At this point, I don't think we'll get an ending that is truly satisfying. I've accepted it, and I'm almost ready to move on. While the EC didn't actually fix any of the problems with the ending, I did actually like the narrations at the end. I guess that will have to do.
There is just one more thing that I want at this point. What I would like to hear is one of the ME writers (preferably Casey Hudson or Mac Walters) explain why they thought this was a good idea. Specifically I would like to hear them defend it from the accusation that essentially, the ending is your hero committing suicide because the villain tells him to.
Not only does the catalyst not offer any evidence to support his premise of "the created will always rebel against their creators", but every experience in the game directly contradicts that. And yet Shepard tacitly accepts the premise by choosing one of the options available.
So why did they choose that as the premise? I'm willing to ignore all the space-magic technology (TIM controlling Shepard and Anderson, and the Synthesis option), the lack of a satisfactory ending no matter what you do, and the fact that they basically made an un-winnable game, if they answer that one question.
I can accept the EC if..
Débuté par
daecath
, juin 27 2012 01:15
#1
Posté 27 juin 2012 - 01:15





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