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"Reject" was a fan request, it's not meant as a FU


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#476
spiriticon

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Fandango9641 wrote...

spiriticon wrote...

The Crucible IS an unconventional super weapon. The presence of the Catalyst doesn't change that.


If by weapon you mean giant paintbrush you're absolutley right.


I don't mean giant paintbrush, I mean weapon. In the Destroy ending, I see destroyed Reapers. In fact if your EMS is low enough the weapon is so uncontrolled and powerful it turns everything to cinder.

The Crucible has always been a powerful weapon.

#477
Guest_Fandango_*

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spiriticon wrote...

That shouldn't come as a surprise. We have been told several times over the course of the game that a conventional victory is impossible for this cycle.

As I mentioned before, we can always try to win, but impossible is impossible.




Oh I know - Mass Effect was literally an exercise in futility. Fun!

#478
spiriticon

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Fandango9641 wrote...

spiriticon wrote...

That shouldn't come as a surprise. We have been told several times over the course of the game that a conventional victory is impossible for this cycle.

As I mentioned before, we can always try to win, but impossible is impossible.




Oh I know - Mass Effect was literally an exercise in futility. Fun!


Err no. You choosing not to use the weapon you've been building for the whole game prior is not futility. It's actually not very smart.

Modifié par spiriticon, 03 juillet 2012 - 12:23 .


#479
Guest_Fandango_*

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spiriticon wrote...

Fandango9641 wrote...

spiriticon wrote...

The Crucible IS an unconventional super weapon. The presence of the Catalyst doesn't change that.


If by weapon you mean giant paintbrush you're absolutley right.


I don't mean giant paintbrush, I mean weapon. In the Destroy ending, I see destroyed Reapers. In fact if your EMS is low enough the weapon is so uncontrolled and powerful it turns everything to cinder.

The Crucible has always been a powerful weapon.


How's about we meet in the middle and call the blessed thing a crowbar (thats kind of a weapon right)?

#480
Guest_Fandango_*

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spiriticon wrote...

Fandango9641 wrote...

spiriticon wrote...

That shouldn't come as a surprise. We have been told several times over the course of the game that a conventional victory is impossible for this cycle.

As I mentioned before, we can always try to win, but impossible is impossible.




Oh I know - Mass Effect was literally an exercise in futility. Fun!


Err no. You choosing not to use the weapon you've been building for the whole game prior is not futility. It's actually not very smart.


What colour was your ending?

#481
spiriticon

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Fandango9641 wrote...

spiriticon wrote...

Fandango9641 wrote...

spiriticon wrote...

That shouldn't come as a surprise. We have been told several times over the course of the game that a conventional victory is impossible for this cycle.

As I mentioned before, we can always try to win, but impossible is impossible.




Oh I know - Mass Effect was literally an exercise in futility. Fun!


Err no. You choosing not to use the weapon you've been building for the whole game prior is not futility. It's actually not very smart.


What colour was your ending?


The colour of destruction.

#482
Gweedotk

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I'm glad they didn't just go with a "happy" ending. It's too starry and cliche. I played hour and hours of this game to get what most games don't give us - a difficult choice. Not some risk all, take all that is in just about everything else.

#483
wantedman dan

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We also saw what happened when they, Bioware, "intended" for the galaxy to not be in ruins, "intended' for the mass relays not to be destroyed, "intended" for the Normandy not to be stranded on some forgotten planet that is a statistical impossibility to find, etc.

Please, don't talk to me about intentions because Bioware absolutely fails at conveying theirs.

#484
Guest_Fandango_*

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spiriticon wrote...

Fandango9641 wrote...

spiriticon wrote...

Fandango9641 wrote...

spiriticon wrote...

That shouldn't come as a surprise. We have been told several times over the course of the game that a conventional victory is impossible for this cycle.

As I mentioned before, we can always try to win, but impossible is impossible.




Oh I know - Mass Effect was literally an exercise in futility. Fun!


Err no. You choosing not to use the weapon you've been building for the whole game prior is not futility. It's actually not very smart.


What colour was your ending?


The colour of destruction.


Ah yes, the colour of genocide. Smart like Pol Pot.

Modifié par Fandango9641, 03 juillet 2012 - 12:33 .


#485
wantedman dan

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Gweedotk wrote...

I'm glad they didn't just go with a "happy" ending. It's too starry and cliche. I played hour and hours of this game to get what most games don't give us - a difficult choice. Not some risk all, take all that is in just about everything else.


Then you shouldn't play the game to get that option, then.

It should, however, be an option as it was in the other two.

#486
Ryzaki

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wantedman dan wrote...

We also saw what happened when they, Bioware, "intended" for the galaxy to not be in ruins, "intended' for the mass relays not to be destroyed, "intended" for the Normandy not to be stranded on some forgotten planet that is a statistical impossibility to find, etc.

Please, don't talk to me about intentions because Bioware absolutely fails at conveying theirs.


Sad but so so true and hilarious.

#487
Galbrant

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Gweedotk wrote...

I'm glad they didn't just go with a "happy" ending. It's too starry and cliche. I played hour and hours of this game to get what most games don't give us - a difficult choice. Not some risk all, take all that is in just about everything else.


*points at the Synthesis ending*

If that's not happy then I don't know what is.

#488
wantedman dan

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Ryzaki wrote...

wantedman dan wrote...

We also saw what happened when they, Bioware, "intended" for the galaxy to not be in ruins, "intended' for the mass relays not to be destroyed, "intended" for the Normandy not to be stranded on some forgotten planet that is a statistical impossibility to find, etc.

Please, don't talk to me about intentions because Bioware absolutely fails at conveying theirs.


Sad but so so true and hilarious.


Yes, it is. In a cruel and mocking sort of sense.

#489
Guest_Fandango_*

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Galbrant wrote...

Gweedotk wrote...

I'm glad they didn't just go with a "happy" ending. It's too starry and cliche. I played hour and hours of this game to get what most games don't give us - a difficult choice. Not some risk all, take all that is in just about everything else.


*points at the Synthesis ending*

If that's not happy then I don't know what is.


Look, not only does synthesis require you impose your will over all sentient life in the galaxy, it also requires you change their species without pernission. THEIR SPECIES! Advocating the use of space magic to change the genetic composition of all life is almost the very definition of eugenics people. Synthesis is a horrific proposition.

Modifié par Fandango9641, 03 juillet 2012 - 12:40 .


#490
Urdnot Amenark

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Ieldra2 wrote...

I'm reading this a lot here, that people feel insulted by the "Reject" choice. You shouldn't. An option to refuse the Catalyst was requested by many fans, and many of those explicitly said they'd refuse even if it meant a Reaper victory. 

I was one of those who proposed almost the exact scenario we got, as a means to flesh out the "Critical mission failure" you get when you try to walk back to the elevator. And if you believe a conventional victory should've been possible, that's ruled out several times within the game, so I find it incomprehensible that people expected it.

If you want to blame anyone for this option, blame me and others who requested it. It's meant for those who wanted the "Critical mission failure" fleshed out, not as dangling a conventional victory in people's faces only to deny them.

Personally, I find Shepard's lines in Reject too much like sacrificing the future for the sake of a principle, but after all, principles is what this option is about. It is fitting. The result is fitting, and the scenario is still hopeful since it suggests the next cycle will win.


A conventional victory is only ruled out when the entire galaxy is in chaos and divided. United together, along with the advances the races obtained through previous encounters with the Reapers, victory by conventional means is very feasible. A high cost? Certainly. However, it's far from ruled out.

#491
Galbrant

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Fandango9641 wrote...

Galbrant wrote...

Gweedotk wrote...

I'm glad they didn't just go with a "happy" ending. It's too starry and cliche. I played hour and hours of this game to get what most games don't give us - a difficult choice. Not some risk all, take all that is in just about everything else.


*points at the Synthesis ending*

If that's not happy then I don't know what is.


Look, not only does synthesis require you impose your will over all sentient life in the galaxy, it also requires you change their species without pernission. THEIR SPECIES! Advocating the use of space magic to change the genetic composition of all life is almost the very definition of eugenics people. Synthesis is a horrific proposition.




I agree with you,  but in the world of Casey Hudson and Mac Walters every one is okay having their DNA genetically rape against their will, its a happy ending. 

Modifié par Galbrant, 03 juillet 2012 - 12:47 .


#492
Guest_Fandango_*

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Galbrant wrote...

Fandango9641 wrote...

Galbrant wrote...

Gweedotk wrote...

I'm glad they didn't just go with a "happy" ending. It's too starry and cliche. I played hour and hours of this game to get what most games don't give us - a difficult choice. Not some risk all, take all that is in just about everything else.


*points at the Synthesis ending*

If that's not happy then I don't know what is.


Look, not only does synthesis require you impose your will over all sentient life in the galaxy, it also requires you change their species without pernission. THEIR SPECIES! Advocating the use of space magic to change the genetic composition of all life is almost the very definition of eugenics people. Synthesis is a horrific proposition.




I agree with you,  but in the world of Casey Hudson and Mac Walters every one is okay their DNA genetically rape against their will, its a happy ending. 


Fair point, but I'm nothing like willing to accept that message.

#493
Gamedwarf24

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delphonic wrote...

Anuvis13 wrote...

I guess some people wanted a Return Of The Jedi ending where not even one Ewok dies...


Side note...precisely one Ewok Dies in Return of the Jedi.

Cheers

Modifié par Gamedwarf24, 03 juillet 2012 - 12:53 .


#494
savionen

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Urdnot Amenark wrote...

A conventional victory is only
ruled out when the entire galaxy is in chaos and divided. United
together, along with the advances the races obtained through previous
encounters with the Reapers, victory by conventional means is very
feasible. A high cost? Certainly. However, it's far from ruled out.


Having a Reject/Conventional win from the beginning seems completely feasable from a story/narrative standpoint.

All they really had to do is be like Salarians created this new stealth technology, krograns and mercenaries will land on reapers and invade them, the geth and quarians worked together to create a virus that drops Reapers shields, the turians created a cluster missile that takes out occuli, the asari built a giant dancing robot that distracts the Reapers. Alliance scientists use Reaper technology to reverse-engineer better shields, etc.

Then success/failure is based upon unification and EMS.

Modifié par savionen, 03 juillet 2012 - 01:04 .


#495
Ryzaki

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wantedman dan wrote...

Ryzaki wrote...

wantedman dan wrote...

We also saw what happened when they, Bioware, "intended" for the galaxy to not be in ruins, "intended' for the mass relays not to be destroyed, "intended" for the Normandy not to be stranded on some forgotten planet that is a statistical impossibility to find, etc.

Please, don't talk to me about intentions because Bioware absolutely fails at conveying theirs.


Sad but so so true and hilarious.


Yes, it is. In a cruel and mocking sort of sense.


I just don't see how they miss it so often though? Do they not have someone double checking to make sure it makes sense? 

#496
Oldbones2

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Ieldra2 wrote...

I'm reading this a lot here, that people feel insulted by the "Reject" choice. You shouldn't. An option to refuse the Catalyst was requested by many fans, and many of those explicitly said they'd refuse even if it meant a Reaper victory. 

I was one of those who proposed almost the exact scenario we got, as a means to flesh out the "Critical mission failure" you get when you try to walk back to the elevator. And if you believe a conventional victory should've been possible, that's ruled out several times within the game, so I find it incomprehensible that people expected it.

If you want to blame anyone for this option, blame me and others who requested it. It's meant for those who wanted the "Critical mission failure" fleshed out, not as dangling a conventional victory in people's faces only to deny them.

Personally, I find Shepard's lines in Reject too much like sacrificing the future for the sake of a principle, but after all, principles is what this option is about. It is fitting. The result is fitting, and the scenario is still hopeful since it suggests the next cycle will win.


I don't know what you asked for, but I asked for a reject ending, where there was tragedy and pointlessness.  Sadness and despair.  An ending that was the equal of the others in terms of work and depth.

Instead we got a shallow quickie.  An faux ending devoid of emotion or logic.  (Shepard wouldn't just say, I refuse, then do NOTHING.  He/she would try and do SOMETHING)

There was literally five minutes of work put into that ending. 

If they were going to grant a fan request they could have done us the courtesy of treating it like a real ending.



TL;DR

The reason fans call the Reject ending an FU is because it feels like one.  The reason the Reject ending feels like an FU is because Bioware didn't put much work into it.  The reason BW didn't put much work into it is because IT IS A BIG FU to the fans.

#497
Urdnot Amenark

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savionen wrote...

Urdnot Amenark wrote...

A conventional victory is only
ruled out when the entire galaxy is in chaos and divided. United
together, along with the advances the races obtained through previous
encounters with the Reapers, victory by conventional means is very
feasible. A high cost? Certainly. However, it's far from ruled out.


Having a Reject/Conventional win from the beginning seems completely feasable from a story/narrative standpoint.

All they really had to do is be like Salarians created this new stealth technology, krograns and mercenaries will land on reapers and invade them, the geth and quarians worked together to create a virus that drops Reapers shields, the turians created a cluster missile that takes out occuli, the asari built a giant dancing robot that distracts the Reapers. Alliance scientists use Reaper technology to reverse-engineer better shields, etc.

Then success/failure is based upon unification and EMS.


Yeah, which is why I can't wrap my head around the idea that a conventional victory option wasn't given to players. I really think having EMS play into the success of that choice would've really given the game the diversity it needed in terms of having different results.

Modifié par Urdnot Amenark, 03 juillet 2012 - 01:37 .


#498
wantedman dan

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Ryzaki wrote...

I just don't see how they miss it so often though? Do they not have someone double checking to make sure it makes sense? 


Apparently they just dont give a damn.

#499
wantedman dan

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Gamedwarf24 wrote...

delphonic wrote...

Anuvis13 wrote...

I guess some people wanted a Return Of The Jedi ending where not even one Ewok dies...


Side note...precisely one Ewok Dies in Return of the Jedi.

Cheers


Hahahahahahaha! You are my favorite person tonight.

#500
Galbrant

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Gamedwarf24 wrote...

delphonic wrote...

Anuvis13 wrote...

I guess some people wanted a Return Of The Jedi ending where not even one Ewok dies...


Side note...precisely one Ewok Dies in Return of the Jedi.

Cheers


I was in a deep depression for days.... how can C3PO could let such a thing happen?