Mass Effect 4 as a Side Story
#1
Posté 27 juin 2012 - 07:16
I can see Bioware trying to manage something like that, or manipulating the story in such a way that we could have a post ME3 story, but it would be hard. One idea that I know I've heard a lot on the forums is a prequel story (not my personal favorite).
One idea I had though was that maybe Bioware could do a side story that followed alongside Shepard's story. We could import all the decisions we made throughout the game, and have it affect the story of someone else. For example, maybe depending on whether our Shepard killed a character or not, this new characters story could be affected.
It wouldn't really be able to be a big, 'save the galaxy' story, but maybe a smaller, more personal story, one where you may have to deal with the immediate consequences of Shepard's actions, but from a different characters perspective.
If I'm not articulating my thoughts well, feel free to say so. It's just an idea I've had kicking around in my head. Comments? Ideas on how an ME4 would work? I doubt Bioware would make this massive IP and then not follow it up beyond the original trilogy, but maybe some people think that's for the best.
#2
Posté 28 juin 2012 - 01:01
The whole organic/synthetic story needs to be explained and i think it would be really interesting.
Modifié par Evo_9, 28 juin 2012 - 01:01 .
#3
Posté 28 juin 2012 - 01:19
Prequels don't really do it for me.
#4
Posté 28 juin 2012 - 01:21
#5
Posté 28 juin 2012 - 01:24
Arkevilight wrote...
Tell me another story about the Shepard...
He manced tali then they had little quarian baby's end of story.
#6
Posté 28 juin 2012 - 01:24
Modifié par SpY2134, 28 juin 2012 - 01:25 .
#7
Posté 28 juin 2012 - 01:25
#8
Posté 28 juin 2012 - 01:27
Modifié par Lordofn00bs, 28 juin 2012 - 01:33 .
#9
Posté 28 juin 2012 - 01:33
#10
Guest_Arcian_*
Posté 28 juin 2012 - 02:08
Guest_Arcian_*
>Mutant babiesUnd3rstndCHAOS wrote...
Arkevilight wrote...
Tell me another story about the Shepard...
He manced tali then they had little quarian baby's end of story.
>Acceptable
#11
Posté 28 juin 2012 - 04:32
It's a great idea but I just don't think it's possible with how different the endings are. You can have sevral major races completly wiped out. You can have the Krogans either still in dark ages or flourishing again. Reapers are dead in one ending, alive in another. Every single squadmate and most of the important characters may be dead. You can have all life as it was or without synthetics or completly transformed into synthetic-organic hybrids. It's just too much and I don't how could they avoid these probmels. Even if they started railroading everything into the same ending.Mike Canary wrote...
One idea I had though was that maybe Bioware could do a side story that followed alongside Shepard's story. We could import all the decisions we made throughout the game, and have it affect the story of someone else. For example, maybe depending on whether our Shepard killed a character or not, this new characters story could be affected.
I just think that if they do make sequels, even if they're small side-stories, they will have to pick 1 canon ending.
#12
Posté 28 juin 2012 - 04:42
IsaacShep wrote...
It's a great idea but I just don't think it's possible with how different the endings are. You can have sevral major races completly wiped out. You can have the Krogans either still in dark ages or flourishing again. Reapers are dead in one ending, alive in another. Every single squadmate and most of the important characters may be dead. You can have all life as it was or without synthetics or completly transformed into synthetic-organic hybrids. It's just too much and I don't how could they avoid these probmels. Even if they started railroading everything into the same ending.
I just think that if they do make sequels, even if they're small side-stories, they will have to pick 1 canon ending.
You know, I'm actually okay with there being a canon at this point, if it means we get to continue to explore the mass effect universe. And they still have the actual movie coming out, books, comics, etc. As long as the next set of games, be they sequels, prequels, or in between-quels, give me choice and well written characters equel to the original trilogy, I'm cool with it.
However, I do want to add that it would be more about the small choices than the big ones. For instance, remember that Asari merc you could have killed in ME2? Maybe she plays a more important role in the story of this other character, and maybe Shepard's choices with her (whether he kills her or not) could affect this other character's story. Just a thought.
#13
Posté 28 juin 2012 - 04:58
But the small choices are connected to the big ones. That Asari may be a synthetic-organigc hybrid now. They would need to have "replacement characters" for every Geth/Quarian character that would appear in this small story because they may be dead. Or not feature any Geth/Quarians at all. Not to mention that there's that Reject ending now which means that... this cycle lost lol. So yeah, they can't do a sequel in this cycle. Or they will have to neglect the Reject ending. Its introduction complicated things even further.Mike Canary wrote...
However, I do want to add that it would be more about the small choices than the big ones. For instance, remember that Asari merc you could have killed in ME2? Maybe she plays a more important role in the story of this other character, and maybe Shepard's choices with her (whether he kills her or not) could affect this other character's story. Just a thought.
#14
Posté 28 juin 2012 - 01:00
IsaacShep wrote...
But the small choices are connected to the big ones. That Asari may be a synthetic-organigc hybrid now. They would need to have "replacement characters" for every Geth/Quarian character that would appear in this small story because they may be dead. Or not feature any Geth/Quarians at all. Not to mention that there's that Reject ending now which means that... this cycle lost lol. So yeah, they can't do a sequel in this cycle. Or they will have to neglect the Reject ending. Its introduction complicated things even further.
Again, I don't think I explained that well. It would be a side story that was concurrent (is that a word?) to Shepard's story. So it would be like, while Shepard is running around on Omega doing things (or even after) there would be another character. It wouldn't be a sequel persay, but another story that happens alongside Shepard's story. The huge decisions at the end of ME3 would never be touched on (probably).
#15
Posté 28 juin 2012 - 02:13
#16
Posté 28 juin 2012 - 02:31
Mike Canary wrote...
After finishing the Mass Effect 3 EC, I kinda felt like any Mass Effect 4 would have to establish some form of canon, which is something Bioware seems to have managed to avoid up till now.
I can see Bioware trying to manage something like that, or manipulating the story in such a way that we could have a post ME3 story, but it would be hard. One idea that I know I've heard a lot on the forums is a prequel story (not my personal favorite).
One idea I had though was that maybe Bioware could do a side story that followed alongside Shepard's story. We could import all the decisions we made throughout the game, and have it affect the story of someone else. For example, maybe depending on whether our Shepard killed a character or not, this new characters story could be affected.
It wouldn't really be able to be a big, 'save the galaxy' story, but maybe a smaller, more personal story, one where you may have to deal with the immediate consequences of Shepard's actions, but from a different characters perspective.
If I'm not articulating my thoughts well, feel free to say so. It's just an idea I've had kicking around in my head. Comments? Ideas on how an ME4 would work? I doubt Bioware would make this massive IP and then not follow it up beyond the original trilogy, but maybe some people think that's for the best.
I had a comment in a similar post about ME4. it would in fact be pretty difficult and very nearly impossible to do a sequel without ultimately Bioware having to take a stance on a specific canon for the universe. Either that or you just push the sequel out far enough that you can write in how any of the resulting endings eventually could come to a singular starting point for 4. Otherwise you're stuck having to make entirely different games based on your final choices. Not a very financially effective way to make a game.
Making a sequel that's a side story.... I fear would come off like Halo ODST. It kind of sucked in my opinion. You know what's going to happen no matter what and feels kind of pointless picking up as a role that ultimately doesn't matter since you are essentially a small speck compared to the godly force that Shepard is. And while the concept of taking such a side story game and making it integrateable to the main trilogy would be equally difficult. You'd have to rewrite major content to incorporate these changes/additions. And again... it only would add more war assets and not really change any outcome.
So something like thing concept feels more like it'd just be an ME3 addon pack instead that might have to be sold in stores versus as DLC.
Ultimately, the best route seems to push out 50 years or so and build a story from there. At least then you could still justify a cameo here or there, or at least a reference to characters. Liara certainly could still be a living cameo considering her age and the longevity of her race.
#17
Posté 28 juin 2012 - 03:42
IsaacShep wrote...
But the small choices are connected to the big ones. That Asari may be a synthetic-organigc hybrid now. They would need to have "replacement characters" for every Geth/Quarian character that would appear in this small story because they may be dead. Or not feature any Geth/Quarians at all. Not to mention that there's that Reject ending now which means that... this cycle lost lol. So yeah, they can't do a sequel in this cycle. Or they will have to neglect the Reject ending. Its introduction complicated things even further.Mike Canary wrote...
However, I do want to add that it would be more about the small choices than the big ones. For instance, remember that Asari merc you could have killed in ME2? Maybe she plays a more important role in the story of this other character, and maybe Shepard's choices with her (whether he kills her or not) could affect this other character's story. Just a thought.
About the reject ending: we can't import a Shepard-is-dead ME2 save either, so it would be perfectly reasonable for a potential future ME game taking place after ME3 to not allow the import of a save which ended at the reject ending. And how will the player import from ME3, when the game autosaves and rewinds back to before the cerberus base after the ending?
They could railroad the three best endings in some way, with enough variation to make it seem like it mattered, but not enough ot make the development cost per hour of game time be too great.
True, but it would likely ****** off those who favor the control and synthesis ending.RinpocheSchnozberry wrote...
Canon ending will be Destroy.
Synthesis is too strange a game to continue on with. Control is too
easy a world to tell interesting stories in. Destroy leaves a galaxy
full of madness, destruction, and desperation. Plenty of stories
there.
Modifié par Gisle-Aune, 28 juin 2012 - 03:47 .
#18
Posté 28 juin 2012 - 04:06
You mean just like DA2? Please don't give them ideas!but maybe a smaller, more personal story
#19
Posté 28 juin 2012 - 04:33
AlexMBrennan wrote...
You mean just like DA2? Please don't give them ideas!but maybe a smaller, more personal story
Hahaha, I know man. That was my first thought when I wrote that. But DA2's problems weren't the fact that it was smaller and more personal. I think you could do a really good story like that. Maybe a classic revenge story. Maybe a side story with a character who has a grudge with Cerberus, and as they are trying to track down the Illusive man, they have to contend with the after affect of some of Shepard's more unimportant decisions.
#20
Posté 13 août 2012 - 09:10
#21
Posté 13 août 2012 - 10:50





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