Perhaps some of you might actually stop and consider that some Thanemancers and Thane fans simply with a little more content, a little more less "butchered" Thane if he was romanced in Mass effect 2. I'll probably annoy this thread with a wall of text about it later. NOTE: this post really is more about romanced Thane issues that perhaps present the biggest disappointment for Thane fans.
But yes a story DLC would be a great thing, something that allowes all players to enjoy while it also addresses some of the key problems that those who romanced him pointed out.
What makes me utterly devastated (pretty much losing all hope there is) are the quotes of Dr. Ray Muzyka and few other employees related to Mass effect fans making “suggestions” and trying to “ force” a change. EC proved that Bioware gave in. Fans were mostly sated. But as we could see ourselves not everybody got what they wished. After EC came out I remember reading posts from McElory (game designer) who launched a ranging attack towards Mass effect fans saying something in the lines that Bioware was sacrificing any modicum of artistic integrity it had for a bunch of angry nerds. He continued that fans only showed total disrespect and destruction of the artistic integrity of gaming’s best. Apparently to his tastes Bioware already puts fans service ahead of all other narrative momentum and believability.
Now Dr. Ray Muzyka expressed how proud he of the ME3 team. He should be, of course but all this leaves a sour taste in my mouth. He also wrote on his blog that it’s incredibly painful to receive feedback from core fans that the game’s endings or content surrounding characters were not up to their expectations.
Truth is and I have come to terms of it is that I have nothing against Thane dying ( but I don't oppose an option to save him). It's lack of respect towards his romance arc that makes me slam my head into the table and sob quietly. It's lack that our decision that, if I might mention was created for the gamers, for fans, is completely irrelevant in the end. Giving a decision to romance Thane and thus see a new unexpected and surprising development of his character was in the end nothing more then “trivializing their own idea, their own decision” and in the end their own character.
Note, that with decision I simply mean realizing that who Thane was supposed to be when romanced was trivialized. His death didn't destroy the character, but the way he was written for those who romanced him, without a doubt was.
It is strange such a thing did happen, since its designers and writers highlight player choice as the game’s core value. Mac Walters was always putting one question above all else “ who is my Shepard?”, thus implying that gamers, fans choices do matter and create a sense that we can mold Shepard as a character and her/his to a certain extend. Sad thing is that Mass effect is still a rather limiting game – for which Bioware has limited budget.
Never the less, with the way they treated ME2 LI in general, as a whole package, is something that again (ironically) trivializes their “game's” core value – choices. (Same could be said for other elements of the game but that's for another time and another thread).
Strangely I had nothing against the endings. Nothing against the so called shocking irrelevance of Commander Shepard’s life following her or his death. Death itself is part of life and we eventually get to accepting it. It was their vision, artistic integrity and I have come to respect that. But in terms of ME2 character in ME3, especially Thane's romance arc that should have continued and be acknowledged in Mass effect 3, I was (we were) justly disappointed over the shocking irrelevance of Thane romance, irrelevance of decision I made to romance him. The irrelevance of who is when romanced, irrelevance of trying to understand that.
Bioware should understand that Thane death is perhaps being largely accepted. But his life, his treatment before that isn't. Especially in terms of romanced Thane. And as I see it, this is probably the only true reason why so many Thanemancers are on their feet and trying to voice their opinion about it. More then being a nuisance, Bioware should be honored that people are so eager about their games and characters. Honored that they do not forget about them. This is not about trying to diminish their artistic integrity, not about changing death, but rather making life before it relevant.
Which is sadly not true of romanced Thane as we see it in Mass effect 3.
But I understand those who like his part in Mass effect 3. I was happy about it in my playthrough where I only friend-manced him too, you know.
Modifié par Aello89, 05 juillet 2012 - 04:28 .