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"I reject your choices" seems like a personal insult


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#401
CHALET

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If you only got it by refusing and not by shooting Star Child I would have passed this off as grasping at conspiracy flaws.

'Shooting Star Child' was a popular image associated with hating the endings. The fact you can get Refuse and "SO BE IT!" from doing so does make me wonder if it was purposely meant to be a middle finger to people who disliked them.

#402
Sousabird

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Raging Nug wrote...

Thaa_solon wrote...

TobiTobsen wrote...

Thaa_solon wrote...

Maybe Allen can answer a crucial question I have

Why all the lies/false statments from the ME team?


You will have to ask a member of the ME developer team then.
Allen is not part of the ME Team, therefore he is just another fan like us if we are talking about ME


My guess is that they work in the same building

He can take a short stroll and ask them 


There's no answer he can give you that'll make you happy. For whatever reason, you feel like you've been deceived. I don't feel deceived, and in fact I feel quite content with the Extended Cut. At some point you've just got to buck up and accept that you're disappointed and either keep playing anyway or move on.

That would recquire common sense which I have noticed is disturbingly lacking in some people

#403
Wyatt Shepard

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wryterra wrote...


I'm not saying that choosing Refuse should be a victory. I'm not saying it shouldn't have a price. I'm saying that by making it brief and vague they're dismissing the choice. 

I'm saying that not getting the *achievement* for having completed the game by making that choice makes it seem like they utterly dismiss anyone who choses that ending.

It's got nothing to do with wanting to 'win'. 


I don't really follow your reasoning here. That we don't get an MS achievement for chosing refuse dismisses the ending?

Maybe its because my care level for achievements is so low there isn't a word for it, and maybe that makes me abnormal for a gamer or a Mass Effect player, I don't know. So take my comments here with a bucket of salt I guess.

But I am more interested in how the endings play out in a narrative sense. The original endings were so short and vague that while it allowed for some pretty awesome speculation (like IT) it did not really give us much of a conclusion to such a epic story. I mean, there are STILL issues with it (Shep's magic gun, his bullet wound etc) but over all the extended cut did a super job and I love it.

Narratively, I can see your point. Not the point  about being insulted...because, I still think that is dumb and epic in its hyperbole....but about it being short.

To be clear, it works well as it is. We don't see the final defeat of our forces at the hands....tentecales....whatever..of the Reapers, but we don't need to either. We know how it will ulimately play out, even if our EMS is crazy high. The Reapers win, everyone bites the dust, and Liara's message allows the next cycle to finally put the Reapers down. 

That said, I do think that a cut scene showing the last stand of the forces against the Reapers could have been emotionally satisfying, in a similar way to the end of 300, when we see the Spartans stand, fight and die (pretty quickly I might add) for their ideals. It could have been worth doing and could be very cool I would have enjoyed it, but it wasn't necessary really. (Besides, I take it there are limits to do download sizes, time and dev costs to doing this sort of thing. Bioware choose, correctly in my view, to spend more effort on the other endings).

So while I think the entire bit about it being an "insult" - no matter how you choose to try and define or redefine what that means - is ridiculous, I do see how from a narrative view, the refuse ending could have been fleshed out a little more.