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Still mad we didn't reunite with LI


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#126
iAFKinMassEffect3

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N172 wrote...

Jade8aby88 wrote...

Normandy can't exactly fast travel to Citadel using conventional FTL travel. So how long must Shepard lie there bleeding out?

The normandy never did a relay jump, they are flying at FTL, just compare it to the loading sequence that is played when you fly to another system in the same cluster (=FTL) in ME1.
That already was the case pre-EC.

But flying away does still not make much sense, since the crucible is build to hit everything in the whole galaxy with different results.


That does not explain the Shockwave that was following them, it was really small until it got close.

#127
mcordonc

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In Control Ending since you're a Reaper now you can do this with your LI:


Modifié par mcordonc, 27 juin 2012 - 01:10 .


#128
Darth Howie

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I'm with the people who thought it would be too cheesy. We know it will happen. It would be tonally inconsistent with the game to show it. I think your head canon reunion would be better for you than anything they'd put in the game anyway. I wanted the ending to feel like a victory and now it does. Every other problem is secondary.

#129
Sousabird

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Sauruz wrote...

TullyAckland wrote...

 I said this elsewhere but I'll crosspost and put it here also: 

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

  • Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
  • When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
  • A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
  • You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.

Too bad only one of those four applies to those who had a ME2 LI.


Yeh that must suck... I romanced Tali though so I'm good

#130
Rhz

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  • You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.


I thought the same thing, because when you would actually see a reunion in destroy ending, then it would be by far the best ending for everyone and most people would choose destroy without a second thought of taking one of the other possibilities

I was very happy with that ending even though I wanted to see a reunion

#131
Guest_Cthulhu42_*

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MattFini wrote...

Sousabird wrote...

Firecell11 wrote...

cipherknight wrote...

If you pick destroy(with high ems) its kinda implied that your LI knows your not dead and will find you.

but it's just speculation...few details would be sooo much better


It's an rpg, YOU are Shepard, YOU can imagine your own super freaking cheesy reunion


LOL WUT?

I can imagine beating the reapers, too.  So why did I even buy ME3 if I could've just headcannoned the entire damn thing?

Indeed; beating the Reapers is better in my imagination than anything Bioware could come up with, and so it would have been better had they not shown me how it was done.

#132
Sousabird

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mcordonc wrote...

In Control Ending since you're a Reaper now you can do this with your LI:

I think I'm gonna stick to making reapers dead.

#133
Legbiter

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Heavily implying that Shepard and the LI meet again is better IMO than some slide showing them two riding into the sunset on a pink unicorn, etc.

#134
Kastrenzo

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Dragoonlordz wrote...

Pretty sure you will not get a reunion DLC. For simple reason I cannot see Bioware creating a DLC that is only for 1/4 of the fanbase who picked the option that he might survived in. All DLC needs to be for all fans not just ones who picked that choice. Same principle as why will probably not be any post game DLC.


Just because there are 4 Choices does not mean its a straight 25% division. 

Honestley I think Destroy is probably the most popular one but thats beside the point.

Sadly to make DLC based on one Ending alone would imply destruction is Canon, and with the emphasis they put into all the endings I dont think they'd want to do that.


But, it's already been said, this could have been avoided by just adding on to the "breath/rubble" sequence.  I mean that was probably the first thing that I thought about on the list of things I hoped to see expanded/changed/improved

That being said, that would solidify the "happy ending" part, aside from EDI and Possibly the Geth dying,  But really if this is supposed to be the end, I still pull the cliffhanger card, Why end a series on a cliffhanger, And if you add a directors cut to address complaints, why leave the same cliffhanger? Lol.

#135
greggm2000

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anorling wrote...

TullyAckland wrote...

I said this elsewhere but I'll crosspost and put it here also:

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

# Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.

# When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.

# A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.

# You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.



Yes, this was all good things.
The goodbye before the conduit run was beautiful.
The fixed flashbacks was a welcome addition.
The memorial scene was also good, and with the "shepard lives" scene it implies that there may be hope.


But I'm willing to bet that what the majority of the people wanted to see was a reunion AFTER the final choice. For example Their LI finding Shepard in the rubble.  May it be only a quick glimpse of an arm reaching for shepards body efter he/she takes the breath.

So you may want to brace yourself for lots and lots and lots of "Why didn't we get to reunite with LI??" threads over the next couple of years


I don't know Bioware's intent, but it could be they didn't include any followup to the teaser because there just wasn't the room to do it properly (isn't there a console-based limit of 2 GB for DLC?) ... it could also be that they always intended that to be addressed in either a separate DLC or in (a hypothetical) ME4... or perhaps even that they haven't decided exactly how they're going to handle it.. or all of the above.

If I'm right, then we'll get what we want (more or less), it's just going to take more time.

Of course, the most likely reason why they did what they did was to keep the player guessing, and to encourage the player to headcanon their own reunion scenario, and no further resolution will be forthcoming.

We'll see. What's most irritating about that is that we probably won't know the answer for a year or two. It helps keep us thinking about the ME series and what might come next, and maybe that's the meta-intent they've had all along, eh!

#136
Guest_Cthulhu42_*

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Legbiter wrote...

Heavily implying that Shepard and the LI meet again is better IMO than some slide showing them two riding into the sunset on a pink unicorn, etc.

A purple unicorn would be preferable, yes.

#137
Aurora313

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I think I prefer an implied reunion. Lets me imagine it however I want.

#138
Jadebaby

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mcordonc wrote...

In Control Ending since you're a Reaper now you can do this with your LI:


LMFAO!

#139
Ryuukishi

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I like that they implied that the LI is coming to find you in the high-EMS Destroy ending. I can live with that. But it would have been nice to see something.

And yeah, it sucks that people who didn't romance an ME3 squad member don't get any further interaction.

#140
Jadebaby

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N172 wrote...

Jade8aby88 wrote...

Normandy can't exactly fast travel to Citadel using conventional FTL travel. So how long must Shepard lie there bleeding out?

The normandy never did a relay jump, they are flying at FTL, just compare it to the loading sequence that is played when you fly to another system in the same cluster (=FTL) in ME1.
That already was the case pre-EC.

But flying away does still not make much sense, since the crucible is build to hit everything in the whole galaxy with different results.


So then the Normandy crash landed somewhere on Earth? But that doesn't make sense because you see unfamiliar planets/moons in the sky......

#141
Rencor2k

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TullyAckland wrote...

 I said this elsewhere but I'll crosspost and put it here also: 

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

  • Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
  • When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
  • A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
  • You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.



Well put and well done, i must admit that this is far better than i have hoped for. AMAZING i even got the chillz!

#142
greggm2000

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Kastrenzo wrote...

Dragoonlordz wrote...

Pretty sure you will not get a reunion DLC. For simple reason I cannot see Bioware creating a DLC that is only for 1/4 of the fanbase who picked the option that he might survived in. All DLC needs to be for all fans not just ones who picked that choice. Same principle as why will probably not be any post game DLC.


Just because there are 4 Choices does not mean its a straight 25% division. 

Honestley I think Destroy is probably the most popular one but thats beside the point.

Sadly to make DLC based on one Ending alone would imply destruction is Canon, and with the emphasis they put into all the endings I dont think they'd want to do that.


But, it's already been said, this could have been avoided by just adding on to the "breath/rubble" sequence.  I mean that was probably the first thing that I thought about on the list of things I hoped to see expanded/changed/improved

That being said, that would solidify the "happy ending" part, aside from EDI and Possibly the Geth dying,  But really if this is supposed to be the end, I still pull the cliffhanger card, Why end a series on a cliffhanger, And if you add a directors cut to address complaints, why leave the same cliffhanger? Lol.


I think it's fairly safe to say that if there's a sequel, and if it takes place after the events of the EC, that it will have the destroy ending as canon. The other endings are nicely self-contained and they have only so many resources to throw at a sequel anyway. So, keep your savegames people, but realize that you might have to replay the final bit and choose the destroy ending if you want to do an import later, for (a future) ME4.

I'll gladly take a cliffhanger over the door being firmly closed... because it means we have HOPE here... admittedly, probably futile hope, but I'll take it. :)

#143
NRieh

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As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.

Oh yeah, in 20-30 yrs, or if\\when they fix relays, I suppose.

Unless we got some new two-moon Jungleplanet retcon-stucked nearby into a local cluster\\system (if trying to believe that Normandy did not relay-jump hell knows where). And they'd better make repairs really fast.

#144
christrek1982

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I would of been more than happy with a pic or slide that just showed shepard and Liara together in the end.

#145
Remanentmoss01

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Hey during the run to the beam if you have a low EMS does your LI and other squadmate survive it and get picked up by the normandy

#146
christrek1982

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Nrieh wrote...

As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.

Oh yeah, in 20-30 yrs, or ifwhen they fix relays, I suppose.

Unless we got some new two-moon Jungleplanet retcon-stucked nearby into a local clustersystem (if trying to believe that Normandy did not relay-jump hell knows where). And they'd better make repairs really fast.


whos to say they arn't a few days/months away from earth? I'm not against it beeing posable I'd of just liked to of seen it on screen.

#147
shadey

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Remanentmoss01 wrote...

Hey during the run to the beam if you have a low EMS does your LI and other squadmate survive it and get picked up by the normandy


nope they get zapped

#148
myrmedon419

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A LI reunion is implied, not a LI discovery + reunion. There was an entire fleet engaged over Earth, I think its reasonable to assume they sent a ship to see if anyone survived on the citadel. My headcannon ending has someone finding shep alive and the reunion happening elsewhere.

Don't look gift horses in the mouth - I'm moving on with life at this point.

#149
Shaleist

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I don't understand what would have been cheesy about a slideshot having Shepard's POV *maybe from a hospital bed* getting a visit from your team that was left on Earth and did not get evacuated. That isn't cheesy or forced since ya know... they're ALL ON EARTH so why the Hell not?

#150
christrek1982

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greggm2000 wrote...

Kastrenzo wrote...

Dragoonlordz wrote...

Pretty sure you will not get a reunion DLC. For simple reason I cannot see Bioware creating a DLC that is only for 1/4 of the fanbase who picked the option that he might survived in. All DLC needs to be for all fans not just ones who picked that choice. Same principle as why will probably not be any post game DLC.


Just because there are 4 Choices does not mean its a straight 25% division. 

Honestley I think Destroy is probably the most popular one but thats beside the point.

Sadly to make DLC based on one Ending alone would imply destruction is Canon, and with the emphasis they put into all the endings I dont think they'd want to do that.


But, it's already been said, this could have been avoided by just adding on to the "breath/rubble" sequence.  I mean that was probably the first thing that I thought about on the list of things I hoped to see expanded/changed/improved

That being said, that would solidify the "happy ending" part, aside from EDI and Possibly the Geth dying,  But really if this is supposed to be the end, I still pull the cliffhanger card, Why end a series on a cliffhanger, And if you add a directors cut to address complaints, why leave the same cliffhanger? Lol.


I think it's fairly safe to say that if there's a sequel, and if it takes place after the events of the EC, that it will have the destroy ending as canon. The other endings are nicely self-contained and they have only so many resources to throw at a sequel anyway. So, keep your savegames people, but realize that you might have to replay the final bit and choose the destroy ending if you want to do an import later, for (a future) ME4.

I'll gladly take a cliffhanger over the door being firmly closed... because it means we have HOPE here... admittedly, probably futile hope, but I'll take it. :)


I see Areunion DLC in the same way as a Item pact or costume pack I can't see there beeing any gameplay if BW ever felt the need to do it mabe as a small side project.