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to show bioware our appreciation of the EC can we fix the metacritic user score?....please?


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#351
KotorEffect3

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Jymm wrote...

I'm amazed there are still so many people hanging around who think this game is so bad / mediocre. I agree with KotorEffect that ME2 had more polish, but I enjoyed the heck out of 98% of ME3. Sidequests weren't that great, but ME1 sidequests? Seriously? With the same damned cargo ship or mine shaft over and over and over again?

.


Precisely,  if any of the ME games could use a fresh coat of paint it is ME 1.  I loved ME 1 at the time and the faults I could overlook but after the sequels came out the faults of ME 1 as well as it's age are beginning to show.

#352
Apocaleepse360

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KotorEffect3 wrote...

Jymm wrote...

I'm amazed there are still so many people hanging around who think this game is so bad / mediocre. I agree with KotorEffect that ME2 had more polish, but I enjoyed the heck out of 98% of ME3. Sidequests weren't that great, but ME1 sidequests? Seriously? With the same damned cargo ship or mine shaft over and over and over again?

.


Precisely,  if any of the ME games could use a fresh coat of paint it is ME 1.  I loved ME 1 at the time and the faults I could overlook but after the sequels came out the faults of ME 1 as well as it's age are beginning to show.

While I agree that nostalgia does blind a few people to an older game's faults, let's just face it: Fetch missions aren't exactly great either. They make a second playthrough unbearable. I can tolerate ME1's side missions because I wasn't going back to the Citadel every 5 minutes. In fact, quite a handful were actually on the Citadel and didn't require me to leave the place.

Plus, if I really didn't want to do them, I could save them for later. Mass Effect 3's fetch missions and even side quests for that matter demand that I do them right there and then on the spot otherwise I could risk missing them.

Modifié par Apocaleepse360, 06 juillet 2012 - 03:59 .


#353
KotorEffect3

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Apocaleepse360 wrote...

KotorEffect3 wrote...

Jymm wrote...

I'm amazed there are still so many people hanging around who think this game is so bad / mediocre. I agree with KotorEffect that ME2 had more polish, but I enjoyed the heck out of 98% of ME3. Sidequests weren't that great, but ME1 sidequests? Seriously? With the same damned cargo ship or mine shaft over and over and over again?

.


Precisely,  if any of the ME games could use a fresh coat of paint it is ME 1.  I loved ME 1 at the time and the faults I could overlook but after the sequels came out the faults of ME 1 as well as it's age are beginning to show.

While I agree that nostalgia does blind a few people to an older game's faults, let's just face it: Fetch missions aren't exactly great either. They make a second playthrough unbearable. I can tolerate ME1's side missions because I wasn't going back to the Citadel every 5 minutes. In fact, quite a handful were actually on the Citadel and didn't require me to leave the place.



Even in ME 1 I went back to the citadel quite frequently (personal playing habit I guess) so I didn't mind returning to the citadel frequently in ME 3.  I know people aren't crazy about fetch quests but you really don't have to do that many to get a decent enough EMS for the end game.  Though I admit I would like to see a few of those fetch quests converted into actual missions (like extracting those mercs for the shadow broker (wonder who that could be))

#354
Therefore_I_Am

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I will translate this for everyone who doesn't speak Whine: The ones whining about the EC are saying "WAAAAAAAAAAAAAAAAAAH *throw bottle*"

Modifié par Therefore_I_Am, 06 juillet 2012 - 05:06 .


#355
sammysoso

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The damage has been done, no real point to "fixing" anything.

The EC redeemed them in my eyes, for what that is worth.

#356
KotorEffect3

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Therefore_I_Am wrote...

I will translate this for everyone who doesn't speak Whine: The ones whining about the EC are saying "WAAAAAAAAAAAAAAAAAAH *throw bottle*"



Accurately put

#357
cipherknight

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The damage was done all the EC did was turn an extremely horrible nonsensical polthole ridden mess of an ending into something that was kinda okay. Ending aside ME3 took a few steps back fetch quests, Heavy amounts of auto dialogue,forced MP for best possible SP outcome (i think the EC fixed this) ,me2 squad-mates sidelined , Having all your choices boil down to a number that doesn't even matter.

Seeing how some people don't have access to the internet(or a decent enough connection for XBL or PSN) they might never get to experience the EC and are left with the same plothole ridden mess of an ending that sparked this nightmare.

I appreciate what BW tried to do with the EC but some of the negative scores and reviews that ME3 got were well deserved . Besides what would changing user rating exactly accomplish?

#358
Darthlawsuit

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Even with the EC ME3 throws out everything that was established in ME 1 & 2.... Now it just tries to explain why it threw it all out -_-;;

#359
Apathy1989

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If they wanted a good metacritic score, they should have released the game finished.

#360
sUiCiDeKiNgS13

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I gave the game a solid 83% before the EC. Did I hate the original endings, you bet your sweet sodding arse I did. Did the endings kill replay value? Yes. Which is why I rated it 83% and not 93%. The ones who gave it poor rating because of the endings don't really follow their own guidelines on reviewing.

If you hate the ending but love everything before that, let that portray through your score.

But if you didn't have any fun at all and was frowning the whole time, then you are justified in giving the game a 0/10

Modifié par sUiCiDeKiNgS13, 06 juillet 2012 - 07:29 .


#361
RenegonSQ

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The EC sucked donkey dong. The original endings were fine by me, but I respect BioWare for being true to it's fanbase and at least trying.

#362
Asch Lavigne

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If the EC was a patch (and therefore part of the main game) rather than an optional DLC then I would do it.

Modifié par Asch Lavigne, 06 juillet 2012 - 07:35 .


#363
Renmiri1

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No.

Game is still weak and full of plot holes. If they want a better score they need to fix the game.

#364
ld1449

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Therefore_I_Am wrote...

I will translate this for everyone who doesn't speak Whine: The ones whining about the EC are saying "WAAAAAAAAAAAAAAAAAAH *throw bottle*"


The brilliance just shines through

#365
UBER GEEKZILLA

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.....sigh...even if bioware gave everybody exactly what they wanted...i bet everyone would still be pissy with them

#366
Ghost

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UBER GEEKZILLA wrote...

.....sigh...even if bioware gave everybody exactly what they wanted...i bet everyone would still be pissy with them


Happens with every new game BioWare releases.

#367
Baa Baa

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No, I still don't like the direction they took with ME3. The ending is now just a somewhat satisfying victorious pile of poo, I appreciate their addition of the EC, that was very kind of them (Saying goodbye to Tali was beautiful and heart wrenching if you could get over how Harbinger was just stalking you), I still feel they should make the man/men responsible for this "artistic vision" to have their part in the company be lesser, seeing all the damage they've done. So let the hate towards the game continue.

Modifié par Baa Baa, 08 juillet 2012 - 03:45 .


#368
CronoDragoon

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Apocaleepse360 wrote...

While I agree that nostalgia does blind a few people to an older game's faults, let's just face it: Fetch missions aren't exactly great either. They make a second playthrough unbearable. I can tolerate ME1's side missions because I wasn't going back to the Citadel every 5 minutes. In fact, quite a handful were actually on the Citadel and didn't require me to leave the place.

Plus, if I really didn't want to do them, I could save them for later. Mass Effect 3's fetch missions and even side quests for that matter demand that I do them right there and then on the spot otherwise I could risk missing them.


I'm not sure I understand. Did you go back to the Citadel every time you found a quest item scanning? Every time I got tired of shooting between main quests, I went and scanned all the new systems unlocked since the last main mission and then brought everything back at once. It was a nice half hour break from shooting, and Reapers are pretty easy to Barry Sanders around so you don't have to worry about them too much.

At first, I didn't like the scanning quests and thought they were lame. After finishing my third playthrough, they are still lame....but I kind of like them. You can sit back and turn your brain off while listening to the soothing galaxy map music.

#369
mauro2222

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blacqout wrote...

I hope that Mass Effect 3 retains its fairly low rating on Metacritic.

Not because i dislike the game - i absolutely loved it - but because it might show review scores for what they truly are: worthless. That a group of whiny, petulant children were able to drag such a highly polished and engaging and fun game down really does demonstrate this. 


HAHAHAHAHAHAHA!!! :lol: I'm dying!

#370
CronoDragoon

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mauro2222 wrote...

blacqout wrote...

I hope that Mass Effect 3 retains its fairly low rating on Metacritic.

Not because i dislike the game - i absolutely loved it - but because it might show review scores for what they truly are: worthless. That a group of whiny, petulant children were able to drag such a highly polished and engaging and fun game down really does demonstrate this. 


HAHAHAHAHAHAHA!!! :lol: I'm dying!


It is highly polished. The ending was not a problem of polish; given 3 more months we would have still gotten Control/Destroy/Synthesis and a lack of closure because BioWare wanted mass speculation. 

From the PS3 side of things, ME3 was way more polished than PS3 ME2. 80% of my cutscenes in ME2 have unsynched audio which was made worse with a patch to shorten the horrendous load times. Oh, and a freezing glitch completely erased my second playthrough right before I was ready for the Suicide Mission. 34 hours gone up in smoke.

By contrast, my first ME3 playthrough was completely bug-free.

Modifié par CronoDragoon, 08 juillet 2012 - 04:00 .


#371
Fair34

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For me, the main problem with the ending was the derailing of the story with the sudden introduction of ghost-boy/catalyst and all he brought with him. EC definitely didn't fix that.

So no change in metacritic score from me.

Modifié par Fair34, 08 juillet 2012 - 04:00 .


#372
LulzParty

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Meh.. they deserve that score for not including EC in the first place.

#373
mauro2222

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CronoDragoon wrote...

It is highly polished. The ending was not a problem of polish; given 3 more months we would have still gotten Control/Destroy/Synthesis and a lack of closure because BioWare wanted mass speculation. 34 hours gone up in smoke.

From the PS3 side of things, ME3 was way more polished than PS3 ME2. 80% of my cutscenes in ME2 have unsynched audio which was made worse with a patch to shorten the horrendous load times. Oh, and a freezing glitch completely erased my second playthrough right before I was ready for the Suicide Mission.


Journal doesn't work, importing characters doesn't work, heads doing a 360, shadows glitch, PS3 with low framerates, locked dialogues due to glitchs, poor animations, horrible transitions of animations...

The fact that you can't import your character is proof enough of how polished it was.

Modifié par mauro2222, 08 juillet 2012 - 04:02 .


#374
Lexagg

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I haven't seen the EC yet. From what I know - they didn't actually change anything. Thing is, I didn't dislike the EXECUTION of the endings as much as I disliked the whole stupid plot direction. I'm sure I'll like the new endings better, I'm pretty sure they are a lot better executed than the old "tricolor", but it doesn't really change the fact that I simply did not like how the writers finished this story.

But then, I also didn't rate ME on Metacritic.

#375
CronoDragoon

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mauro2222 wrote...

Journal doesn't work, importing characters doesn't work, heads doing a 360, shadows glitch, PS3 with low framerates, locked dialogues due to glitchs, poor animations, horrible transitions of animations...

The fact that you can't import your character is proof enough of how polished it was.


By "journal doesn't work" do you mean that it doesn't update its text? Who cares about the journal, anyway? The map tells you everything you need for quests.

I did hear about the importing custom faces problem. I don't use custom faces so I didn't have to deal with it, but from what I can tell that was a big deal.

The only problem I saw with Exorcist heads was when Shepard was following Glyph while talking to Liara. Not a big deal for me. I don't even know what this shadows glitch is.

The framerate on PS3 is fixable yourself. Did not require a patch.

Were there other locked dialogues besides Gabby/Ken?

Hating on the animation quality? I thought the cutscenes and in-game animations looked great.

Of course, none of this can ever matched a glitch that, again, COMPLETELY ERASED YOUR CAREER IN ME2. (still mad)

I should say it was polished for a BioWare game, which is usually glitch-ridden even in the best of games (Baldur's Gate II).