Jeffweeeee wrote...
What happened to our squad?
We'll never know.
This alone kind of ruins it for me.
What happens to any character of anything after the movie/game/book ends? Closure isn't following them to their graves. The point is, we know our squad is safe flying away from the planet on the Normandy, and we know that everything including the relays gets rebuilt relatively quickly.
In short, the possibility of a squad reunion with Shepard went from zilch (relays destroyed, Normandy kaput, apparent symbolism that new planet is their new home) to 99% guaranteed, with the 1% being, like, the rescue crew on the Citadel trips over some rubble carrying Shep on a stretcher and he smashes his temple against a sharp rock.
In the old Destroy ending we had these downsides: relays gone, Normandy gone and crew stranded, geth and EDI dead, allied fleet apparently stranded in Sol or needing decades of difficult/dangerous FTL travel to get home.
In new Destroy ending we had these downsides: geth and EDI dead.
The Mass Effect universe as we know and love it was saved. That is something we could not say before.
Aside from fixing my two major complaints about the relays and the Normandy, the EC also added small touches that I was not expecting but loved. The new final goodbye scene between Shepard and Tali is gutwrenching in a good way, and seeing Thessia/Tuchanka soldiers celebrating as the Reapers were destroyed ruled.
After finishing the EC tonight, I did exactly what I did after beating ME2: started a new game.