F00lishG wrote...
Reject Shepards I have a question: Why is it so hard to see that the you basically won when you meet the Catalyst? He will stand and do nothing and you can destroy all the Reapers. Red Option. Depending on your EMS the relays won't even be destroyed.
Is it because he told you the choice existed, thus taking away the power of something you were going to do anyways? Is that it?
Is it because the idea of a Giant supeweapon merging with the Reaper Boss A.I. too much for you to handle? Is that it?
I genuinely want to know. Because I cannot see preferring genocide and ascension to destroying the enemy that you sworn to do since ME1.
There is a clear split that we must consider first. You either trust the Catalyst, or you don't. Hindsight, knowing how the game ends, is not the issue here. We must watch it from Shepard's perspective. By meeting the Catalyst, it becomes clear that the Crucible itself was part of the Reaper's plan. How else could a device that interacts with the Catalyst be designed, if no one knew it existed in the first place? The cycles may have improved it over time, but remember that the technological development of those cycles was guided, same as this cycle, by discovering the mass relays and using the Citadel as seat of theiir goverment.
The Crucible was the Reapers' weapon, not the cycles'. When you get the most EMS, you get the synthesis option. Which means that building it right results in what the Reapers were planning all along.
So, do you trust that the reapers' device is yours, and not a booby trap aimed to distract resources from the war effort? Do you trust that you are not in the hold of indoctrination somehow, and being made to believe that doing what the reapers want is the right choice?
If you feel you can't trust this weapon to do what the catalyst says it's going to do, then Reject is the only choice. Because you don't know what will happen if you choose the other ones.
Or maybe the crucible really is something the reapers didn't know about. Maybe the catalyst has no clue what the crucible does either, and is bull****ting to get you to either jump into the plasma beam, blow up something important or grab two high tension wires to electrocute you, when all you had to do was find a console and fire. I mean, who the hell designs a tool that kills the operator needlessly? Why not put a switch somewhere instead?
So, you have Reject if you don't trust the Catalyst.
Let's assume Shepard believes the Catalyst, possibly because blood loss made him more malleable. Red option is not viable because it requires betraying friends and allies. The geth and EDI die, the catalyst says as much. As such, it's the wrong option to take.
If you are fueled by the desire to destroy the reapers above all else, Control seems the better choice. Again believing the Catalyst (you either believe that he is honest or you don't and choose reject), then by taking over them you eliminate everything that made them them, and replace it with your will. The reapers as they were exist no more. Instead you now have their power and knowledge, fueled by the desire to rebuild and protect. The very antithesis of what the reapers embodied. You don't just kill them, you erase them. There is no further sacrifice, no betrayal of allies.
Knowing how the game ends, I have to say Control is the best option. Without knowing it, meaning in Shepard's shoes, I'd go with refuse.