Fox-snipe wrote...
It might at least cause an uproar on the forums and get the change reversed. I mean the whining did in fact get this whole shindig started in the first place. "Reap what you sow"?Meatiershower wrote...
ericjdev wrote...
Cap your own goals and heal yourselves and while your doing it make sure you don't complain because this is what you asked for.
So your teammates asked to be abandoned by butthurt power players? When an infiltrator goes down, and I'm not playing mine, I revive him, with far less (as in zero) cloak time. Same with capping objectives. Wow. Just wow.
As an Infiltrator most of the times I went down were away from mobs (trying to reposition and an errant grenade or shot downed my while already being weak) or while trying to revive someone in a bad position. (In which case just leave me. Or at least control the crowd first, something I couldn't do.) But then I'm the sniping variety, and tried not to put myself into those dangerous revive spots so my team wouldn't (1) get killed trying to help me, and (2) easily revive me and I can continue to help them.
Bioware publicly posted that their own data prompted the change. It just amazes me that, regardless of knowing if your teammates begged to nerf TC, that players would toss them under the bus out of spite. The same people who keep asking, "It's a CO-OP team game, why ask for nerfs?!?"
Co-op.





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