I'm full paragon since ME1 yes, I take desctroy, since it's the only logical solution to me.
Any other Paragon players picked Destroy ending?
Débuté par
Bawtzki
, juin 27 2012 10:50
#76
Posté 05 juillet 2012 - 11:10
#77
Posté 05 juillet 2012 - 11:13
pure paragon and ill never choose anything different
#78
Posté 05 juillet 2012 - 11:33
My first pick-up was Refusal (by normal dialogue options, never by shooting, btw). Then I played remaining ones out of curiosity. EC may add fluffy cinematics but a moral legacy is still same and if anything they should all be called Renegade. But I guess that Refusal option did something for me because I accepted this:
Is it a story about becoming a legend for next in-game generations? Yes. Is it a story about becoming a hero? No.
Edit: And yes, I believed I was playing full Paragon.
and went Destroy as a canon. The least God-like decision with the smallest number of cons.MidnightRaith wrote...
*snip*
Honestly, all of the endings have horrible moral implications and Paragon/Renegade have little to do with it.
*snip*
Is it a story about becoming a legend for next in-game generations? Yes. Is it a story about becoming a hero? No.
Edit: And yes, I believed I was playing full Paragon.
Modifié par RinuCZ, 05 juillet 2012 - 11:43 .
#79
Posté 05 juillet 2012 - 12:17
i have done synthesis and destroy endings, i tried the control but it seems to be bugged for me, it freezes up before the auto save then nothing happens, i have to go to desktop to close game, but out of all endings i prefer the destroy, imo its what the whole of the mass effects have been revolved around, the reapers were a threat trying to wipe out the galaxy and we were sent to stop them, so it makes sense for me to destroy them so they dont end off killing us later down the line, but as i said this is my own view on the ending i feel more comfortable with, its just so sad that i lose edi in that ending
#80
Posté 05 juillet 2012 - 12:21
I did.
#81
Posté 05 juillet 2012 - 12:23
Destroy isn't a renegade action. The goal this entire time has been to stop the Reapers. Control and Synthesis is a trap in my opinion. The reapers obviously do not want you to kill them.
#82
Posté 05 juillet 2012 - 12:36
In a sea of bad choices, I chose destroy. It was the only way to be sure. Had Reject been more and better fleshed out (such as more dependent on variables) I'd have gone with that. Control was what TIM wanted and Synthesis is what Saren wanted. Neither were what my Shep and her allies wanted. I deeply regret the loss of EDI and the geth, however.
#83
Posté 05 juillet 2012 - 12:37
Paragade here and mostly settled on Destroy because out of the options presented it was the only one that seemed more permanent than the rest. Was very tempted by Control and Synthesis but all it would take is some other "perfect organic" coming along to change things just as Shepard did by presenting new variables to the Catalyst. Reject was not much of a choice because its outcome was uncertain (if you're not meta-gaming anyway) and by this point my once full on Paragon was rapidly turning Renegade and looking for an end to the conflict by any means necessary.
#84
Posté 05 juillet 2012 - 12:50
Destroy is the new paragon
#85
Posté 05 juillet 2012 - 12:52
I chose destroy and I went full paragon through each game.
Personally though, I do not think any choice is paragon or renegade. I seriously do not believe they come down to that kind of thinking.
It is just ones personal choice in which the player feels that it best suits them. Nothing more, nothing less. Once you start Priority: Earth, when you head toward the Citadel beam. Paragon and renegade is no longer existent. That is just how I feel.
Reason I chose destroy, is because that is the whole purpose of the game. Destroy or be destroyed. People will argue that, but my opinion is my own, anyone who disagrees with my opinion can jump in front of a moving train. That's just me lol.
Personally though, I do not think any choice is paragon or renegade. I seriously do not believe they come down to that kind of thinking.
It is just ones personal choice in which the player feels that it best suits them. Nothing more, nothing less. Once you start Priority: Earth, when you head toward the Citadel beam. Paragon and renegade is no longer existent. That is just how I feel.
Reason I chose destroy, is because that is the whole purpose of the game. Destroy or be destroyed. People will argue that, but my opinion is my own, anyone who disagrees with my opinion can jump in front of a moving train. That's just me lol.
#86
Posté 05 juillet 2012 - 12:53
paragon and destroy before EC.
now its destroy/refuse but the later depends on BW confirmation for the future cycle and the Crucible
now its destroy/refuse but the later depends on BW confirmation for the future cycle and the Crucible
#87
Posté 05 juillet 2012 - 12:55
Paragon for three games, and destroy is my only option. I can see arguments for control, but it seems like too much power in one entity's hands, and synthesis is hilariously under-thought.
The funny thing is, ME3 just doesn't seem to give a damn about para/rene. The control ending varies, I understand, but beside that? Not a damn bit of difference.
The funny thing is, ME3 just doesn't seem to give a damn about para/rene. The control ending varies, I understand, but beside that? Not a damn bit of difference.
#88
Posté 05 juillet 2012 - 12:57
for me synthesis felt wrong, forcing that kind of change on the galaxy without their concent i just hated that option, and control felt like my shepard had given the reapers what they wanted, destroy was the only option that felt like my shepard accomplished what she set out to do, most of my shepards are pure paragons btw, with the exception of about 4, 2 are mixed alignment, and 2 are mostly renegade with a small amount of paragon, because i cant be mean to tali, i just wish destroy didnt kill edi or the geth, thats the only thing i hated about the destroy ending
#89
Posté 05 juillet 2012 - 12:59
I'm a paragon player who hasbatej wrote...
So, a question, paragon players - do you consider Destroy ending to be a renegade option?
1) let the Destiny Ascension fend for itself
2) destroyed the Heretics
2) destroyed the Reapers
I consider destroying the Reapers a *pragmatic* option, not a renegade option. It's the only one that guarantees success against the Reapers.
That's assuming you take everything the Catalyst says at face value. I don't think the writers understood that everyone took Vigil at face value because Vigil was written by an ally while the Catalyst *is* the enemy.
#90
Posté 05 juillet 2012 - 01:00
im pure paragon and decided the reapers needed salvation through destruction
#91
Posté 05 juillet 2012 - 01:00
Aw, don't wait for BioWare to confirm anything about the future cycle and the Crucible. Just assume the future cycle got its act together and got it done. You gotta believe that your head canon is the best canon.v3paR wrote...
now its destroy/refuse but the later depends on BW confirmation for the future cycle and the Crucible
Modifié par Pacifien, 05 juillet 2012 - 01:00 .
#92
Posté 05 juillet 2012 - 01:02
Paragon/Destroy
#93
Posté 05 juillet 2012 - 01:06
Paragon but I never would never choose Destroy. Don't worry, I'm not here to argue. I couldn't care less anymore.
Paragon/Renegade has nothing to do with it. Blue + TIM and Red + Anderson proves this.
Paragon/Renegade has nothing to do with it. Blue + TIM and Red + Anderson proves this.
#94
Posté 05 juillet 2012 - 01:08
#95
Posté 05 juillet 2012 - 01:12
Yup.
We can rebuild the Geth.
If not well...at least humanity can take Rannoch. New land!
We can rebuild the Geth.
If not well...at least humanity can take Rannoch. New land!
#96
Posté 05 juillet 2012 - 01:15
In both my Paragon and Renegade playthroughs, I chose Destroy.
However; something I noticed was when you get to decide the fate of the dying Batarian terrorist in the refugee camp, the Paragon option is to free him from his misery and killing him, and the Renegade option is to leave him alive and suffer through it.
It feels kinda similar to being in control of your enemy, aka in this case controlling the Reapers and make them do your bidding.
The problem with that though, is that Reapers don't have emotions and feel suffering, unlike that Batarian. Joke's on you, Shep!
However; something I noticed was when you get to decide the fate of the dying Batarian terrorist in the refugee camp, the Paragon option is to free him from his misery and killing him, and the Renegade option is to leave him alive and suffer through it.
It feels kinda similar to being in control of your enemy, aka in this case controlling the Reapers and make them do your bidding.
The problem with that though, is that Reapers don't have emotions and feel suffering, unlike that Batarian. Joke's on you, Shep!
#97
Posté 05 juillet 2012 - 01:20
Played as a pure paragon in all 3 games (my 'other' Shepard being 80/20 Renegade), and chose Destroy at the end of my EC replay.
First time through in March, I went for Synthesis but the more I thought about it afterwards the more I loathed it. I wanted to go differently this time.
I'm definitely happy with my choice of Destroy.
First time through in March, I went for Synthesis but the more I thought about it afterwards the more I loathed it. I wanted to go differently this time.
I'm definitely happy with my choice of Destroy.
#98
Posté 05 juillet 2012 - 01:20
I'm all out Paragon and Destroy is the only way to go for me...
#99
Posté 05 juillet 2012 - 01:22
They got the colours the wrong way round.
#100
Posté 05 juillet 2012 - 01:23
Depends on how you define paragon I guess. I'm a 90/10 paragon player, and I thought destroy was the only viable option. Any choice that leaves Reapers roaming around is a dangerous one. It's the only one that 100% ensures the Reapers never turn on the galaxy again.





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