Allan Schumacher wrote...
Maybe a more pertinent question is:
Is it acceptable that conventional victory is not obtainable?
It's one thing to want to be able to win conventionally. But is the disappointment with it not being possible fed more from the fact that someone wanted it to happen but didn't, or because it realistically doesn't make sense?
I was on the record a couple months ago stating that I agreed with the notion many posters had that refusing the reapers should have been a viable option, but I was also clear in stating that I'd have it result in failure because in my opinion it makes it a more interesting choice. So I'm just asking this to get a better understanding from those that are disappointed.
Choices and possibilities.
If there was a scale of outcomes regarding Reject that depended on your efforts and actions then I'd be satisfied as opposed to "lol no u have to use crucible".
It's just going round and round in circles for me with my problem being with the Crucible just being a
bad idea. A bad idea that allowed the Catalyst which was a
worse idea. Which led to control/synthesis which were
terrible ideas and destroy which was what we were originally setting out to do from ME1.
I just find it puzzling why there was felt the need for the MacGuffin of the Crucible when surely bringing together a conventional millitary force would be a satisfying and understandable goal in its own right for a player. As opposed to -
Well... you bring all these forces together, and they're going to get anhilated so that we can use some
thing and... noodles and then something will happen.. with lights and stuff... you get a lecture as well! Won't that be fun! With science and things! Fun! Science!Just a really disapointing and (for me) badly chosen mechanic for motivation compared to ending conflicts, bringing about alliances and recovering forces for a conventional battle, you know... Emotionaly affecting motivations, things that can be related to. Going through ME1 and 2 and up until the end of ME3 I was under the impression that the themes of Mass Effect were overcoming differences and impossible odds, celebrating diversity, hope and determination, independence and civility. Apparently I was so very, very wrong. It was infact about -
Machines bad. Squishy good. Differences bad. Homogeny marvellous. Now sit and listen to your lecture.Without the MacGuffin though there'd have been little reason for the Catalyst and well... we have an idea of how much its been steadfastly clung onto. It could have been interesting if there was the possibility of the Crucible being intercepted and destroyed, or not even working. Instead it got plot armour so we could get our Catalyst lecture.