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The "I Will Never Spec for Duration" Club


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#126
nicethugbert

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Draining Dragon wrote...

Rename it the "I care more about my points than the general success of my team" club


Rename it the "I will minimize aggro dump and get shot like the rest of the team, to an extent."

#127
Mal3fact0r

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There's about a 0% chance I will ever spec for duration. I have no interest in gimping my damage so I can be the teams obj/revive bot. I have every intention of helping my team, as I always have on every class, but now teamwork will be more necessary to do objectives (and the odd tricky revive) that I used to do solo while playing my Infil.

People making the claim that specing for damage means you care more about points than the success of the team need to L2P, if they can't succeed without an Infiltrator doing all the "work", they need to get better and stop relying on Infils, and, more importantly, need to stop trying to tell others how to spec and play their characters, that's the kind of selfishness that doesn't foster a team environment.

#128
Immaculate J

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Call it, the 'I want to do 28% more damage because that accounts for a big part of my squad's damage output and screw faster objective waves, credits and the survivability of my squad club"?

#129
Lucius Aelius

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No.

I went duration on my MQI and I am quite happy with the results I've had (no nades, area scan, full HP, recharge/bonus power, w/ Scorpion), he's the only Infiltrator I've played since the nerf, and I think based upon my results that he's my new main infiltrator going forward. My GI is still set up the same as before, of course.

#130
HNNNNNNG

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Inf's aren't the only class that can revive or do objectives you know.

#131
Mal3fact0r

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HNNNNNNG wrote...

Inf's aren't the only class that can revive or do objectives you know.


Tell that to the people calling damage specced Infils selfish/not team players. Your statement is exactly why my Infils will always be specced dmg, like every one of my other characters. If people need the Infils on their team to spec duration, they don't belong in gold and should probably stick to silver/bronze.

#132
L.ast L.ife

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I see the butthurt is particularly strong with the thread renamers.

...Problem?

#133
capn233

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Fade9wayz wrote...

If you feel the need to make a club for it, well, more power to you.

This is just a thread in the MP forum.  I don't know why everyone has to take that part of the title so seriously.

The point has always been that the extra 6s of duration isn't all that useful relative to the damage.

Immaculate J wrote...

Call it, the 'I want to do 28% more damage because that accounts for a big part of my squad's damage output
and screw faster objective waves, credits and the survivability of my squad club"?

There is only one objective type that potentially may benefit from invisibility more than damage (enable 4 devices) but even then it can be done quickly by any team composition.

Assassination waves benefit from burst damage.  If you always want to rocket spam them you don't even need invisibility or damage.

Modifié par capn233, 29 juin 2012 - 05:35 .


#134
swoopz80

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That's all it is on these boards is one group telling others how they should play and if they don't que the name calling and trolling. It was the same for stasis snipers, now every Infil must I repeat must spec for duration so they can continue to be the teams bintch for 3 waves. Sorry people I'm not gonna play how others think I should and that goes for every class. Hell I don't even play Infil any more and haven't for awhile but I still love the class.

Stay strong infils! And play how you want to and don't listen to these idiots.

#135
JaimasOfRaxis

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No, you spec'd for duration because you want to be invisible a long time.


Yes. So when my teammates inevitably go down on gold - and they will, because it's gold and you're always one lag-induced screw-up away from the red screen of doom - I'll be able to traipse over, revive 'em, maybe chuck a grenade or two to clear some breathing space, invite myself into the enemy's liquor cabinet, take a generous sampling, and still have time to put an Indra burst in something's face. Oh, sure, I won't do quite as much OMGWTF damage as you do, but I'll take the fact that I can stealthcap objectives, stealth res an ally, or Ninja Nade Spam a spawn over raw damage, thank you very much. And if I need to run and hide, that's an option for me, so I actually have an escape plan if a combat situation turns against me (which any Gold match has the tendency to do when OH GOD A BANSHEE ITS COMING FOR THE ADEPTS, RUN BILLY, RUN! SAVE YOURSELF!!!!).'

So, yeah. I'll stick with duration, Kthxbai.

Modifié par JaimasOfRaxis, 29 juin 2012 - 05:43 .


#136
PicassoWarPants

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Posted Image

#137
CmnDwnWrkn

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I can't see why an Infiltrator WOULDN'T spec for duration. If all you want to do is damage, there are other classes for that. But a duration-speced Infiltrator is still the Undisputed Aggro Dump Champion.

Modifié par CmnDwnWrkn, 29 juin 2012 - 05:47 .


#138
Jay_Hoxtatron

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JaimasOfRaxis wrote...

No, you spec'd for duration because you want to be invisible a long time.


Yes. So when my teammates inevitably go down on gold - and they will, because it's gold and you're always one lag-induced screw-up away from the red screen of doom - I'll be able to traipse over, revive 'em, maybe chuck a grenade or two to clear some breathing space, invite myself into the enemy's liquor cabinet, take a generous sampling, and still have time to put an Indra burst in something's face. Oh, sure, I won't do quite as much OMGWTF damage as you do, but I'll take the fact that I can stealthcap objectives, stealth res an ally, or Ninja Nade Spam a spawn over raw damage, thank you very much. And if I need to run and hide, that's an option for me, so I actually have an escape plan if a combat situation turns against me (which any Gold match has the tendency to do when OH GOD A BANSHEE ITS COMING FOR THE ADEPTS, RUN BILLY, RUN! SAVE YOURSELF!!!!).'

So, yeah. I'll stick with duration, Kthxbai.


You can do that with the 5,20 sec cloak. But whatever, it's a game and you can play it like you want =]

#139
JaimasOfRaxis

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Well, noble Jay, I could simply point out that if you're using Infiltrator for damage spiking, there are other classes that do that better (Human Soldier especially, but the Turian Soldier is most assuredly no slouch in this regard), but that'd be just silly. You fight your way, I fight mine. And if somewhere, in the middle, we meet, it's beautiful.

#140
Edalborez

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I spec damage. I'll still support my team with a short cloak. It's not impossible. It's the trade-off I accepted by taking damage.

Lots of undue hostility on hardcore advocates on both sides. Kind of disappointing but not unexpected.

#141
NuclearTech76

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CmnDwnWrkn wrote...

I can't see why an Infiltrator WOULDN'T spec for duration. If all you want to do is damage, there are other classes for that. But a duration-speced Infiltrator is still the Undisputed Aggro Dump Champion.

Because if you play with randoms, you cannot rely on others to take down enemies for themselves. You can still revive good teammates that stick with the group without duration. You can still slay the bigger targets. A GI with a claymore can take an Atlas down in a few cloak cycles.

#142
Elite3141

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And this is why I don't like the nerf. Sure there's lots of people on the forums saying they'll spec for duration and help the team, but when it comes down to it, the average random you find won't be specced for duration. I haven't found a single Infiltrator that tries to support the team since the nerf.

I don't blame them for speccing for damage, either. Since the ability to headshot Geth Primes and Atlases was removed, you're not doing anything to them unless you spec for damage.

#143
CmnDwnWrkn

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NuclearTech76 wrote...

CmnDwnWrkn wrote...

I can't see why an Infiltrator WOULDN'T spec for duration. If all you want to do is damage, there are other classes for that. But a duration-speced Infiltrator is still the Undisputed Aggro Dump Champion.

Because if you play with randoms, you cannot rely on others to take down enemies for themselves. You can still revive good teammates that stick with the group without duration. You can still slay the bigger targets. A GI with a claymore can take an Atlas down in a few cloak cycles.


That's a good point.  You're certainly right about not being able to rely on random teammates to take down enemies.

#144
Jay_Hoxtatron

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JaimasOfRaxis wrote...

Well, noble Jay, I could simply point out that if you're using Infiltrator for damage spiking, there are other classes that do that better (Human Soldier especially, but the Turian Soldier is most assuredly no slouch in this regard), but that'd be just silly. You fight your way, I fight mine. And if somewhere, in the middle, we meet, it's beautiful.


Wonderful, we'll have to agree to disagree, without resorting to insults/trolling/name calling. A rare thing these days. :wizard:

#145
capn233

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NuclearTech76 wrote...

Because if you play with randoms, you cannot rely on others to take down enemies for themselves. You can still revive good teammates that stick with the group without duration. You can still slay the bigger targets. A GI with a claymore can take an Atlas down in a few cloak cycles.

This times eleventy billion.

#146
Aetika

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I had and still have my inf speced for duration. I love to be team´s reviver and objective president Posted Image The only problem is...sometimes people just don´t die Posted Image

#147
Alijah Green

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Fooliscious wrote...

What's you name ingame? So I can leave if I see you of course. Forgive my hostility, I am currently angry at an infil with a krysae blowing up everything in front of my vorcha sentinel before I can kill it, thus killing me in the neighborhood of 17 times. Can you guess how many times he rez'd me?


You got the vorcha spec all wrong if you're going down at all, hater gonna hate when they're this bad.  What is you gamertag screen name so everyone can avoid you lulz

#148
TheloniusBear

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I don't play infiltrator all that often, and I wouldn't mind my random infil team mate to spec damage. All the people saying that you can't rely on team mates to kill mobs, what makes you think we can rely on you? just because you put out more damage? I'm no saying that this is anyone specific, but I have played with plenty of infils that needed rescuing more than once. I see lots of pople crying that with the nerf, the damage is pathetic. You do realize that it is still more than just about every other class? I'm glad they lowered the damage. Not because I wanted to "NERF THE INFILS!!!11!!", but because I wanted to return to a team mentality. I like playing with infils because they do help considerably with the "boss" types.

I completely agree that the cloak time on a damage spec infil is still plenty of time for them to do their thing. The catch is, it isn't up to the infil to watch our back, it's our job to watch them. Not because they need the help, but to make sure that if/when you go down, your in a position to make it feasible for the infil to get you, and for you to get them or any other team mate that goes down. Its everyone's responsibilty to get objectives. With a shorter cloak time, help them clear the area on the 1-4 objective. Provide cover fire from a safe distance as to not attract attention to them.

This change should be inducing better teamwork. I hope that's what it brings. I love when teams work together for the greater good.

#149
Mindlog

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Mal3fact0r wrote...

HNNNNNNG wrote...

Inf's aren't the only class that can revive or do objectives you know.


Tell that to the people calling damage specced Infils selfish/not team players. Your statement is exactly why my Infils will always be specced dmg, like every one of my other characters. If people need the Infils on their team to spec duration, they don't belong in gold and should probably stick to silver/bronze.

It got a little mean towards the end there, but thanks for the first part. That's what I was going to say :)

Can this also be the 'Buff Duration' club? I would really like to see duration cut down, but include another bonus.

#150
TheSpookyAce

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IN! I am still constantly getting 15 revive medals and objectives done running with my 5 seconds infiltrators. A couple of seconds of cloak is worthless to me compared to 40% damage output.

Modifié par xlxkxcc, 29 juin 2012 - 08:19 .