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Does Anyone feel hard done by?


86 réponses à ce sujet

#1
Mackey18

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 I feel like I've been tricked by Bioware! This has been by far my best gaming experience ever, and that's no understatement. However, at the end, all my hard work gets taken away from me. This is a post I made on another forum explaining what I mean.

"The only problem with the game now, is that you can't continue after you've completed it, you can't explore the world and see how you've put everything right. All you can do is play DLC. If any of you remember Fable: TLC then you will remember how at the end when you saved the world, you could explore the now cleansed world, listening to people praise you on all of your accomplishments. The feeling of completion and satisfaction you got was amazing, you felt as if you had accomplished something, and when the NPCs (that includes every single character, peasants, main characters e.t.c!!!!) praised you it was just amazing. If DA:O had this in it, it would probably be the best game of all time!! Even if I had to pay to do this, I would."

Please please please consider my post!

Thank you for your time,
Mike.

#2
Matthew Young CT

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i expected rideable horses :(

#3
Mackey18

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really? I didn't think the game needed any to be honest, but I still stand by my initial post!

#4
Viglin

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Its called either an dlc pack or a sequel.

#5
Matthew Young CT

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its a nwn joke, there were meant to be rideable horses in nwn but there werent for 3 years or something :P



personally couldnt care less about wandering around after the game.

#6
Fluffykeith

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Well, since its a story driven game, once the story is finished theres really not much to do...its the same as the KOTOR games, or BG 1 + 2...its not designed as a free-roaming game. You haven't been cheated, you simply had the wrong expectations from the game. I expect that Bioware felt that players would be more likely to want to start a new game rather than wander around the map getting their egos boosted by the NPCs

#7
SheffSteel

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When I heard "story" I expected a beginning, middle, and end.
Sorry if that disappointed you.

Modifié par SheffSteel, 14 décembre 2009 - 10:50 .


#8
Mackey18

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Yes but I personally can't feel as if I've completed it until I see the effects of my actions on the game world, a bit of text with some nice music didn't fill it for me.

Modifié par Mackey18, 14 décembre 2009 - 10:52 .


#9
kevinwastaken

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What is there to do once you've finished the story? This isn't Fable where one can go around collecting rent and emoting.



A good story is a journey, and when you get to the end you move on to something else.

#10
CerealCommander

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When i finished i felt the same way. High level characters that i can only show off to my friends. It created the need to play DA all over again.

#11
Mackey18

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"A good story is a journey, and when you get to the end you move on to something else."



Exactly I want an end to my story, where is the united lands, and the peace? All I got was some text and some music.



"What is there to do once you've finished the story? This isn't Fable where one can go around collecting rent and emoting."



Complete all the town quests, kill darkspawn for the fun of it, go and see all my companions in there new positions, i.e Alistair became king in my story e.t.c. I'm not saying that this would be an extra 30 hours of gameplay, just something to complete the perfect experience.

#12
David Gaider

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Mackey18 wrote...

 I feel like I've been tricked by Bioware! This has been by far my best gaming experience ever, and that's no understatement. However, at the end, all my hard work gets taken away from me. This is a post I made on another forum explaining what I mean.

"The only problem with the game now, is that you can't continue after you've completed it, you can't explore the world and see how you've put everything right. All you can do is play DLC. If any of you remember Fable: TLC then you will remember how at the end when you saved the world, you could explore the now cleansed world, listening to people praise you on all of your accomplishments. The feeling of completion and satisfaction you got was amazing, you felt as if you had accomplished something, and when the NPCs (that includes every single character, peasants, main characters e.t.c!!!!) praised you it was just amazing. If DA:O had this in it, it would probably be the best game of all time!! Even if I had to pay to do this, I would."

Please please please consider my post!

Thank you for your time,
Mike.


So... let me get this straight.

You played the game. You enjoyed it.

But because the story ended and you can't keep on playing the game you feel that we tricked you? Meaning that you feel we promised you these things and you were denied them? Or lured you into buying the game with the promise of wandering the lands after the story was done?

I'm just trying to understand the nature of the complaint, here. There are lots of people who apparently wish to go around re-visiting areas in the world after the game is over, apparently mssing the point that without any new content it wouldn't be the same game you fell in love with -- to which I suppose the only response is that there should have been new content, that we should have simply kept producing a world for them to interact with and immerse themselves in so they could reap the rewards of their labors. While I get the desire for such a thing (no matter the feasibility of it), I'm not sure where we reach the point of being deceptive about it.

#13
Dex1701

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What are some other RPGs that you can play after finishing the main quest besides Bethesda games? I personally don't mind the game ending at all. It's what most RPGs do...I'm used to it. It's what I expect.

#14
Kalcalan

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Dex1701 wrote...

What are some other RPGs that you can play after finishing the main quest besides Bethesda games?


Fallout 2 back in 1998 (it also included some special dialogue with one character and a message from the devs).

@the OP: when the story is over it's time to move on.

Modifié par Kalcalan, 14 décembre 2009 - 11:04 .


#15
Dolomite808

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David Gaider wrote...

Mackey18 wrote...

 I feel like I've been tricked by Bioware! This has been by far my best gaming experience ever, and that's no understatement. However, at the end, all my hard work gets taken away from me. This is a post I made on another forum explaining what I mean.

"The only problem with the game now, is that you can't continue after you've completed it, you can't explore the world and see how you've put everything right. All you can do is play DLC. If any of you remember Fable: TLC then you will remember how at the end when you saved the world, you could explore the now cleansed world, listening to people praise you on all of your accomplishments. The feeling of completion and satisfaction you got was amazing, you felt as if you had accomplished something, and when the NPCs (that includes every single character, peasants, main characters e.t.c!!!!) praised you it was just amazing. If DA:O had this in it, it would probably be the best game of all time!! Even if I had to pay to do this, I would."

Please please please consider my post!

Thank you for your time,
Mike.


So... let me get this straight.

You played the game. You enjoyed it.

But because the story ended and you can't keep on playing the game you feel that we tricked you? Meaning that you feel we promised you these things and you were denied them? Or lured you into buying the game with the promise of wandering the lands after the story was done?

I'm just trying to understand the nature of the complaint, here. There are lots of people who apparently wish to go around re-visiting areas in the world after the game is over, apparently mssing the point that without any new content it wouldn't be the same game you fell in love with -- to which I suppose the only response is that there should have been new content, that we should have simply kept producing a world for them to interact with and immerse themselves in so they could reap the rewards of their labors. While I get the desire for such a thing (no matter the feasibility of it), I'm not sure where we reach the point of being deceptive about it.



Apparently, it was deceptive of Bioware not to have the disclaimer "CAUTION!!!  This game ends(for reals)!!!" clearly posted on the box.

#16
Mackey18

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David Gaider wrote...

Mackey18 wrote...

 I feel like I've been tricked by Bioware! This has been by far my best gaming experience ever, and that's no understatement. However, at the end, all my hard work gets taken away from me. This is a post I made on another forum explaining what I mean.

"The only problem with the game now, is that you can't continue after you've completed it, you can't explore the world and see how you've put everything right. All you can do is play DLC. If any of you remember Fable: TLC then you will remember how at the end when you saved the world, you could explore the now cleansed world, listening to people praise you on all of your accomplishments. The feeling of completion and satisfaction you got was amazing, you felt as if you had accomplished something, and when the NPCs (that includes every single character, peasants, main characters e.t.c!!!!) praised you it was just amazing. If DA:O had this in it, it would probably be the best game of all time!! Even if I had to pay to do this, I would."

Please please please consider my post!

Thank you for your time,
Mike.


So... let me get this straight.

You played the game. You enjoyed it.

But because the story ended and you can't keep on playing the game you feel that we tricked you? Meaning that you feel we promised you these things and you were denied them? Or lured you into buying the game with the promise of wandering the lands after the story was done?

I'm just trying to understand the nature of the complaint, here. There are lots of people who apparently wish to go around re-visiting areas in the world after the game is over, apparently mssing the point that without any new content it wouldn't be the same game you fell in love with -- to which I suppose the only response is that there should have been new content, that we should have simply kept producing a world for them to interact with and immerse themselves in so they could reap the rewards of their labors. While I get the desire for such a thing (no matter the feasibility of it), I'm not sure where we reach the point of being deceptive about it.


Whoah Whoah whoah it's not a complaint it's a point. " I feel like I've been tricked by Bioware!" maybe this was put badly. Don't get me wrong, it was definitely my GOTY, but I just wanted, like I said, to see my impact on the world. " Meaning that you feel we promised you these things and you were denied them?" No I did not say that, but my character has gone to waste. 40 hours of gameplay can't be used until the holiday period when the new content comes out. Don't you see my point even if I did put it badly?

#17
ChickenDownUnder

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This game direly needs ninjas.



That would solve many problems.

#18
I Valente I

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Dex1701 wrote...

What are some other RPGs that you can play after finishing the main quest besides Bethesda games? I personally don't mind the game ending at all. It's what most RPGs do...I'm used to it. It's what I expect.


well there's also Pokemon :P

If you look at games that allow you to continue after you beat them, most of the time it's because they are sandbox games in which the main story isn't the main attraction (TES games). The goal of these games isn't to tell a compelling story but to let you do whatever you want. Dragon Age is not this kind of game, I figure this would have been obvious. I think the misconception is that most of the rpg's released recently have been released by Bethesda (in Oblivion and Fallout 3) and some gamers who are getting introduced into the rpg genre assume that Beth's formula is( or should be) the standard formula for all rpgs.

#19
Viglin

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David Gaider wrote...

Mackey18 wrote...

 I feel like I've been tricked by Bioware! This has been by far my best gaming experience ever, and that's no understatement. However, at the end, all my hard work gets taken away from me. This is a post I made on another forum explaining what I mean.

"The only problem with the game now, is that you can't continue after you've completed it, you can't explore the world and see how you've put everything right. All you can do is play DLC. If any of you remember Fable: TLC then you will remember how at the end when you saved the world, you could explore the now cleansed world, listening to people praise you on all of your accomplishments. The feeling of completion and satisfaction you got was amazing, you felt as if you had accomplished something, and when the NPCs (that includes every single character, peasants, main characters e.t.c!!!!) praised you it was just amazing. If DA:O had this in it, it would probably be the best game of all time!! Even if I had to pay to do this, I would."

Please please please consider my post!

Thank you for your time,
Mike.


So... let me get this straight.

You played the game. You enjoyed it.

But because the story ended and you can't keep on playing the game you feel that we tricked you? Meaning that you feel we promised you these things and you were denied them? Or lured you into buying the game with the promise of wandering the lands after the story was done?

I'm just trying to understand the nature of the complaint, here. There are lots of people who apparently wish to go around re-visiting areas in the world after the game is over, apparently mssing the point that without any new content it wouldn't be the same game you fell in love with -- to which I suppose the only response is that there should have been new content, that we should have simply kept producing a world for them to interact with and immerse themselves in so they could reap the rewards of their labors. While I get the desire for such a thing (no matter the feasibility of it), I'm not sure where we reach the point of being deceptive about it.


Sigh, always sad to see when Dev replies to a thread thats knocking at parts of a game...while a lot more deserving threads go unanswered.

Nods to the Op thou, he got what he wanted...notice and an answer.

#20
Mackey18

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"If you look at games that allow you to continue after you beat them, most of the time it's because they are sandbox games in which the main story isn't the main attraction (TES games). The goal of these games isn't to tell a compelling story but to let you do whatever you want. Dragon Age is not this kind of game, I figure this would have been obvious. I think the misconception is that most of the rpg's released recently have been released by Bethesda (in Oblivion and Fallout 3) and some gamers who are getting introduced into the rpg genre assume that Beth's formula is( or should be) the standard formula for all rpgs."



Thank you finally someone, who isn't just taking the ****** out of me. I understand what you are saying, but surely that would apply not to just sand box games but to all open world games where your decisions effect the world, e.g. Fable, Demon's Souls e.t.c. I also understand that DA:O is story driven, and that for me was the best aspect of the game, but at the end I still want to interact with the characters who I have become so attached to as I said here "go and see all my companions in there new positions, i.e Alistair became king in my story, try and search for Morrigan (in vein) e.t.c."

#21
Iggynous

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so you wana keep playing after all the monsters are dead, and all the quests are done?

wow that sound "very" fun

do you like to play pretend?

"oh look at me, im adventuring to locations i've been to 50 times before, and talking to people who say the samething as the last 50 times i talked to them because their allocated quest is DONE. Yay me! im so cool"

thats what you sound like

#22
Mackey18

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"Sigh, always sad to see when Dev replies to a thread thats knocking at parts of a game...while a lot more deserving threads go unanswered."



Is it so wrong to have a discussion on a forum? I'm hardly "knocking" the game considering that I think it is GOTY. Can no one have a descent discussion here or is everyone just trying to give hell to anyone who isn't praising the game with every sentence?

#23
alex1233210

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Feel exactly the same mate, loved it on oblivion where i could run around and do all the side quests after the main story, i saved all my side quests untill after to do them only to find im confined to my camp site and the crappy excuse for DLC (yes i know there will be better ones to come but seriously i want to **** **** up while i wait for that not start all over again).

#24
Dolomite808

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Iggynous wrote...

so you wana keep playing after all the monsters are dead, and all the quests are done?

wow that sound "very" fun

do you like to play pretend?

"oh look at me, im adventuring to locations i've been to 50 times before, and talking to people who say the samething as the last 50 times i talked to them because their allocated quest is DONE. Yay me! im so cool"

thats what you sound like



I know I cracked a joke earlier, but the OP is not out of line in what he wants (although I do think his delivery in the OP could have used some work).  He just wants a bit of an Epilogue.  While that's not something many may care about, I cannot fault him for wanting what he wants. 

Also, video games pretty much are playing pretend, especially RPGs.  So what's wrong with playing pretend?

#25
Mackey18

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"so you wana keep playing after all the monsters are dead, and all the quests are done?



wow that sound "very" fun



do you like to play pretend?



"oh look at me, im adventuring to locations i've been to 50 times before, and talking to people who say the samething as the last 50 times i talked to them because their allocated quest is DONE. Yay me! im so cool"



thats what you sound like"



Mate think about it for a while. Even if you have completed every quest or defeated every enemy at least your not being left in camp for eternity. Either way the game is going to end. The question is, do you prefer to stop when you feel you've completed the game or when the game thinks you've completed the game? I would chose the first, and that is what this whole thread is about.