DnVill wrote...
The TC nerf was inevitable... so is the QQ that followed.
It's really entertaining.
spec dmg all you want. A squishy drell without TC can still out dmg you with reave + cluster
Not if I hit them with shield drain first! ;D
DnVill wrote...
The TC nerf was inevitable... so is the QQ that followed.
It's really entertaining.
spec dmg all you want. A squishy drell without TC can still out dmg you with reave + cluster
ol MISAKA lo wrote...
In reality Eric has effectively killed about 90% of PuGs. It was bad enough that communication to randoms was near impossible. Now we have to pray for support-lovers in every game? All I see is more headaches than it's worth, more lobby kicks, as well as more useless threads about how the "selfish" infiltrators are still OP.
Modifié par DiebytheSword, 29 juin 2012 - 02:44 .
Fooliscious wrote...
nevets79 wrote...
Fooliscious wrote...
What's you name ingame? So I can leave if I see you of course. Forgive my hostility, I am currently angry at an infil with a krysae blowing up everything in front of my vorcha sentinel before I can kill it, thus killing me in the neighborhood of 17 times. Can you guess how many times he rez'd me?
this makes no sense. if hes blowing it all up how are you dying?
I do believe that "in-front of me" is only about 25% of the space around me.
Jay_Hoxtatron wrote...
I specced damage. Because I actually give a crap about my team. By killing things faster, they die less.
CmnDwnWrkn wrote...
Jay_Hoxtatron wrote...
I specced damage. Because I actually give a crap about my team. By killing things faster, they die less.
What about on objective rounds? Where killing things faster doesn't matter much due to infinite spawns?
Modifié par Jay_Hoxtatron, 29 juin 2012 - 03:00 .
jpraelster93 wrote...
I always use duration and will continue to Im a team player not a selfish kill hog
In PUGs most people aren't interested in playing smart regardless of their class.Mandolin wrote...
The arrogance of some die hard infiltrators thinking that pug teams wont win now that they have been nerfed. As someone who rarely plays infiltrator, most of the ones I meet in pugs rarely capture objectives and are too interested in topping the scoresheet to revive team members. I wont miss them.
If you were looking for the intent of the thread, there was a simple way to find it, since I spelled it out plainly.humes spork wrote...
Is this another one of the threads where the oh-so-benevolent infiltrator community shows their true colors by using the TC nerf as a rallying cry and cheap justification to play even more atavistically than before? Because,
let's be honest -- the infiltrator players who are actual team players and used cloak pursuant to that end are the stark minority, here. And, if anything the quality and success rate of quick matches does naught but highlight that to an undeniable level.
Congratulations. Nobody else has ever been in a successful Gold game.death_for_sale wrote...
I'll join if you change the name to "I needed an overpowered class to play on Gold and I can't compete now that the class is balanced" club. Actually I won't, since I can still play on Gold with an infiltrator or any other class.
This isn't a complain thread or a thread for mass hysteria.Holy-Hamster wrote...
Where's the "This nerf changed nothing except mass hysteria on the forums and I'll still play the same as before club"
I'll take my cake and eat it too thanks [smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie]
Ha, perhaps. Grenades are likely to be next to be balanced though.DnVill wrote...
spec dmg all you want. A squishy drell without TC can still out dmg you with reave + cluster
No, you spec'd for duration because you want to be invisible a long time. See the next quote.JaimasOfRaxis wrote...
I specced for Duration.
Because I actually give a crap about my fellow teammates.
Even that Drell Vanguard on the PUG match packing a Widow.
Yes.Jay_Hoxtatron wrote...
I specced damage. Because I actually give a crap about my team. By killing things faster, they die less.
If you had to be invisible for objective rounds, then teams without an infiltrator would never win. I don't know why people keep bothering to make comments like this. You always need damage in a game and you never need invisibility. Not for objectives. Not for revives. If you make a mistake and are in a bad position, invisibility might let you get out of it.CmnDwnWrkn wrote...
What about on objective rounds? Where killing things faster doesn't matter much due to infinite spawns?
Modifié par capn233, 29 juin 2012 - 03:19 .
Modifié par Kel Riever, 29 juin 2012 - 03:40 .
Another misguided post that doesn't contain one iota of logic.GallowsPole wrote...
So if you guys want to cut the only thing that sets you apart, by all means go for it. Don't want/have time to revive, go for it. One class trying to hold hostage a game? Crap, go for it. All I hear in these threads are I I I. I do this or I won't do that. Again, go for it. I'd rather kick yas than my game, consumables, credits going to waste because of no team work.
Guest_MastahDisastah_*
Modifié par MastahDisastah, 29 juin 2012 - 04:23 .
Modifié par PreGy, 29 juin 2012 - 04:30 .
Draining Dragon wrote...
Rename it the "I care more about my points than the general success of my team" club
CmnDwnWrkn wrote...
Jay_Hoxtatron wrote...
I specced damage. Because I actually give a crap about my team. By killing things faster, they die less.
What about on objective rounds? Where killing things faster doesn't matter much due to infinite spawns?
CmnDwnWrkn wrote...
So what's the point of playing Infiltrator now vs. Human Soldier. I keep seeing that Adrenaline Rush is equal to Tac Cloak in terms of damage dealt. So why aren't more people playing that? If dealing damage is the main concern?
DiebytheSword wrote...
CmnDwnWrkn wrote...
Jay_Hoxtatron wrote...
I specced damage. Because I actually give a crap about my team. By killing things faster, they die less.
What about on objective rounds? Where killing things faster doesn't matter much due to infinite spawns?
Because killing things quickly around the objective never gets the job done.
Listen to you, you're nerfdoctrinated.
Modifié par Fade9wayz, 29 juin 2012 - 04:38 .