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A few things I'd have liked to seen added:


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#1
Creston918

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Just watched all four endings (though I didn't get Shep's speech when he refuses to choose. Grrr. I just shot the Catalyst in the face,) and I think Bioware did a good job at salvaging what they could of a horrible mess. While the endings for ME3 are still not the greatest in the world, I found them far more palatable this time around, with at least a clear sense of where the universe is going. And it was good to see at least some differences in the scenes for each ending. (and completely different voice-overs).

However, a few things I thought they really missed out on:

- Shepard not saying a simple "I love you, xxxxxx" (fill in your LI here) before he either jumps in the Synthesis beam or takes control over the Reapers. I understand why they didn't go with the LI reunion (though they heavily infer one in the destroy ending), but it would have been a nice little nod.

- Shepard arguing more with the Catalyst over the flaws in his reasoning. I liked the added explanations and the fact that Shepard doesn't just stand there like a dumb mute blindly accepting the tripe that's being fed to him, but for a man who single-handedly talked the Krogan and the Turians into peace, then talked the Salarians into curing the Genophage, AND talked the Illusive Man into shooting himself, it still seems odd he just accepts the Catalyst's reasoning.

Considering you have to do quite a bit of work to even be able to MAKE peace between the Turians and the Quarians, why does Shep not offer this as proof that the Catalyst's main supposition simply isn't true. (Or, at least, isn't true any longer.) Bio could squeak about their Artistic Vision, but it wouldn't have even had to make a difference in the endings. Convince the Catalyst that he's wrong, and he can still say at the end "... but it doesn't matter. We are locked into what we are now, and the Cycle will continue unless you stop it." It would have added some strength to a Shepard who talked his way out of hairy situations in three different games.

- Not seeing EDI and the Geth die in the Destroy option. Don't get me wrong, I'm not some kind of sadist who wants to see their suffering, but it's the big, BIG problem I have with Destroy, and the game seems to totally skip over it as if it's really no big deal. I just committed genocide on an entire species. At the least, you could have shown me the blast wiping out the Geth as well, and a scene where the blast overtakes the Normandy, and Joker screams as EDI dies beside him would have been really powerful.

- Some text "What happened to xxxx" to go with the character stills. You can infer a few things from the scene you're seeing, but it would have been nice to see some stuff. Also, I've yet to see Tali in any of the stills. Anyone seen her? She wasn't even in my crew in the Destroy ending, for whatever reason.

- Finally: Getting rid of the Stargazer scene. That scene more than anything in the original ending made me feel that the galaxy was screwed. However many thousand years in the future, and people are apparently planet locked, with no knowledge of the galaxy anymore.

However, each of the three extended endings makes it clear that the damage can and WILL be repaired. Especially in the Control ending, hearing the Stargazer talk about how details of "the Shepard" have mostly been lost just feels weird. Shepard is basically the guardian angel of the entire galaxy; how exactly does nobody know about him anymore? How is it that these people seem to be planet locked in the synthesis ending, when it's clear the galaxy is headed for a Golden Age of cooperation and incredible scientific advances? (In fact, they're probably only a single step away from going postphysical....)

It just felt really, really off. I wish they'd just cut it altogether.

All said, however, I enjoyed them much, MUCH better than I did the originals. They're not the best endings I've ever seen, but at least they are not a catastrophe anymore. Thank you, Bioware, for putting in the work. I could be petty and say these endings should have been in the game to start with, but at least we have them now.

#2
Bootsykk

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Creston918 wrote...

- Not seeing EDI and the Geth die in the Destroy option. Don't get me wrong, I'm not some kind of sadist who wants to see their suffering, but it's the big, BIG problem I have with Destroy, and the game seems to totally skip over it as if it's really no big deal. I just committed genocide on an entire species. At the least, you could have shown me the blast wiping out the Geth as well, and a scene where the blast overtakes the Normandy, and Joker screams as EDI dies beside him would have been really powerful.


This.

This, damn it.

I was disappointed that I didn't see the consequences of my actions, but that was only worsened by the plaque memorial scene. I loved that scene, but afterwards, I couldn't help thinking, "Really, crew? What the f*ck? Where the hell is EDI's plaque???" It would be WAY more immediately obvious at the destroy ending that EDI was dead, so it just made the whole crew seem incredibly cold and uncaring.