Still mad we didn't reunite with LI
#326
Posté 28 juin 2012 - 03:36
#327
Posté 28 juin 2012 - 03:44
Reo onx wrote...
As much as I wanted a reunion I would have been satisfied if they would have at least shown that Shepard 100% lived the half a breath thing really isn't concrete proof of survival.I mean come on after being hit by a reaper beam,heavily bleeding and then being blown up on top of that.I don't think Shepard would have survived long enough to be found by the crew no matter how quickly they repaired the ship...And I'm not so sure that anyone else in the immediate area would know where Shepard was or how to get to him/her.
This is why I have trouble expecting a reunion unless they show it!
#328
Posté 28 juin 2012 - 03:50
#329
Posté 28 juin 2012 - 03:55
Jade8aby88 wrote...
Pottumuusi wrote...
Happy endings?
*snip*
Too mainstream.
Yet they have synthesis!?
Synthesis is a happy ending? Hah, good one!
Oh wait, you were serious weren't you?
#330
Posté 28 juin 2012 - 04:00
[/quote]
Again, Jack and Miranda are excluded from that.All they got is a
slide showing them looking the stars for less than 2 seconds, while a
random character has a warming scene hesitating about Shepard's death.
So,
I suppose the romances of teh sidelined characters will remain screwed
if we compared them to the favored. They still have a cheap dance and a
fade to black as love scenes, and no talk after the love scene (no
pillow talk, like the rest of the favored romances).
So thank you for giving the "you choose the wrong LI" message again.
[/quote]
[quote]cg8900 wrote...
[quote]MisterJB wrote...
[quote]TullyAckland wrote...
I said this elsewhere but I'll crosspost and put it here also:
One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:
- Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
- When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
- A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
- You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.
Except if you romanced Miranda or Jack in which case you only got a flashback and a unique slide.
[/quote]
[/quote]
[*][quote]cg8900 wrote...
[quote]MisterJB wrote...
I ask again, why were ME2 romances treated as second-class?[/quote]
this need to be answered
[/quote]
[*]+1 these quotes. I liked the EC , I felt it did a really good job explaining etc. but the lack of closure for Alive Sheaprd (Squad/Li reunion and not sidelining the ME 2 lis for this moment)was needed. It was like "Aw comon Man!" just show something! Miranda and Jack fans really needed that reunion since they got slim pickins for ME 3 and EC. Having said that, the slides that showed non-Li related Miranda was pretty cool doing important things (that is fine for us to speculate about in this instance), or Jacob with Brynn or teachign a class, Zaeed finally retiring, Jack with her studnets, its just that this hole needed to be filled.
#331
Posté 28 juin 2012 - 04:08
cbutz wrote...
Yea I feel a reunion (including the ME 2 character sand lis...not getting sidelined or forgotten please) I feel is needed. Yes implications are fine but head cannons are like opinions; everyone has one and they are worthless.
Plus not everyone wants to pay 50 bucks for a game and then have to imagine what happens at the end.
#332
Posté 28 juin 2012 - 05:29
Modifié par Siansonea II, 28 juin 2012 - 05:30 .
#333
Posté 28 juin 2012 - 05:32
Siansonea II wrote...
BioWare should have included 7 hours of gameplay with this DLC, so you could play out the rest of Shepard's life with the LI, including lots of "lovemaking" scenes, and Shepard and LI raising their ungrateful children, and sending them off to college, and paying their mortgage, and having an affair after a mid-life crisis, and divorcing the LI to shack up with a red-sand addicted asari prostitute from Omega with mommy issues, and reuniting with the LI, who had remarried and is now widowed, but has kept their youthful shape, and then retiring to a lush tropical garden world where they sip piña coladas on the deck of their vacation home (with a minigame to play canasta) until they both simultaneously die of old age in each other's arms in their sleep as the cool night breeze wafts over them. BioWare should TOTALLY have done that.
Hyperbole much?
#334
Posté 28 juin 2012 - 05:36
What would concern me is that whatever they show would not live up to the expectations of BSN and there would be a whole new series of threads crying about how our LI should have been portrayed.
I'm open to whatever BioWare want to show, really enjoyed the EC and the goodbye scene with Shepard and Ashley was heart-wrenching!
#335
Posté 28 juin 2012 - 05:41
Modifié par ThaneKriosIsBoss, 28 juin 2012 - 05:42 .
#336
Posté 28 juin 2012 - 06:13
Someone from bioware have to explain us Shepard is alive. If they add to explain, it's because for lot of people it's not perfectly clear :/ I want something clear ;o; I want to see shepard alive with Kaidan ;o;
excuse my english @@/
#337
Posté 28 juin 2012 - 06:26
roivasff14 wrote...
The ending really miss a LI reunion, even a picture at the end would have been ok for me. Now I'm always wondering, is it possible they find shepard in time, or not?
Someone from bioware have to explain us Shepard is alive. If they add to explain, it's because for lot of people it's not perfectly clear :/ I want something clear ;o; I want to see shepard alive with Kaidan ;o;
excuse my english @@/
Tully Ackland from Bioware already has stated on the forums that Shep is alive in that particular instance. Of course, there's always a chance that he's misinformed, and he's not an authority at the company (as far as I'm aware) like, say, Mike Gamble is... but what he's said makes sense to me, and I'm willing to take him at his word on this.
My guess (and again, it's a guess, based on nothing but intuition and reading the forums and twitter) is that Bioware didn't explain nor show us anything further, because they've left it for future DLC or Mass Effect 4. Maybe that's wishful thinking, but how they've handled this sure points to it.
So, patience. And keep asking for Reunion DLC just in case
#338
Posté 28 juin 2012 - 06:43
By that I mean have it extended so that either a) it shows her taking maybe a few more breathes or
As it stands now we still don't know where exactly Shepard is, and while it does imply that Shepard is alive...how long is that for? I mean up until that point as many have pointed out; she's taken a Harby beam to the face, she's been shot in the shoulder by Marauder Shields and also has a mysterious gaping wound on her abdomen that was still bleeding quite profusely before she went to meet Starkid. And now she's under a bunch of rubble who know's where fighting for her life.
That's quite a bit to speculate on our part with no real ingame assurance that yes, Shepard does indeed survive to see another day. She could quite easily die right there in there rubble after that single intake of breath due to the wounds sustained. We don't know how long she remains there until a search and rescue team comes in to scout the area.
Now I have no problems using headcanon for things, but as I said before- had they elaborated that breathe scene just a bit further to show that she would make it (I admit, i'd much prefer an off screen evac team VO mentioning that they found her/were going to get her to the nearest med bay), then I could quite easily headcanon that she pulls through and does eventually meet up with her LI once the Normandy get's word of her body recovery & survival.
And I think a fair few people out there would be at least a bit more content with the idea too; at least then there isn't really a great deal more to speculate.
-edited formatting- curse you notepad-
Modifié par Katsaurs, 28 juin 2012 - 06:44 .
#339
Posté 28 juin 2012 - 06:45
#340
Posté 28 juin 2012 - 06:45
#341
Posté 28 juin 2012 - 06:47
That's it.
#342
Posté 28 juin 2012 - 06:49
iakus wrote...
Siansonea II wrote...
BioWare should have included 7 hours of gameplay with this DLC, so you could play out the rest of Shepard's life with the LI, including lots of "lovemaking" scenes, and Shepard and LI raising their ungrateful children, and sending them off to college, and paying their mortgage, and having an affair after a mid-life crisis, and divorcing the LI to shack up with a red-sand addicted asari prostitute from Omega with mommy issues, and reuniting with the LI, who had remarried and is now widowed, but has kept their youthful shape, and then retiring to a lush tropical garden world where they sip piña coladas on the deck of their vacation home (with a minigame to play canasta) until they both simultaneously die of old age in each other's arms in their sleep as the cool night breeze wafts over them. BioWare should TOTALLY have done that.
Hyperbole much?
Not really, not from what I hear around here. No matter how much relationship content they put in, people just want more, more, more. Enough is never enough for some people.
#343
Posté 28 juin 2012 - 06:54
#344
Posté 28 juin 2012 - 06:55
Siansonea II wrote...
Not really, not from what I hear around here. No matter how much relationship content they put in, people just want more, more, more. Enough is never enough for some people.
Meh, everyone has thier own idea of what a "perfect" reunion would be.
But I think anything definitively showing them meeting or about to meet post-explosion would be enough to settle people.
Shepard in a pile of rubble isn't it.
#345
Posté 28 juin 2012 - 06:56
iakus wrote...
Siansonea II wrote...
Not really, not from what I hear around here. No matter how much relationship content they put in, people just want more, more, more. Enough is never enough for some people.
Meh, everyone has thier own idea of what a "perfect" reunion would be.
But I think anything definitively showing them meeting or about to meet post-explosion would be enough to settle people.
Shepard in a pile of rubble isn't it.
Quite so!
#346
Posté 28 juin 2012 - 06:59
TullyAckland wrote...
I said this elsewhere but I'll crosspost and put it here also:
One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:
- Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
- When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
- A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
- You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.
You forgot Kelly Chambers. Kelly fans got diddly-squat.
#347
Posté 28 juin 2012 - 07:02
Katsaurs wrote...
While I personally would've liked to have some sort of reunion be shown on screen during the high EMS destroy ending, I would've been just as content to at least have had the Shepard breathing scene clarified a bit further.
By that I mean have it extended so that either a) it shows her taking maybe a few more breathes orshowing the rubble being removed and perhaps have a hand(s) reaching for her/ a voice over from an implied evac team. Or at least something along those lines.
As it stands now we still don't know where exactly Shepard is, and while it does imply that Shepard is alive...how long is that for? I mean up until that point as many have pointed out; she's taken a Harby beam to the face, she's been shot in the shoulder by Marauder Shields and also has a mysterious gaping wound on her abdomen that was still bleeding quite profusely before she went to meet Starkid. And now she's under a bunch of rubble who know's where fighting for her life.
That's quite a bit to speculate on our part with no real ingame assurance that yes, Shepard does indeed survive to see another day. She could quite easily die right there in there rubble after that single intake of breath due to the wounds sustained. We don't know how long she remains there until a search and rescue team comes in to scout the area.
Now I have no problems using headcanon for things, but as I said before- had they elaborated that breathe scene just a bit further to show that she would make it (I admit, i'd much prefer an off screen evac team VO mentioning that they found her/were going to get her to the nearest med bay), then I could quite easily headcanon that she pulls through and does eventually meet up with her LI once the Normandy get's word of her body recovery & survival.
And I think a fair few people out there would be at least a bit more content with the idea too; at least then there isn't really a great deal more to speculate.
-edited formatting- curse you notepad-
I think that as long as we see Shep moving, that she's going to survive. With the average human, that would be in doubt, but remember, you're talking about a person that's been heavily augmented, and that we've seen, multiple times apparently die and get shocked back to life (by, I assume, her augments)... and her bleeding injury that she collapses from right before the platform lifts her, she heals from enough, in a very short time, to be able to get up and even (albeit limping) actually run.
No, Shep is too damn tough to let a little explosion kill her. Anyone else, yes, but not her. So, if she starts breathing *again*, up there in the ruins of the citadel, I'd say she's pretty much going to survive her injuries and heal way faster than anyone else has a right to!
But, like you, I would have preferred to see it made more explicit. But I'm ok with it as it is.
#348
Posté 28 juin 2012 - 07:02
Mr.BlazenGlazen wrote...
Guys...they pretty much confirmed that they do get back together. It's just up to us to fill in the blanks.
That's it.
Yep.
A reunion was HEAVILY implied in the EC.
Headcanon it. Bioware left it for us.
Some people don't like cheesy reunions so it was for the benefit of all that it was left out.
#349
Posté 28 juin 2012 - 07:03
TullyAckland wrote...
I said this elsewhere but I'll crosspost and put it here also:
One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:
- Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
- When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
- A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
- You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.
And all these points are rock and roll and exactly why I loved the EC!
#350
Posté 28 juin 2012 - 07:07
G Kevin wrote...
Mr.BlazenGlazen wrote...
Guys...they pretty much confirmed that they do get back together. It's just up to us to fill in the blanks.
That's it.
Yep.
A reunion was HEAVILY implied in the EC.
Headcanon it. Bioware left it for us.
Some people don't like cheesy reunions so it was for the benefit of all that it was left out.
I dunno if you're gonna grasp at straws like this you're better off at headcanonning Shepard been Indoctrinated.





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