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Still mad we didn't reunite with LI


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#376
Landon7001

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iakus wrote...

Romaka wrote...

The main problem I had was that you can imply all you want that something will happen, but unless it is actually shown to have happened it is still up to debate or "speculate" if you will. 

I myself cannot choose control or synthesis so those are non-factors to me.  Refusal, regardless of what was meant by including it does, at least to me, seem like a not so subtle insult to the players who wanted it.  Unless they wanted it simply for a real failure option then they did get what they wanted.  I, like many others, view the ending for destroy very differently from what is implied.

For myself, my Shepard is forever buried in rubble waiting and hoping that someone comes for him and wondering whether or not he was successful or if he failed in the end.

That is what my "imagination" is forced to come up with.  I saw and understood the hints that that is not what happened, but in the end since I do not know for certain through scenes within the game I cannot see it another way.

That is the true tragedy of the ending of Mass Effect 3 to me originally and with extended cut that the player is forced to think up the ending rather than knowing for certain.  Some people like that and some people do not.  I just happen to be one that does not like it.
 
If it was an ending I did not want I could move on from it almost immediately because at least I know what happened.  Since I do not know it is a lingering issue to me.  I will get over it over time and will even probably play the game again at some point.  But as it stands it is just a missed opportunity.

Regardless of how I feel about the ending, I do want to thank Bioware overall for the experience of the Mass Effect saga.  I just wish that I could have left the series on the high note I wanted to.


I really hope this post gets read by the devs.


agreed...this is NOT something you do to end a trilogy, its anti-closure really.....its not a season-ending cliffhanger yall.....its the very end of a series based on meticulous detail and emotion and characters.....so yeah, that end doesnt add up does it????

#377
Guest_mayrabgood_*

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Romaka wrote...

The main problem I had was that you can imply all you want that something will happen, but unless it is actually shown to have happened it is still up to debate or "speculate" if you will. 

I myself cannot choose control or synthesis so those are non-factors to me.  Refusal, regardless of what was meant by including it does, at least to me, seem like a not so subtle insult to the players who wanted it.  Unless they wanted it simply for a real failure option then they did get what they wanted.  I, like many others, view the ending for destroy very differently from what is implied.

For myself, my Shepard is forever buried in rubble waiting and hoping that someone comes for him and wondering whether or not he was successful or if he failed in the end.

That is what my "imagination" is forced to come up with.  I saw and understood the hints that that is not what happened, but in the end since I do not know for certain through scenes within the game I cannot see it another way.

That is the true tragedy of the ending of Mass Effect 3 to me originally and with extended cut that the player is forced to think up the ending rather than knowing for certain.  Some people like that and some people do not.  I just happen to be one that does not like it.
 
If it was an ending I did not want I could move on from it almost immediately because at least I know what happened.  Since I do not know it is a lingering issue to me.  I will get over it over time and will even probably play the game again at some point.  But as it stands it is just a missed opportunity.

Regardless of how I feel about the ending, I do want to thank Bioware overall for the experience of the Mass Effect saga.  I just wish that I could have left the series on the high note I wanted to.


Couldn't have said it better myself.

#378
Landon7001

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greggm2000 wrote...

sporeian wrote...

time, money, speculation: take your pick.[

TIME???????????????? MONEY?????????????  how much time/money do you think a single slide or a 30 sec scene takes????/  PLEEAAAASSEEEE.......


Which is why they're probably going to do it properly later on. I'd much rather have a DLC or better later than a single pic now. 


we do still have hope at this point dont we.......

#379
shurikenmanta

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Really? You guys aren't happy you didn't get a space waifu reunion?

Well, I'm not happy that my solo bachelor player Shepard didn't get a scene after the ending where he rounded up his homies Vega, Garrus and Javik and went gambling and got absolutely wasted and turned Traynor bi and cougared it up with Kahlee Sanders.

LOOK WHAT YOU MADE ME DO BIOWARE

Modifié par shurikenmanta, 29 juin 2012 - 12:16 .


#380
commander Josh A. Shepard

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i believe there will be a reunion dlc do to the fact tht they still hve the final mission for replay so jus maybe there might be hope i sure hope so

#381
Mr. Big Pimpin

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Landon7001 wrote...

iakus wrote...

Romaka wrote...

The main problem I had was that you can imply all you want that something will happen, but unless it is actually shown to have happened it is still up to debate or "speculate" if you will. 

I myself cannot choose control or synthesis so those are non-factors to me.  Refusal, regardless of what was meant by including it does, at least to me, seem like a not so subtle insult to the players who wanted it.  Unless they wanted it simply for a real failure option then they did get what they wanted.  I, like many others, view the ending for destroy very differently from what is implied.

For myself, my Shepard is forever buried in rubble waiting and hoping that someone comes for him and wondering whether or not he was successful or if he failed in the end.

That is what my "imagination" is forced to come up with.  I saw and understood the hints that that is not what happened, but in the end since I do not know for certain through scenes within the game I cannot see it another way.

That is the true tragedy of the ending of Mass Effect 3 to me originally and with extended cut that the player is forced to think up the ending rather than knowing for certain.  Some people like that and some people do not.  I just happen to be one that does not like it.
 
If it was an ending I did not want I could move on from it almost immediately because at least I know what happened.  Since I do not know it is a lingering issue to me.  I will get over it over time and will even probably play the game again at some point.  But as it stands it is just a missed opportunity.

Regardless of how I feel about the ending, I do want to thank Bioware overall for the experience of the Mass Effect saga.  I just wish that I could have left the series on the high note I wanted to.


I really hope this post gets read by the devs.


agreed...this is NOT something you do to end a trilogy, its anti-closure really.....its not a season-ending cliffhanger yall.....its the very end of a series based on meticulous detail and emotion and characters.....so yeah, that end doesnt add up does it????

I'm going to join the love-in for this particular post.

#382
garrusfan1

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Legion4000 wrote...

cbutz wrote...

Yea I feel a reunion (including the ME 2 character sand lis...not getting sidelined or forgotten please) I feel is needed. Yes implications are fine but head cannons are like opinions; everyone has one and they are worthless.


Plus not everyone wants to pay 50 bucks for a game and then have to imagine what happens at the end.

Of course we do in fact I paid around $100 for the collectors edition and guide what do you think the writers are supposed to finish writing it LOL

#383
Jadebaby

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JUSTICE BUMP!!

#384
Dorik0309

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I would pay many, many dollars for a quality reunion DLC.  I cannot speak for everyone, but I know it would put my mind at ease.

#385
greggm2000

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Dorik0309 wrote...

I would pay many, many dollars for a quality reunion DLC.  I cannot speak for everyone, but I know it would put my mind at ease.


Me too, for certain values of "many" *lol*

... which would be reasonable, really. Those who don't care about it wouldn't have to pay for it/play it.. and those who do, would make Bioware and EA a nice bit of extra profit, and help make possible future ME games! ... which is why I think they'll do it... either that, or they'll incorporate it in some form in ME4. They cared enough to make romance a key component of the series. They're not blind, and the way I see it, it's part of their overall vision of the series. So I think they'll do it. I hope they'll do it.

#386
Mystiq6

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I just can't help but think of the "we won't give them a Lost ending" quote. I don't know what your definition of a "Lost" ending is, but there's a very large difference between hinting at something and actually showing it.

I can believe at the end of the movie "28 Days Later" that they were recused. Leaving the ending like that was consistent with the rest of the series. (And hell, if you read up on that movie's production, you'll see they ran it through a focus group and changed the ending because the audience reacted badly.) The end of high-EMS just doesn't feel consistent with the rest of Mass Effect at all. There is little ambiguity in Control, Refuse and Synthesis.

#387
XavierHollywood

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how much hand holding and coddling do so many of you need?? Use your brain to extrapolate on the obvious signs that are shown.

In Destroy we know Shepard lives, we know his LI hasnt accepted his death. I mean, its all there plain as day, why must we have every single tiny detail laid out for us as if we were 4 year olds that cant grasp anything that requires a wee bit of thought.

#388
Dorik0309

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XavierHollywood wrote...

how much hand holding and coddling do so many of you need?? Use your brain to extrapolate on the obvious signs that are shown.

In Destroy we know Shepard lives, we know his LI hasnt accepted his death. I mean, its all there plain as day, why must we have every single tiny detail laid out for us as if we were 4 year olds that cant grasp anything that requires a wee bit of thought.


Your point is valid.  Though I believe that some people, myself included, would rest better knowing certain things were confirmed rather than left to be imagined.  But again, I cannot speak for everyone.

EDIT: Spelling and format.

Modifié par Dorik0309, 29 juin 2012 - 06:21 .


#389
shadey

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XavierHollywood wrote...



how much hand holding and coddling do so many of you need?? Use your brain to extrapolate on the obvious signs that are shown.

In Destroy we know Shepard lives, we know his LI hasnt accepted his death. I mean, its all there plain as day, why must we have every single tiny detail laid out for us as if we were 4 year olds that cant grasp anything that requires a wee bit of thought.



how do we know he lives

that 10 second scene could have been shepard taking a dying breath, he was essentially bleeding out at the point of meeting catalyst then gets blown up again. No one can survive that much. He would have to get medical help within 5 minutes basically, and there wasn't even a ship within proximity as they warped out.

I'm convinced shep dies in the destruction ending, bioware just threw the fans an ambigous scene about him maybe living.

also sheps. LI is on another planet, they have no idea shep. is alive or not they are just "hoping" since they have the plaque all written out but are just refusing to give up without confirmation. This is probably due to the fact shep. dies and comes back to life in me2.

if they never release any DLC content for me3 that is post ending then that will confirm my theory of him being dead.

Modifié par shadey, 29 juin 2012 - 06:21 .


#390
greggm2000

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shadey wrote...

XavierHollywood wrote...

how much hand holding and coddling do so many of you need?? Use your brain to extrapolate on the obvious signs that are shown.

In Destroy we know Shepard lives, we know his LI hasnt accepted his death. I mean, its all there plain as day, why must we have every single tiny detail laid out for us as if we were 4 year olds that cant grasp anything that requires a wee bit of thought.



how do we know he lives

that 10 second scene could have been shepard taking a dying breath, he was essentially bleeding out at the point of meeting catalyst then gets blown up again. No one can survive that much. He would have to get medical help within 5 minutes basically, and there wasn't even a ship within proximity as they warped out.

I'm convinced shep dies in the destruction ending, bioware just threw the fans an ambigous scene about him maybe living.

also sheps. LI is on another planet, they have no idea shep. is alive or not they are just "hoping" since they have the plaque all written out but are just refusing to give up without confirmation. This is probably due to the fact shep. dies and comes back to life in me2.


Any ordinary person, I'd say you were right, that the person wouldn't live through that... but we're not talking about an ordinary person, we're talking about Shep, who has been heavily augmented, and who has been proven to be as tough as nails.

She was shocked back to life at least 3 times by her augments*, the last time being the teaser scene you reference. Not only that, but she healed enough while unconscious starting from right after Anderson died, to when the starchild speaking to her to be able to stop bleeding externally and even run (slowly, limping). No, she's not going to be in great shape, and I'm sure she feels like death warmed over, but she's proven to be very hard to kill...... so, using non-meta rationale, I think it's fair to say she's alive, given the sudden breath.

You're right in that her friends and LI don't *know* if she's alive or not (well, maybe Liara would if she's the LI, given the nature of the mental bond), but they do know she's very tough to kill, and what she's capable of. I tend to think that they're not going to be sure she's dead, until they either see the body, or have some unambiguous proof of her death.... at least, not without doing their damnedest to look, first.... and even if they do find a body... well... last time that happened, she got better :)

(* yes, it's an assumption, but a very reasonable one, based on what was shown)

All of it my opinion of course, but that's how I look at it.

Modifié par greggm2000, 29 juin 2012 - 06:32 .


#391
Yoshiyuki Ly

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If there's a guaranteed chance to reunite with your LI in destroy, how many of you would choose the other endings as your canon and stick with it? No reunion, no biased ending choices.

#392
yukon fire

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TullyAckland wrote...

 I said this elsewhere but I'll crosspost and put it here also: 

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

  • Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
  • When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
  • A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
  • You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.


Ok first off: Why make a name plate for someone who's missing? If these friends are willing to give up on Shep without a body, after how well that worked out last time, they are either idiots or they really don't care for him/her. Let alone all of them just standing around staring at a wall as opposed to actually trying to find their friend. 

Secondly, if we're gonna score the game winning touchdown after five years of playing this series than we should get the chance to dance with the prom queen, instead you end the game before we make it to the party, its nothing less than a kick in the nuts for five years of effort.  

#393
Alushadow

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ME3 is a complete insult unless its your first ME game
there is not much to it then that

the writers got lazy around the end and decided to "round up loose ends" in a very sloppy way
they decided they will end shepards story in ME3 but left him "breathing" in an unknown state or location leaving us the players with no idea what to become of him
if you are a new player you probably do not care but if your a trilogy player you do

i player 1-3 i enjoyed the majority of the story i enjoyed the game play
over all ME was a great game and still is but the ending was simply a result of very bad writing and lack of imagination since the moment you see "the white light" the game just crashes from great to biggest pile of garbage ever made

and so we start u hit citadel half dead with your N7 armor remains regardless of what armor you had one prior to being hit "laziness of the designers to open the story with all armors in the end"
you get an infinite ammo gun that can reload and you can start shooting the moment you see a picture even if you did not pick the gun up yet "bad scripting nothing more then just being a lazy ass"

in the Citadel
you walk as you were the walking undead who just dropped inside a big garbage pile of bodies
if the true intention of the reapers was to harvest as it was mentioned where are the pods? where are the unites that process it all?
then you reach Anderson for some reason you came from a dead end hallway "no one else could be there" and you find Anderson standing there but there was no way to reach the same spot cuz
if you look there is only one way to get there where you just came from and i sure as hell didn't see Anderson then he "cant move" and TIM pups out from the same place you just came from
WHAT? there WAS NO ONE THERE ?! HOW?
and he indoctrinates Anderson before he is even in the room since Anderson cannot move
the moment the door opens and you pass it but TIM IS NOT THERE
again result of VERY VERY bad writing and very lazy directors
and one more for the Citadel part
from all the places in THAT HUGE structure the beam happens to take you right to the place the reapers are trying to prevent you from getting to? is this some kind of joke?
you drop just outside the door to the control panel? you people really believe thats good writing?
i could get a 5 years old child to come up with something better then that really

Catalyst part
now here i was like "that isnt really happening cuz if so this is bull****"
this little kid (if you dont understand he is in shepherds head he pulls the picture of the child and appears in that forum in order to communicate with shep )
the kid tells you he was created like billions of years ago to negotiate between organics and synthetics thats nice and all really
but then starts the big bull****
he was created to bring peace and prevent conflict very honorable duty
but he ended up committing genocide on his creators
and thats a quote "to prevent conflict" he actually created conflict
he killed them all so they would be saved (thats a bad joke really)
he even tells shep his creators did not approve but he did it anyway and turned them into a reaper
to "preserve there potential" smart you kill everyone to "save" everyone from death and conflict
yes that little brat doesn't contradict himself one bit

endings - control
perhaps the worst ending to come out
you get vaporized to "replace" the little stupied kid but you become somewhat of an "AI" that is not you anymore just like it happened to the kid will happen to you eventually since your loved ones in 10k years will be long gone and you like the child who was created to "prevent conflict by genocide" will do just the same

Synthesis
perhaps the biggest insult that can be made by a company towards the clients
after billions gets murdered or get turned death is everywhere
and all of a sudden there is a burst of puffy cloud's and double rainbow's and everyone can co exist
cuz now there is "understanding" just like there is understanding that bioware have chosen to insult as with bad written endings by being lazy? there is understanding but no peace
i dont buy that very poor writing

refuse
for the people who didnt know Refuse WAS THERE you could shoot the kid prior to EC
and he did just the same they gave us 2gigs so now you could "say" no as well
but they did not give us the change to be able to win by any conventional methods
basically they did not give us hope
just bad endings either you follow or you die

destroy
the only reasonable ending that holds yet the biggest and most insulting piece of all
you choose to "do what you came here to do" after a ****ing 4+ years of battle and war
you do what was intended yea i understand that BUT
1.i would have expected to have a possibility yes to win by only conventional force
2. everyone runs away right before it goes off? what if the surge of power will set your drives into mass effect times 10 and you end up in a black hole or outside the galaxy?
its plain stupid to make a "run for it" when an unknown effect is about to happen
you biggest chance to survive is to sit and wait and then deal with the outcome

Breath
this is clearly and evil insult made by very bad writers
after CLEARLY stating there will be no more shepherd
he and his crew will not be in future mass effect projects
i could accept him being DEAD since then i know "ok he cant be in future games cuz he is dead"
even tho it did not stop him in ME2 but still closure as the bioware team likes to say
but for some unknown reason that is beyond me thay decided even tho they will not bring him back so we can know what happened to him THEY SHOW HIM BREATH
in an unknown location with unknown condition leaving up utterly in the dark regarding the character we all followed and perhaps felt a part of in the past 4 years
but they "gave us closure i don't think so
i am sure not only i expected him to raise like the phoenix he is
from the rubble into a new future but no the writers had other plans
to give us a very very bad an poor endings just like matrix a stupid "the hero failed so we killed him to save the rest" kinda of ending very stupid and pointless

and of course the "imagine for yourself" i am very sorry i am sure many will agree with me
i did not buy 3 games for around 200$ value of my money and wasted about 4 years
into this story with the characters i got connected to since i felt i was part of that world
made my impact on the world from game to game
i did not do all of that to simply "imagine what happened after"
i did all of that to enjoy myself to have fun not to get stripped of all of my hard work
by 5 minutes of pure laziness and stupidity

in the end 1 post 100 posts or 100000 posts
the conclusion is the same
bioware does not care about us they may "read our twits" or our comments
but they gave the writers and designers endless possibility to spit in our faces
with lack of design and no creativity at all
the EC was not closure only an extended insult upon my open wounds from the very bad ending i received at the end of a 4 years journey
i could say its like if you deiced to go to a trip to find a place haven looking waterfall amazing surroundings just to reach a nuclear was disposal zone in the end

#394
warlock22

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I agree OP, that's all I wanted was to reunite with my LI and crew. But if they added this it would have to have dialogue/dialogue choices and in game cinematic's, not a picture slide show.

#395
darkstarxt

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I just realized that the easiest way for Bioware to adress this would probably be to redesign the Reject ending so that it contains a conventional victory with a happy end, depending on EMS of course.

#396
firel

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Why are you complaining? At least your LI wasn't forced into a stupid death where they ran into a sword, all to save some salarian no one even cares about. Someone's always got it 10x worse than you do.

Modifié par firel, 29 juin 2012 - 12:39 .


#397
Mojenator12345

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Sousabird wrote...

Firecell11 wrote...

but it's just speculation...few details would be sooo much better


It's an rpg, YOU are Shepard, YOU can imagine your own super freaking cheesy reunion



Right.  And you can imagine fighting the reapers and saving the galaxy too.  Why shell out $60 for the game when you can just imagine everything?  Great idea.  Thanks.

#398
Alikain

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OP forget about the LI, i wanted the background story to mean something. like i choose a spacer kid and yet i didn't get any of my parent in game in the finally moment of my Shepard live.

#399
Darth_Trethon

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TullyAckland wrote...

 I said this elsewhere but I'll crosspost and put it here also: 

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

  • Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
  • When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
  • A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
  • You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.


All you had to do was a still scene showing the runion with a sentence or two of dialogue reflecting this. Instead I get to see Jacob's ugly mug in a pointless waste of space still. I mena seriously....Jacob is the most unliked and rejected character you've got in the whole series. This is quite a dissapointment.

Overall the EC is pretty good and mostly salvages the ending but no reunion is still a major flaw.

#400
Mojenator12345

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RocketManSR2 wrote...

Wait, how can they even know Anderson is dead and not Shepard? They weren't that damn far apart. Some further searching would have found Shepard, too.


And, if the LI feels a tremor in the force and decides that Shep is still alive, how does the Normandy just take off to go after him?  Didn't it just crash land?  And if not, what in the hell was it doing on that planet instead of being at the rendezvous point?

Yes, the EC was riddled with the same sort of consistency and continuity errors that made the original ending such a mess.  Disappointing that this is the best they could come up with.