Hey guys,
there's a bug I've had twice in the last few days. In both cases, it happened the same way:
* Using Cerberus Harrier and Graal on a Krogan Soldier
* Fire a missile.
* Harrier runs out of ammo, switch to graal (same wave as the missile).
* Charged shots from the graal have AoE, instakill anything and the notification says [Missile Launcher].
* Neither weapon can pick up any new ammo for the rest of the game. This includes ammo pack consumables.
I've been unable to replicate it re-using those criteria, so I dunno entirely what caused it. Thought it might be worth reporting anyway, so BW have it logged.
Multiplayer Graal Bug
Débuté par
polymphus
, juin 27 2012 11:51
#1
Posté 27 juin 2012 - 11:51
#2
Posté 27 juin 2012 - 01:24
It might be a random bug.... Once i couldnt pick up any ammo for my M-98 Widow on my Geth infiltrator, ended up getting stuck using the Geth SMG the rest of the match.
#3
Posté 28 juin 2012 - 02:29
Sounds like the 'infinite missiles' glitch. Apparently a bannable offense, although I still have no idea what causes it exactly (some weapons do it, apparently). Check some of the many threads about it on ME3 Multiplayer forums.
#4
Posté 28 juin 2012 - 11:01
Wait, a bug is a bannable offense? That's silly. Should I just drop out if it happens again?
Modifié par polymphus, 28 juin 2012 - 11:04 .





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