Simple question: Do you wish you hadn't played Mass Effect 3?
#126
Posté 29 juin 2012 - 12:30
#127
Posté 29 juin 2012 - 12:48
GiarcYekrub wrote...
MCPOWill wrote...
No, it is a great game that that is a fine example of modern game design that explores complex themes and intricate character development that is a fine cap to a trilogy. I love every moment beginning, middle, end, and everything in between. It is a brilliant example of existentialism is gaming. 10/10. This my opinion and I am sticking to it.
Yep I agree with that, I struggle to pick a game certainly this generation that is better.
I am not a huge gamer but the few that I have played I have pretty much enjoyed but forgotten.
The Mass Effect series, all three, I can almost quote parts word for word, I think about it all the time and even though it was not the best ending (Although with the EC... can anyone forget the face of Liara after you put her on the Normandy). I am even trying my own Fan Fic, something I have never ever done.
I have absolutely one one regret about the whole series and that is that it is over.
Ok now Im depressed again.
#128
Posté 29 juin 2012 - 04:40
Hate is hate and its useless to dwell on the past especially when you're filled with hate.mauro2222 wrote...
magnetite wrote...
Nope. I kind of wonder why the people who hate the game are still here. You're talking about something you don't enjoy anymore. Time to move on.
Hate is a strong word. Being upset with the developers is not the same as disliking the game or the series.
#129
Posté 29 juin 2012 - 05:02
I played the previous 2 on my xbox back home, & thankfully carry my save files with me when I moved here in Germany.
If that is the only game I played on my new xbox, I still have no regret.
ME is simply the best game trilogy....*in Clarkson voice*....in the world.
#130
Posté 29 juin 2012 - 05:25
#131
Posté 29 juin 2012 - 05:37
#132
Posté 29 juin 2012 - 07:56
#133
Posté 29 juin 2012 - 07:59
#134
Posté 29 juin 2012 - 08:05
#135
Posté 29 juin 2012 - 08:30
#136
Posté 29 juin 2012 - 08:32
Or at least that it stopped at 1
#137
Posté 29 juin 2012 - 08:33
#138
Posté 29 juin 2012 - 08:38
The general dumbing down of the game pissed me off. I mean, eavesdropping for side quests? REALLY? How lazy can you get? And then what side quest do we get? A "go get some trinket from a planet for some lazy volus and then bring it back". The gfx sort of annoyed me in places. The Normandy design was quite bad. The scanning you had to do to get into the War Room. The Conference room seemed so out of place just in a little corridor. Why wasn't the War Room shrunk down (I mean let's face it, it really WAS only used for War Assests).
I no longer felt like I was actually Shepard anymore because of the lack of player-input dialogue. The immersion had been broken for me. Then the final insult was the endings. Again, they could have had the potential to be great, (although the endings did seem a little lazy) but the way they were executed was poor.
I could write more.
#139
Posté 29 juin 2012 - 10:31
Plus the addition of MP (I know some ppl love this and while it's ok occasionally did it have to be so closely entwined with SP, if you don't play the % goes down making it hard to get that 100%). Though even with 8500 War Assets and 100% ending isn't really affected.
The interplay between Shep and team-mates wasn't quite as it was in ME. More about , do a mission, You are back on the Normandy, go chat to team-mates. And repeat several times. Then the final part on Earth, rush round with basic theme of "Nice knowing you, I'm off to die now". And please, could Shepard not have cried at least when saying goodbye that last time to his/her LI? Even the most badass people are human ya know. The voice acting great but rest of emotions not so.
Bring back the Mako lol. I know it wasn't too popular but it would have been nice to say for instance land on Dekuuna and take part in rescuing the Elcor. I suppose time constraints meant this was dropped. But bearing in mind the average main mission in ME3 was roughly 20 mins (dependent on difficulty setting) and you have to play roughly for 22-25 hours to get high War Assets. There is a lot of chasing around doing side quests.
I think ME2 was starting to show the way forward in terms of dropping dialogue in favour of combat. And I believe that they maybe ran out of time it just feels that way towards the end.
But there were also some truly inspired points in the game. Tali on Rannoch should you save the Geth. Miranda etc And for me that made up for the gaps/endings. I don't think the game was quite as dire as some made it out to be. At the end of the day, that group will only be satisfied when ME4 is announced. Which would be nice but not sure what form that could take.
The performance of the game, the uprated textures/graphics and new combat system were all great additions.
On the whole ME3 is a fantastic gaming experience if you can take focus away from the endings once you've experienced them.. A great final game in the Mass Effect trilogy.
Modifié par Carlina, 29 juin 2012 - 10:39 .
#140
Posté 30 juin 2012 - 12:02
#141
Posté 30 juin 2012 - 12:06
TK514 wrote...
I wish I'd stopped at 2.
I wish it stopped at 1.
#142
Posté 30 juin 2012 - 12:13
#143
Posté 30 juin 2012 - 12:18
No, since I rather enjoy the multiplayer. Being able to play as Vorcha,Batarian and a Cerberus trooper is awesome.
Now, that single player POS with the Ed Wood level story, Michael Bay-esque pew pew/explosions and Tommy Wiseau level romances? Yeah, I wish I hadn't played that.
#144
Posté 30 juin 2012 - 12:39
Not to mention it really opened your eyes to see how many in the industry view us, the gamers, as well as others gamers.
It wasn't a good thing to see but something we needed.
As far as the game go, considering there's so much good response to the DLC, I'm sure it'll be satisfying for me as well, not perfect but then again nothing is.
#145
Posté 30 juin 2012 - 12:45
I wish I had taken that job in another city that I was too chicken to move to.
I wish I'd remembered my anniversary that one night and not stayed late to work.
I wish I had fixed my brakes and hadn't flipped my Pontiac into a ditch.
I've got too many big things to regret in life to even consider regretting playing a video game that provided me with sometimes-uneven levels of enjoyment and inspiration.
Okay okay I DO wish I had used some kind of invincibility hack to blow through the Banshee-wave sections in Priority:Earth. That **** was tired and dull, but what's done is done, I guess.
I realize this sounds snotty, but so much of what I read out of BSN and a lot of what comes out of the community just smacks of hyperbole. Did this game really wound and hurt people deep down? How is that even possible?
Modifié par Bl0dbathNBeyond, 30 juin 2012 - 12:47 .
#146
Posté 30 juin 2012 - 12:52
I'm concerned about having the outcome varied by MP online. What happens in 12 mths when nobody plays MP and i want to play it again?
A little dissapointed the outcome was more dependant on a multiple choice quiz with the kid instead of the allies and relationships we've spent sooo long building. But some questions answered.
I guess not growing old and having little blue kids is the point. As with the other trade offs in the different endings - more a message about war and the moral choices vs "victory".
But Dammit we all love cheesy happy ever afters as well. :0)
Please hire the "indoctrination theory guy" and write ME4
Modifié par smeebag, 30 juin 2012 - 12:55 .
#147
Posté 30 juin 2012 - 12:59
Imported one of my renegade saves into ME3 and completed the play through while hammered just for laughs.
Unfortunately it played very very VERY similar to the first play through, which was paragon with every big decision being the opposite. :[
Modifié par Linksys17, 30 juin 2012 - 01:00 .
#148
Posté 30 juin 2012 - 01:24
#149
Posté 30 juin 2012 - 02:56
It's one thing to have multiple entries in a series like GTA or TES where each title isn't joined at the hip with the previous one, while maintaining the core of what the series is about. It's something else trying to keep cohesion through multiple titles, while trying to diversify at the same time. This is what BW tried to do. They dropped the ball, primarily due to having more ambition than the ability to actually execute it.
#150
Posté 30 juin 2012 - 05:18





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