Using this technique I played a solo dual-wield rogue on nightmare until I got fully bored around 60% through. It wasn't very difficult -- hide around a corner after shooting then assassinate when the guy turns the corner. It works for all but the hardest bosses, which can be handled with a trap placed at the corner. (There are a few other solo rogue techniques, but this covers almost all encounters.)
I do consider it a bug. Even the simplest fix would likely foil my solo adventure: make a "shout" radius around the enemy that spots you; all enemies within it are alerted to your presence. That would bring at least a tiny bit of realism to enemy behavior in this regard.
The bug is present in NWN, KOTOR, and other incarnations of Bioware engines. It's been in there so long that maybe it's considered a feature. I don't know.
But I wonder if the reason the bug (or "limitation" as the charitable might call it) persists is because players like it. Do you lure?
Modifié par Naked Fury, 14 décembre 2009 - 09:01 .





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