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"I reject your choices" seems like a personal insult


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#1
wryterra

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Directly responding to players who wanted Shepard to reject the false-choice offered by the Starchild, now you can do just that. I was thrilled to see it.

When the option starts and Shepard straightens up, speaks confidently, rejects the Starchild, vows to fight to a conventional victory or to die free I thought 'hell yeah, this is how it should end'. 

And then, well... 

There's an old RPG saying 'rocks fall, everyone dies'. It's used to describe that moment when the GM (guy running the game and telling the story) gets frustrated with his players and just kills them all off to get it over with. That's how it felt. Rocks fell and everyone died. You just die. Like that.

It's the shortest ending with the least effort put into it. It's also ... well, kind of flawed. So we see Liara's time-capsule burried deep under the planet Joker landed the Normandy on after withdrawing from the Catalyst explosion. Just one problem, reject the Catalyst's choices and there was no explosion. So why did the Normandy end up there? 

It's like Casey and Mac specifically telling those of us who believed Shepard would stand up to the Starchild, as she stood up to every enemy before, Saren, TIM, Sovreign, Harbinger and tell them 'NO!' that they're angry we didn't like their ending. 

Starchild's angry 'SO BE IT!' comes across as the writers' anger that we found their ending insufficient. 

To put it bluntly: If this were in here to satisfy players then the ending would be based on EMS. Low EMS and you're wiped out by the Reapers without hope. High enough, though and you win your conventional victory. And either way you'd get more than Liara's time capsule in a cave there's no logical reason for it to be in saying 'it didn't work, we died, hope you guys do better'. 

Honestly, this is my problem with the EC. It actually makes the other three endings endings I can accept, if not truly like. The closure slides I like. I'd have walked away disappointed but no longer angry. Now, though, I just feel like Casey and Mac have offered me a 1.9GB insult trashing my belief in Shepard as a character. 

Thanks, guys. 

#2
Eain

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I actually thought it was rather hilarious how it was so blatantly a middle finger to those who disagreed with the Catalyst and his logic. "SO BE IT".

So be it indeed. I rejected the Catalyst and I will again. The fact that Hudson appears to disapprove only makes it better.

#3
Etereoooo

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1.9 GB....where the **** did they put them?

#4
Guest_JohnTheJohn_*

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Why is it an insult, it was obvious the Reapers weren't gonna be destroyed without the crucible.

#5
ThatDancingTurian

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JohnTheJohn wrote...

Why is it an insult, it was obvious the Reapers weren't gonna be destroyed without the crucible.

Maybe because Shepard gives a speech about fighting and then just stands there twiddling his/her thumbs, watching everyone die?

#6
FS Vertigo

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Glad I'm not the only person who felt like this. Shepard's rejection speech and the Catalyst's "SO BE IT" response felt a bit personal to me, like BioWare was pissed off that a large part of their fanbase didn't like how the game ended originally.

#7
daigakuinsei

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Aris Ravenstar wrote...

JohnTheJohn wrote...

Why is it an insult, it was obvious the Reapers weren't gonna be destroyed without the crucible.

Maybe because Shepard gives a speech about fighting and then just stands there twiddling his/her thumbs, watching everyone die?


You're bleeding to death and only have an old pistol, what else are you going to do?  

Refusal was very well done.

#8
wryterra

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JohnTheJohn wrote...

Why is it an insult, it was obvious the Reapers weren't gonna be destroyed without the crucible.


Was it?

Since Sovreign we've had years of analysing tactical data on Reaper capital ships. We've researched and implemented new weapons technologies. Shepard has proven an individual can take down Destroyers ground-side with heavy weapons. 

The Protheans lasted for centuries with less. 

Why is it obvious that we can't do the same? Or even better?

More than that, though, it's not an insult because it was obvious you couldn't win (a fact I dispute anyway but let's concede it for the sake of argument). It's an insult because of the manner in which it's written, the brevity and the inconsistancy of it as an ending. In a DLC specifically about making the endings longer and more meaningful it is shorter than the old endings were and says nothing about the direct consequences of your choice except 'it didn't work'. 

Modifié par wryterra, 27 juin 2012 - 11:54 .


#9
Krakefer.ch

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Almost fell off my chair SO BE IT with my earplugs set to max

#10
Thaa_solon

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Because ART is more rocksolid than LOGIC

1.9Gb of ART...................yey.......no....no..nonononononononononono

1.9Gb wasted Hdd space, 4 months wait for rubbis..oh I mean ART

#11
shurikenmanta

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Eh. I think it was made abundantly obvious that it was intended as a reaction to the more... extreme opponents of the ending.

I actually respect the hell out of Hudson and Walters for doing that, given the kind of nutjobs we've seen emerge that takes guts.

#12
StrawberryRainPop

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Etereoooo wrote...

1.9 GB....where the **** did they put them?


groundwork for future DLC. Not even kidding.

#13
Proxy

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Hear, hear! Thats exactly what I thought.

Refusal could al least had additional cutscenes where you can see how they failed or won with high sacrifice. But instead they made it either an easter egg or a big middle finger from bioware for all those who wanted conventional win.

Well at least my second best ending destroy gets rid of Reapers and Starchild. And the newest leak, which I found in the files too, gives me hope.

Etereoooo wrote...

1.9 GB....where the **** did they put them?


Data-mining the files say that the movies alone are 1.3 GB. They even put in every language (like they did with every other dlc). And  some multiplayer files too ("SFXModsMP3_AssaultRifle.pcc" for example).

Modifié par RealDestroyerXD, 27 juin 2012 - 12:03 .


#14
Daodan

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What? No. Your entire post is tinfoil.
Who says the planet you see, with Console Liara on it, is the planet the Normandy crashes on in the other endings? The only reason you say that is because you know of the existence of that planet, because you know what happens in the other endings.
It is very much not said that it's the same planet. In fact, it didn't even occur to me. That criticism is not valid, IMO.

One other thing that I've seen being hurled around everywhere is that how the Refusal ending, or more specifically the kid's ''So be it'', is a metaphor and a slap in the face of the fans by BioWare. Honestly, stop saying this. This is you wanting to see that.

Modifié par Daodan, 27 juin 2012 - 12:04 .


#15
Eclipse merc

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I was so angry when I saw that no matter what, everyone always dies in that ending.

#16
zenoxis

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It is a personal insult.

#17
richard_rider

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Meh, I've given up...

#18
wryterra

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Daodan wrote...

What? No. Your entire post is tinfoil.
Who says the planet you see, with Console Liara on it, is the planet the Normandy crashes on in the other endings? The only reason you say that is because you know of the existence of that planet, because you know what happens in the other endings.
It is very much not said that it's the same planet. In fact, it didn't even occur to me. That criticism is not valid, IMO.

One other thing that I've seen being hurled around everywhere is that how the Refusal ending, or more specifically the kid's ''So be it'', is a metaphor and a slap in the face of the fans by BioWare. Honestly, stop saying this. This is you wanting to see that.


The planet issue is pure conjecture but it is the least important aspect of what I said. My main point is that if they wanted to stick to their artistic vision of a forced-compromise ending they shouldn't have added a no-compromise ending choice. If they wanted to add a no-compromise ending choice they should have done more with it than a perfunctory, dismissive ending. 

I never wanted a conventional ending. I never wanted to reject the choices offered to me. I wasn't one of those people. However, when I saw it and realised it was now an option, I took it. Because Shepard DOES defy her enemies. 

Then I *felt* like I had been insulted. I did not want to see this, this is how I genuinely reacted to their art. Art provokes emotional response. Results are subjective. You can't fight that. 

Modifié par wryterra, 27 juin 2012 - 12:07 .


#19
Hayllee

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Eain wrote...

I actually thought it was rather hilarious how it was so blatantly a middle finger to those who disagreed with the Catalyst and his logic. "SO BE IT".

So be it indeed. I rejected the Catalyst and I will again. The fact that Hudson appears to disapprove only makes it better.


i just played the EC and shot the Catalyst to see what would happen. I have never laughed that hard at something so unintentionally funny in a video game.

I'm sorry to those who felt insulted though. I understand.
SO BE IT.:devil:

Modifié par Hayllee, 27 juin 2012 - 12:07 .


#20
Oransel

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JohnTheJohn wrote...

Why is it an insult, it was obvious the Reapers weren't gonna be destroyed without the crucible.


No, it was not.

#21
MisterJB

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"It's like Casey and Mac specifically telling those of us who believed Shepard would stand up to the Starchild, as she stood up to every enemy before, Saren, TIM, Sovreign, Harbinger and tell them 'NO!' that they're angry we didn't like their ending."


I think it is simply trying to tell you that it is illogical to not use the device you poured so many resources into which it is.
I think it was gracious of them to give people the choice of sticking to their morals. The consequences are, of course, to be expected.

#22
Haargel

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Why so paranoid ?

Conspiracy Theory?
Reminded me of walking towards the red tube, and then thinking ´ Hey, I forgot something ! '. Turned around and shot the Catalyst and then was like oh nonono, that's not what I want ! Then I had a good laugh, nice tease BioWare, I can appreciate that ! (If it was meant that way)

#23
Sleepytime

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It would go down better if it continued with "and substitute my own". But given the amount of depth we were to expect from this work of clarity and closure, I guess we take the option if we can get it.

#24
DnVill

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Aris Ravenstar wrote...

JohnTheJohn wrote...

Why is it an insult, it was obvious the Reapers weren't gonna be destroyed without the crucible.

Maybe because Shepard gives a speech about fighting and then just stands there twiddling his/her thumbs, watching everyone die?




yeah lol.

Instead of immediately contacting Normandy/Hackett and telling them. "We need to find another way to beat them" He just stood there and went "oh nuuuuuuu" ... THE END.

hahaha

#25
Aldyramon

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I guess some people cant be pleased. There were many complaints, why do I have to choose! Why can I not just let the battle play out. Why can I not argue with the Cytalyst. Now you can do all that and some people talk about how this is an insult to the fans...

The rejection Ending it great. Winning against the Reapers was impossible, the even said it multiple time in the game. It always came down to a desperate attempt to get the crucible working, while all your forces distract the Reapers. If you choose the Rejection Ending, Shepard stands his ground and refuses to accept the choice, preferring to die trying instead of giving in to the Catalyst. So you die and the cycle continues, which is expected. You made your point and through Liara's Black Box, the next Cycle defeats the Reapers.

This is what many people wanted!! Just see how the Battle turn out and Biowares answer is just the honest hard truth, even with everybody united you cannot defeat the reapers by conventional means.

Modifié par Aldyramon, 27 juin 2012 - 12:14 .