Crusina wrote...
Hicks233 wrote...
Ieldra2 wrote...
And if you believe a conventional victory should've been possible, that's ruled out several times within the game, so I find it incomprehensible that people expected it.
Based on the Mac(Walters)Guffin of the Crucible... <_<
No, by common sense. Which you lack.
We took down a reaper with a hand cannon. We took down another with a few missiles. We know their weakness is when they are getting ready to fire, hit them in their laser lens. So yes, I think if you have a high enough EMS, you should be able to achieve a victory.
But really what we need isn't a "refuse" option, it's a "refute" option. Everything the catalyst says is complete BS. You should be able to call it on it, and convince it to pack up its toys and go home.
And yes, the refuse option did come off as a "FU Fans" from BioWare. "You dohnt lyk ar jeneus endeen, weel shoe you." However, I'm ok with it, because it can just as easily be taken as a player FU to BioWare. "I'd rather see everything destroyed than put up with the other crap endings."
Personally, I liked the epilogue narrations, I think they did a good job with that. But that didn't fix the fundamental problem with the ending, which is that the catalyst's premise is contradicted by every experience we've had in the game, he offers no evidence, and basically it boils down to Shepard committing suicide because the leader of his enemy asked him to.