME3, then I play through it and it turns out my choices don't matter at all.
Then comes the Extended Cut, which Bioware says will show the outcome of my choices on the future of the galaxy. Except it doesn't. All we got were epilogue slideshows that didn't address what the problem with the ending was: lack of information regarding the outcome of our choices. Baby krogan, yay. What about the Collector Base? What about the Rachni? What about saving the Council or letting them die? What about any of the other hundreds of decisions made throughout the course of the series?
I would be fine with the Extended Cut if it had actually delievered on the promises Bioware had made since 2007. But it didn't, and I'm not. Nor should I be.
I have spent hundreds of dollars and countless hours on the Mass Effect franchise, because I loved the story, because I loved the characters, and because I believed in the promise that my choices throughout the trilogy would matter.
I deserve to be shown the outcome my choices had on the galaxy. I shouldn't have to use my imagination.
#19
Posté 27 juin 2012 - 01:24
Mars Nova wrote...
Ratham wrote...
But... but I didnt spend $180 to make up my own ending...
Exactly, the entire point of Mass Effect was that our choices would help shape the outcome. We were promised since the first game that would be the case, and I believed that promise. That's why I played through the first 2 games multiple times to get everything set up just the way I wanted it for ME3, then I play through it and it turns out my choices don't matter at all.
Then comes the Extended Cut, which Bioware says will show the outcome of my choices on the future of the galaxy. Except it doesn't. All we got were epilogue slideshows that didn't address what the problem with the ending was: lack of information regarding the outcome of our choices. Baby krogan, yay. What about the Collector Base? What about the Rachni? What about saving the Council or letting them die? What about any of the other hundreds of decisions made throughout the course of the series?
I would be fine with the Extended Cut if it had actually delievered on the promises Bioware had made since 2007. But it didn't, and I'm not. Nor should I be.
I have spent hundreds of dollars and countless hours on the Mass Effect franchise, because I loved the story, because I loved the characters, and because I believed in the promise that my choices throughout the trilogy would matter.
I deserve to be shown the outcome my choices had on the galaxy. I shouldn't have to use my imagination.
But that would ruin the art of the endings!
#20
Posté 27 juin 2012 - 01:24
What if they bulldoze over your imagination in any potential sequels? They make a canon?
Just intrested as someone who is thinking what a game company would do, rather than shep & friends.
#21
Posté 27 juin 2012 - 01:25
#22
Posté 27 juin 2012 - 01:26
#23
Posté 27 juin 2012 - 01:26
Adamantium93 wrote...
Speculation isn't bad, but you can't stop a story at the eleventh hour and just say "oh, you just imagine how it ends."
Basically this....
#24
Posté 27 juin 2012 - 01:26
then upon complaining I should be OK with being given the silhouette of the intended dessert but not the actual dessert?
#25
Posté 27 juin 2012 - 01:27
^THISThe Wumpus wrote...
Man, I remember the old-school console RPGs I used to play, like Phantasy Star II, or Ultima: Exodus before that. I used to imagine all these elaborate scenarios and conversations between my guys, because there really wasn't much else to go on at the time. But I had fun with it, and that's really what it's all about.
Also throw the whiners out the airlock, For Tuchanka





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