Has anyone tried to create a non-hostile, but still attackable creature?
I know you can take a chicken and give it the HOSTILE group and be swarmed by chickens, which is hilarious, but how would you make it so the chicken is non-hostile, but you can still attack it.
My "Great Chicken Hunt" quest needs this!
Attackable non-hostile creatures possible?
Débuté par
georage
, déc. 14 2009 09:21
#1
Posté 14 décembre 2009 - 09:21
#2
Posté 15 décembre 2009 - 12:00
I don't think there's any way to do this.
However, you could write custom AI for the creature, and have them do whatever non-attacking the player thing you want.
It would still put the player into combat as soon as you perceive them though, and you wouldn't be able to save untill it was dead.
However, you could write custom AI for the creature, and have them do whatever non-attacking the player thing you want.
It would still put the player into combat as soon as you perceive them though, and you wouldn't be able to save untill it was dead.





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