All Elves get: +2 will power and +2 magic.
All Dwarfs get: +1 strength, +1 dexterity, +2 constitution and 10% chance to resist hostile magic.
Warrior
+4 Strength, +3 Dexterity, +3 Constitution
Human Warrior
- Combat Training (Skill)
- Improved Combat Training (Skill)
- Shield Bash (Talent)
Elf Warrior (Dalish)
- Survival (Skill)
- Combat Training (Skill)
- Pinning Shot (Talent)
Elf Warrior (City)
- Coercion (Skill)
- Combat Training (Skill)
- Dual-Weapon Sweep (Talent)
Dwarf Warrior (Noble)
- Combat Training (Skill)
- Improved Combat Training (Skill)
- Shield Bash (Talent)
Dwarf Warrior (Commoner)
- Stealing (Skill)
- Combat Training (Skill)
- Dual-Weapon Sweep (Talent)
+4 Dexterity, +2 Will Power, +4 Cunning
Human Rogue
- Poison-Making (Skill)
- Combat Training (Skill)
- Dirty Fighting (Talent)
Elf Rogue (Dalish)
- Survival (Skill)
- Poison-Making (Skill)
- Dirty Fighting (Talent)
Elf Rogue (City)
- Coercion (Skill)
- Poison-Making (Skill)
- Dirty Fighting (Talent)
Dwarf Rogue (Noble)
- Poison-Making (Skill)
- Combat Training (Skill)
- Dirty Fighting (Talent)
Dwarf Rogue (Commoner)
- Stealing (Skill)
- Poison-Making (Skill)
- Dirty Fighting (Talent)
+5 Magic, +4 Will Power, +1 Cunning
Human Mage
- Herbalism (Skill)
- Combat Tactics (Skill)
- Arcane Bolt (Spell)
Elf Mage
- Herbalism (Skill)
- Combat Tactics (Skill)
- Arcane Bolt (Spell)





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