Aller au contenu

Photo

The "I Will Never Spec for Duration" Club


  • Veuillez vous connecter pour répondre
201 réponses à ce sujet

#151
xcrunr1647

xcrunr1647
  • Members
  • 2 812 messages
My gf prefers I spec for duration errdayy

#152
L.ast L.ife

L.ast L.ife
  • Members
  • 1 923 messages

xcrunr1647 wrote...

My gf prefers I spec for duration errdayy


Me too!

Oh wait...

#153
Striker93175

Striker93175
  • Members
  • 2 096 messages
Spec for duration. Stay cloaked, never fire, hide in corners, don’t revive or do objective.
REVENGE ;)

Kiddin. I'm in. I play QMI like a soldier w/ harrier IV + Arc grenades w/ weapon dmg slow and dmg debuf tact scan anyway as a superpowerhouseubermegacrazyinsane soldier anyhow. (gotta love warfighter package V + assault rail amps/power amps/warp ammo!)

Nothing like tossing a cloak, tossing a gernade to kill nearby critters, highlighting a prime w/ scan, and proceeding to drop it with a little over a clip and a half singing "Eat yer heart out shotty inf's" songs... then proceeding to toss 2 arc grenades into the spawn for 3 kill streaks -- then tossing 2 more into the other spawn for 2 more kill streaks all the while keeping all my missiles <3

Pure joy

Only downside = you might bleed out now because i can't bum rush the hoard cloaked to get ya now... shoulda just taken cover man ;) Wait, I take that back -- the onslaught of assault rounds and grenades will jusst let me clear the field in less time than it takes for me to decloak and run anyhow, just keep mashin that button!

Modifié par Striker93175, 29 juin 2012 - 08:45 .


#154
CmnDwnWrkn

CmnDwnWrkn
  • Members
  • 4 336 messages

xcrunr1647 wrote...

My gf prefers I spec for duration errdayy


She said you have same duration as Tac Cloak

#155
Sovereign24

Sovereign24
  • Members
  • 856 messages

CmnDwnWrkn wrote...

xcrunr1647 wrote...

My gf prefers I spec for duration errdayy


She said you have same duration as Tac Cloak


Pre or post nerf?

#156
xcrunr1647

xcrunr1647
  • Members
  • 2 812 messages

CmnDwnWrkn wrote...

xcrunr1647 wrote...

My gf prefers I spec for duration errdayy


She said you have same duration as Tac Cloak


You know it bro

But I'm running a hacked file

So my TC lasts for hours n hours :alien:

#157
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

xtorma wrote...

very few people will. and the cost will be a lot more failure. Yes you will occasionally get the "healer" type of player, but this game demands damage, and that is where most people will spec.


Yup, and after seeing the attitude of most of the people here, I have even less reason to bother reviving people, so I'm somewhat ok with giving it up to focus on damage. You get what you ask for....

#158
Siansonea

Siansonea
  • Members
  • 7 282 messages
I will definitely have to maximize screen shake for lone wolf Infiltrators in pick-up games going forward. And pardon me if I'm still not impressed that you topped the scoreboard with your Infiltrator, who gets sick damage bonuses AND draws almost zero aggro. Testament to "your skill" and all that, I'm sure, but I am unmoved still.

#159
capn233

capn233
  • Members
  • 17 397 messages
Aggro arguments are for aggies.

#160
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

capn233 wrote...

Aggro arguments are for aggies.


Hey, I'm an aggie!

But seriously, the only time you can notice the aggro dump is if you are the only non-infiltrator in the game. I've played many a game as a PA or BSol without having issues with two infiltrators cloaking. If you can't handle it you ought not to be playing gold anyway.

#161
Gornok

Gornok
  • Members
  • 720 messages
All my infiltrators are assault style infiltrators, never used duration or a sniper rifle other than the grenade launcher or spike one... never needed or cared for a long duration, especially since the duration itself will never mimic the geth hunter...

Although it was convenient for infiltrators to revive the fallen, its not in their job description and its an action which should be done as part of the team...

#162
L.ast L.ife

L.ast L.ife
  • Members
  • 1 923 messages

capn233 wrote...

Aggro arguments are for aggies.


They be the jellyest of them all.  We give them more kills.  They give us more grief.

Y U B HATIN'?

Modifié par L.ast L.ife, 29 juin 2012 - 09:16 .


#163
Siansonea

Siansonea
  • Members
  • 7 282 messages

Gornok wrote...

All my infiltrators are assault style infiltrators, never used duration or a sniper rifle other than the grenade launcher or spike one... never needed or cared for a long duration, especially since the duration itself will never mimic the geth hunter...

Although it was convenient for infiltrators to revive the fallen, its not in their job description and its an action which should be done as part of the team...


Yeah, the job description for Infiltrators is "Eff the team, watch me pwn the leaderboard", the whole "revive teammates" and "cap objectives" thing was just a smokescreen, a way for them to pay lip service to the "team player" ethos. I'm glad that façade has been torn down.

#164
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

Siansonea II wrote...

Gornok wrote...

All my infiltrators are assault style infiltrators, never used duration or a sniper rifle other than the grenade launcher or spike one... never needed or cared for a long duration, especially since the duration itself will never mimic the geth hunter...

Although it was convenient for infiltrators to revive the fallen, its not in their job description and its an action which should be done as part of the team...


Yeah, the job description for Infiltrators is "Eff the team, watch me pwn the leaderboard", the whole "revive teammates" and "cap objectives" thing was just a smokescreen, a way for them to pay lip service to the "team player" ethos. I'm glad that façade has been torn down.


Yeah, cause me headshotting three Marauders that were on you doesn't help you at all. Have fun soloing that banshee while those three take potshots at you then, doubt you'll last very long.

#165
JaimasOfRaxis

JaimasOfRaxis
  • Members
  • 2 117 messages
Where's that dude who wrote up the Tac Cloak description thing? He disproved the "Draw Aggro" thing a while ago.

#166
capn233

capn233
  • Members
  • 17 397 messages

Tankcommander wrote...

Hey, I'm an aggie!

But seriously, the only time you can notice the aggro dump is if you are the only non-infiltrator in the game. I've played many a game as a PA or BSol without having issues with two infiltrators cloaking. If you can't handle it you ought not to be playing gold anyway.

I played one as a level 17 Human Engineer with 2 infiltrators on Glacier.  The biggest problem I had was that HE isn't particularly strong against Phantoms by himself.  Otherwise the aggro dump isn't any worse than if a visible character is on the other side of the map, or in cover further from the enemy than you are.

That's my take on it.  :)

#167
Siansonea

Siansonea
  • Members
  • 7 282 messages

Tankcommander wrote...

Siansonea II wrote...

Gornok wrote...

All my infiltrators are assault style infiltrators, never used duration or a sniper rifle other than the grenade launcher or spike one... never needed or cared for a long duration, especially since the duration itself will never mimic the geth hunter...

Although it was convenient for infiltrators to revive the fallen, its not in their job description and its an action which should be done as part of the team...


Yeah, the job description for Infiltrators is "Eff the team, watch me pwn the leaderboard", the whole "revive teammates" and "cap objectives" thing was just a smokescreen, a way for them to pay lip service to the "team player" ethos. I'm glad that façade has been torn down.


Yeah, cause me headshotting three Marauders that were on you doesn't help you at all. Have fun soloing that banshee while those three take potshots at you then, doubt you'll last very long.


You're protecting your Decoys. Good of you. You're a giver. <_<

#168
Holy-Hamster

Holy-Hamster
  • Members
  • 930 messages
Bad players will always be bad regardless of class.

Team players will always be team players regardless of class.

Idiots will always be idiots.

#169
Kick In The Door

Kick In The Door
  • Members
  • 1 029 messages
I belieeve that infilltraitors shood be removed from teh game!!!! My ass herts so much frum gettin' outscored!
I mean thee ahdacity of peeple playing a class that they liek it's ensayne!!! I mutch rathur prefer to tell other people what to play and how to play.
Because win I play multiplayer you are on MY TIME and you will do what I SAY. Becuz I am the supreme ruler of all tings multiplayer and all I care about is myself, to hell with infiltrators!!!!!!!!!!!!!!!!1111eleven111one

I'm reel teemplayer!

#170
Gornok

Gornok
  • Members
  • 720 messages

Siansonea II wrote...

Gornok wrote...

All my infiltrators are assault style infiltrators, never used duration or a sniper rifle other than the grenade launcher or spike one... never needed or cared for a long duration, especially since the duration itself will never mimic the geth hunter...

Although it was convenient for infiltrators to revive the fallen, its not in their job description and its an action which should be done as part of the team...


Yeah, the job description for Infiltrators is "Eff the team, watch me pwn the leaderboard", the whole "revive teammates" and "cap objectives" thing was just a smokescreen, a way for them to pay lip service to the "team player" ethos. I'm glad that façade has been torn down.


The scoreboard never mattered and has to be the dumbest reason of all to keep the damage... its not about score, its about winning.
although the time is reduced... I have still been able to complete objectives... but now it requires a 2 man squad on the node hack objectives... which isn't a problem since its part of a team effort
A man goes down guess what... either you revive them, they use medigell, or I revive them when I have the opportunity to... because after all, I am doing the same thing as you... murdering enemies... I can be busy... so then bug the other pair of dudes to save you or save yourself... as I do

Where at one time I was able to spare the time and the cloak to adequately do that job... they have reduced it so the job itself has been shifted to all of you instead of the 'supposedly' overpowered infiltrator..
its what they wanted... so be it...
They turned it into this because people cared about a worthless dynamic as score..... who cares? I get paid the same as long as the mission is done... and if there wasn't an infiltrator in your midst, then you will still need to do those actions regardless of their existence...
for those which actually did the last weekend mission with a full savage team understand what teamwork is without an infiltrator...

#171
GallowsPole

GallowsPole
  • Members
  • 4 216 messages

capn233 wrote...

GallowsPole wrote...

So if you guys want to cut the only thing that sets you apart, by all means go for it. Don't want/have time to revive, go for it. One class trying to hold hostage a game? Crap, go for it. All I hear in these threads are I I I. I do this or I won't do that. Again, go for it. I'd rather kick yas than my game, consumables, credits going to waste because of no team work.

Another misguided post that doesn't contain one iota of logic.

How does the choice in evolution determine whether you are going to be a team player or not?  It doesn't whatesoever.  Go ahead and kick infiltrators, it wouldn't bother me in the least.


Its about as misguided and illogical as these ridiculous threads over and over. Secondly, a majority who are somehow affected by the duration nerf, have flat out said they won't participte in reviving and objective. That's what doesnt make a team player. So yes,you are correct.the very choice of evo densest make. A eam playe. It's what they do after they made their choice.

#172
Siansonea

Siansonea
  • Members
  • 7 282 messages

Kick In The Door wrote...

I belieeve that infilltraitors shood be removed from teh game!!!! My ass herts so much frum gettin' outscored!
I mean thee ahdacity of peeple playing a class that they liek it's ensayne!!! I mutch rathur prefer to tell other people what to play and how to play.
Because win I play multiplayer you are on MY TIME and you will do what I SAY. Becuz I am the supreme ruler of all tings multiplayer and all I care about is myself, to hell with infiltrators!!!!!!!!!!!!!!!!1111eleven111one

I'm reel teemplayer!


I detect sarcasm, and non-standard spelling.

#173
xcrunr1647

xcrunr1647
  • Members
  • 2 812 messages

Holy-Hamster wrote...

Bad players will always be bad regardless of class.

Team players will always be team players regardless of class.

Idiots will always be idiots.


So true. The inherent problem is that the idiots are usually convinced they're the smart ones ;)

#174
Mal3fact0r

Mal3fact0r
  • Members
  • 199 messages

Siansonea II wrote...

Gornok wrote...

All my infiltrators are assault style infiltrators, never used duration or a sniper rifle other than the grenade launcher or spike one... never needed or cared for a long duration, especially since the duration itself will never mimic the geth hunter...

Although it was convenient for infiltrators to revive the fallen, its not in their job description and its an action which should be done as part of the team...


Yeah, the job description for Infiltrators is "Eff the team, watch me pwn the leaderboard", the whole "revive teammates" and "cap objectives" thing was just a smokescreen, a way for them to pay lip service to the "team player" ethos. I'm glad that façade has been torn down.


Funny, the exact same thing could be said for a large number of the people who came crying to the forums for a nerf because Infiltrators outscored them. They used the fact that Infils can do some objectives solo and can revive teammates in bad spots easier than other classes as "ammunition" for what they were really after, nerfing Infiltrators damage. Now they are pissed off that Infiltrators can and do spec damage, and aren't their personal obj/revive bots anymore, which is what they obviously wanted all along.

The best part? Damage specced Infiltrators who play with teamwork in mind are no different than any other class who plays with teamwork in mind. People are going to need to get used to using teamwork to do objectives and tricky revives now, no longer is it the Infiltrators job, it's the entire team's job. Bad Infiltrators can no longer hide behind TC, but also, bad players of every class can no longer hide behind it either. ;)

#175
L.ast L.ife

L.ast L.ife
  • Members
  • 1 923 messages

Kick In The Door wrote...

I belieeve that infilltraitors shood be removed from teh game!!!! My ass herts so much frum gettin' outscored!
I mean thee ahdacity of peeple playing a class that they liek it's ensayne!!! I mutch rathur prefer to tell other people what to play and how to play.
Because win I play multiplayer you are on MY TIME and you will do what I SAY. Becuz I am the supreme ruler of all tings multiplayer and all I care about is myself, to hell with infiltrators!!!!!!!!!!!!!!!!1111eleven111one

I'm reel teemplayer!


This one understands.  This one is quite comical.  This one is swanky.