New evidence for Indoctrination Theory in Extended Cut
#151
Posté 29 juin 2012 - 04:22
#152
Posté 29 juin 2012 - 04:31
That right there rang alarm bells for me.
#153
Posté 29 juin 2012 - 04:53
#154
Posté 29 juin 2012 - 04:54
Lakeshow1986 wrote...
The Catalyst is the collective intelligence of all the Reapers!
That right there rang alarm bells for me.
IIRC its harbinger.
#155
Posté 29 juin 2012 - 05:00
N-Seven wrote...
Tango One wrote...
Felis Menari wrote...
Dawgrum wrote...
Not sure if anyone has pointed this out yet but...
SHEP WAS SHOT BY MARAUDER SHIELDS BEFORE ENTERING THE BEAM.
If you go back and play, it is very clear this is where his bullet wound comes from. They even make a point of it in the EC. MS shoots first, your screen turns red with blood splatter, and then you dispatch him and keep going.
Sorry IT guys but this is one point that has been put to bed.
If you pay attention to the marauder shields segment, you will actually notice where Shep takes the hit (right shoulder). The scene with Anderson/TIM shows the gun shot wound to be on Shep's left side. So you would be incorrect. Not trying to say "Haha, a victory for IT!". Just letting you know that you got it wrong, is all.
After Shepard is shot by Marauder shields, he holds his shoulder several times during the final cut scenes. His hand would be covered in blood from trying to stop the bleeding.
I would also think It's plausible to think he would be bleeding from a whole bunch of places, because you know...a gigantic red laser beam caused a massive explosion right in front of him a moment ago. His face is cut, he's limping, etc. He has numerous wounds, probably some internal bleeding as well.
laser that powerful/projectile that hot? would cauterise the wounds ---> no bleeding from it.
Modifié par KingZayd, 29 juin 2012 - 05:01 .
#156
Posté 29 juin 2012 - 05:04
However, we now know that there is no real ending on the way. If there had been, it would have been in the EC. There is simply no logical reason whatsover for Bioware to not have put the 'real' ending in the EC if there was a 'real' ending.
Which leads to two conclusions.
Firstly, that all these hints aren't actually building up to anything. Its a treasure map with no treasure at the end. The trilogy simly ends with Shepard and the Reapers still on Earth, with Shepard possibly indoctrinated or possibly not. There is no way to know.
Secondly, they weren't hints at all and people were simply mistaken. The real endings are the ones in the game (which is obvious vast majority of us given that Bioware spent three months expanding on them instead of giving us a 'real' ending). People say bad writing is impossible, but this is the same company that wrote Arrival; your entire squad leaving the Normandy in ME2; Kai Leng; Diana Allers. Bioware is capable of great writing - some of the best in the business - but they also do terrible writing sometimes. Its really not that hard to believe that, not really knowing how to wrap up their trilogy, they simply dropped the ball.
#157
Posté 29 juin 2012 - 05:05
ShepGrimr wrote...
Again, notice how Star Brat looks just like the child shaprd's been dreaming about all this time. He's sleep deprived. When you get hit by the beam your powers mysteriously vanish. Yeah not happening. Powers don't mysterious vanish after getting hit by something.
You mean, powers like Biotics? That's not really strange considering his conditon and the lack of need of them anyway in the scenes
#158
Posté 29 juin 2012 - 05:06
Biotic powers rely on your own energy - and Shepard clearly doesn't have much left - and tech powers come from omni-tools and tech in your armour - and Shep's armour is in pretty poor shape.ShepGrimr wrote...
Again, notice how Star Brat looks just like the child shaprd's been dreaming about all this time. He's sleep deprived. When you get hit by the beam your powers mysteriously vanish. Yeah not happening. Powers don't mysterious vanish after getting hit by something.
Plus, the whole sequence is meant to make Shepard as frail as possible. To bring him down from being this interstellar super-soldier who came back from the dead to simply a wounded soldier. Bioware takes away everything you normally rely on - your squad, your powers, your weapons. Its simple Shepard and a pistol.
Modifié par Candidate 88766, 29 juin 2012 - 05:08 .
#159
Posté 29 juin 2012 - 05:10
#160
Posté 29 juin 2012 - 05:10
Candidate 88766 wrote...
The entire point of the IT was that a series of 'hints' in the game would lead players to the conclusion that the endings weren't real, with the eventual payoff of a 'real' ending. Its sort of like a treasure map, with X being the true conclusion to the trilogy.
However, we now know that there is no real ending on the way. If there had been, it would have been in the EC. There is simply no logical reason whatsover for Bioware to not have put the 'real' ending in the EC if there was a 'real' ending.
Which leads to two conclusions.
Firstly, that all these hints aren't actually building up to anything. Its a treasure map with no treasure at the end. The trilogy simly ends with Shepard and the Reapers still on Earth, with Shepard possibly indoctrinated or possibly not. There is no way to know.
Secondly, they weren't hints at all and people were simply mistaken. The real endings are the ones in the game (which is obvious vast majority of us given that Bioware spent three months expanding on them instead of giving us a 'real' ending). People say bad writing is impossible, but this is the same company that wrote Arrival; your entire squad leaving the Normandy in ME2; Kai Leng; Diana Allers. Bioware is capable of great writing - some of the best in the business - but they also do terrible writing sometimes. Its really not that hard to believe that, not really knowing how to wrap up their trilogy, they simply dropped the ball.
There is another possibility. IT was their true intention all along, but for whatever reason they didn't go with it. It might make them deeply unprincipled, and would go against what many ITers themselves say ("IT is supported by the majority of fans"). If most fans indeed wanted it, and it was intention, then it is bewildering as to why they wouldn't do it
#161
Posté 29 juin 2012 - 05:12
#162
Posté 29 juin 2012 - 05:12
Candidate 88766 wrote...
The entire point of the IT was that a series of 'hints' in the game would lead players to the conclusion that the endings weren't real, with the eventual payoff of a 'real' ending. Its sort of like a treasure map, with X being the true conclusion to the trilogy.
However, we now know that there is no real ending on the way. If there had been, it would have been in the EC. There is simply no logical reason whatsover for Bioware to not have put the 'real' ending in the EC if there was a 'real' ending.
Which leads to two conclusions.
Firstly, that all these hints aren't actually building up to anything. Its a treasure map with no treasure at the end. The trilogy simly ends with Shepard and the Reapers still on Earth, with Shepard possibly indoctrinated or possibly not. There is no way to know.
Secondly, they weren't hints at all and people were simply mistaken. The real endings are the ones in the game (which is obvious vast majority of us given that Bioware spent three months expanding on them instead of giving us a 'real' ending). People say bad writing is impossible, but this is the same company that wrote Arrival; your entire squad leaving the Normandy in ME2; Kai Leng; Diana Allers. Bioware is capable of great writing - some of the best in the business - but they also do terrible writing sometimes. Its really not that hard to believe that, not really knowing how to wrap up their trilogy, they simply dropped the ball.
Don't forget Lazarus as a cheap plot device to fast forward two years, humans being slurpeed to create a space terminator because of "genetic diversity", the supposed second game of a trilogy being a complete waste of time that focuses on an irrelevent collection of daddy issue plots instead of advancing the main plot and the derp that destroys the entire series, the crucible.
#163
Posté 29 juin 2012 - 05:13
They said they did not intend IT, and I would say that no more than 25% of ME3 players knew about it, and maybe only 10% supported it.SubAstris wrote...
Candidate 88766 wrote...
The entire point of the IT was that a series of 'hints' in the game would lead players to the conclusion that the endings weren't real, with the eventual payoff of a 'real' ending. Its sort of like a treasure map, with X being the true conclusion to the trilogy.
However, we now know that there is no real ending on the way. If there had been, it would have been in the EC. There is simply no logical reason whatsover for Bioware to not have put the 'real' ending in the EC if there was a 'real' ending.
Which leads to two conclusions.
Firstly, that all these hints aren't actually building up to anything. Its a treasure map with no treasure at the end. The trilogy simly ends with Shepard and the Reapers still on Earth, with Shepard possibly indoctrinated or possibly not. There is no way to know.
Secondly, they weren't hints at all and people were simply mistaken. The real endings are the ones in the game (which is obvious vast majority of us given that Bioware spent three months expanding on them instead of giving us a 'real' ending). People say bad writing is impossible, but this is the same company that wrote Arrival; your entire squad leaving the Normandy in ME2; Kai Leng; Diana Allers. Bioware is capable of great writing - some of the best in the business - but they also do terrible writing sometimes. Its really not that hard to believe that, not really knowing how to wrap up their trilogy, they simply dropped the ball.
There is another possibility. IT was their true intention all along, but for whatever reason they didn't go with it. It might make them deeply unprincipled, and would go against what many ITers themselves say ("IT is supported by the majority of fans"). If most fans indeed wanted it, and it was intention, then it is bewildering as to why they wouldn't do it
And because I know someone's going to ask for a link www.youtube.com/watch
Modifié par Billyg3453, 29 juin 2012 - 05:15 .
#164
Posté 29 juin 2012 - 05:14
#165
Posté 29 juin 2012 - 05:16
Judas Bock wrote...
I posted this in the IT thread, but it didn't get much attention, so I thought I'd start this thread and see if anyone's interested in discussing it.
One of
the points in IT is how a lot of what happens on the Citadel can be
seen as being based on Shepard's memories (Shadowbroker ship, Saren/TIM
suicide), and in the EC I noticed a new memory-based snippet.
The
new scene where you actually see Shepard arrive on the Citadel, he
teleports out of a device and flies in an arc onto the ground, and this
arrival to me seemed very similar to how the Mako arrives on the Citadel
in ME1.
The
mood and even the cutting between angles is similar.
Here are youtube links if anyone's interested in comparing for themselves:
ME1: www.youtube.com/watch (the relevant stuff ends when the Mako has stopped moving, at about 1:33)
ME3: www.youtube.com/watch (the relevant stuff ends when Shepard has stopped moving, at about 3:30)
While not exactly the same, I'd say the similarities are undeniable.
This to me was an obvious new clue to the IT crowd,
because the ME team must certainly know of that the IT-ers have talked
about these similiarities, and adding a new great similarity can't just
be a coincidence, it must have been done on purpose.
OOHH PLZ SOMEON CLOSE THAT THREAD!!!
#166
Posté 29 juin 2012 - 05:17
Or maybe it had been their plan all along to release a seriously BIG real ending. One that has to be bought on disc. It will also take time to finish this incredibly long Final Showdown expansion, that's why they only made this small EC to pacify fans long enough to keep interest and not be quite as outraged as after the first version of false endings.Candidate 88766 wrote...
The entire point of the IT was that a series of 'hints' in the game would lead players to the conclusion that the endings weren't real, with the eventual payoff of a 'real' ending. Its sort of like a treasure map, with X being the true conclusion to the trilogy.
However, we now know that there is no real ending on the way. If there had been, it would have been in the EC. There is simply no logical reason whatsover for Bioware to not have put the 'real' ending in the EC if there was a 'real' ending.
Which leads to two conclusions.
Firstly, that all these hints aren't actually building up to anything. Its a treasure map with no treasure at the end. The trilogy simly ends with Shepard and the Reapers still on Earth, with Shepard possibly indoctrinated or possibly not. There is no way to know.
Secondly, they weren't hints at all and people were simply mistaken. The real endings are the ones in the game (which is obvious vast majority of us given that Bioware spent three months expanding on them instead of giving us a 'real' ending). People say bad writing is impossible, but this is the same company that wrote Arrival; your entire squad leaving the Normandy in ME2; Kai Leng; Diana Allers. Bioware is capable of great writing - some of the best in the business - but they also do terrible writing sometimes. Its really not that hard to believe that, not really knowing how to wrap up their trilogy, they simply dropped the ball.
#167
Posté 29 juin 2012 - 05:18
As is ME3 with the EC is worth a solid 8.5/10 without the EC it's worth 0/10 and if they ever add a shep reunion DLC with party and LI the game will most likely become the best game ever unquestionably with a minimum rating of 99999999999999999999999999999999/10 Funny how the same single game can be either the worst ever made, a good solid game or the best game ever based on minimal differences that are only a few minutes or even seconds long.
#168
Posté 29 juin 2012 - 05:18
macrocarl wrote...
IT still holds for the Destroy ending with high EMS. It just does folks. The EC actually made it possible for other interpretations, including literal ones more possible. IT won't go away. Besides it's just a theory, why do people who don't enjoy it want it to be wrong? Can't we all be right?
All we know is that there was one true original intention by BW for the ME ending. IT can work as an interpretation, I think most people's problems with it stem from the fact that they don't think BW ever intended it, including me.
#169
Posté 29 juin 2012 - 05:19
I don't think anyone seriously believes that.Cecilia L wrote...
Or maybe it had been their plan all along to release a seriously BIG real ending. One that has to be bought on disc. It will also take time to finish this incredibly long Final Showdown expansion, that's why they only made this small EC to pacify fans long enough to keep interest and not be quite as outraged as after the first version of false endings.
At least, I hope nobody seriously believes that.
Modifié par Candidate 88766, 29 juin 2012 - 05:19 .
#170
Posté 29 juin 2012 - 05:19
This is the most delusional post I've ever read.Cecilia L wrote...
Or maybe it had been their plan all along to release a seriously BIG real ending. One that has to be bought on disc. It will also take time to finish this incredibly long Final Showdown expansion, that's why they only made this small EC to pacify fans long enough to keep interest and not be quite as outraged as after the first version of false endings.
#171
Posté 29 juin 2012 - 05:20
Cecilia L wrote...
Or maybe it had been their plan all along to release a seriously BIG real ending. One that has to be bought on disc. It will also take time to finish this incredibly long Final Showdown expansion, that's why they only made this small EC to pacify fans long enough to keep interest and not be quite as outraged as after the first version of false endings.Candidate 88766 wrote...
The entire point of the IT was that a series of 'hints' in the game would lead players to the conclusion that the endings weren't real, with the eventual payoff of a 'real' ending. Its sort of like a treasure map, with X being the true conclusion to the trilogy.
However, we now know that there is no real ending on the way. If there had been, it would have been in the EC. There is simply no logical reason whatsover for Bioware to not have put the 'real' ending in the EC if there was a 'real' ending.
Which leads to two conclusions.
Firstly, that all these hints aren't actually building up to anything. Its a treasure map with no treasure at the end. The trilogy simly ends with Shepard and the Reapers still on Earth, with Shepard possibly indoctrinated or possibly not. There is no way to know.
Secondly, they weren't hints at all and people were simply mistaken. The real endings are the ones in the game (which is obvious vast majority of us given that Bioware spent three months expanding on them instead of giving us a 'real' ending). People say bad writing is impossible, but this is the same company that wrote Arrival; your entire squad leaving the Normandy in ME2; Kai Leng; Diana Allers. Bioware is capable of great writing - some of the best in the business - but they also do terrible writing sometimes. Its really not that hard to believe that, not really knowing how to wrap up their trilogy, they simply dropped the ball.
Very unlikely, due to the fact that BW have repeatedly said that there will be no more DLC dealing with the ending and that ME3 will be Shepard's last game. The fact is the last chance BW had to implement the IT in-game was with the EC, and they blew it
#172
Posté 29 juin 2012 - 05:21
In which case the IT is dead. Regardless of their intentions, its clear that they did not run with the IT. Whether all the so-called 'hints' are really hints and not just plot-holes, examples or poor writing, or inconsistencies is irrelevant - its clear now that they did not run with the IT.SubAstris wrote...
Candidate 88766 wrote...
The entire point of the IT was that a series of 'hints' in the game would lead players to the conclusion that the endings weren't real, with the eventual payoff of a 'real' ending. Its sort of like a treasure map, with X being the true conclusion to the trilogy.
However, we now know that there is no real ending on the way. If there had been, it would have been in the EC. There is simply no logical reason whatsover for Bioware to not have put the 'real' ending in the EC if there was a 'real' ending.
Which leads to two conclusions.
Firstly, that all these hints aren't actually building up to anything. Its a treasure map with no treasure at the end. The trilogy simly ends with Shepard and the Reapers still on Earth, with Shepard possibly indoctrinated or possibly not. There is no way to know.
Secondly, they weren't hints at all and people were simply mistaken. The real endings are the ones in the game (which is obvious vast majority of us given that Bioware spent three months expanding on them instead of giving us a 'real' ending). People say bad writing is impossible, but this is the same company that wrote Arrival; your entire squad leaving the Normandy in ME2; Kai Leng; Diana Allers. Bioware is capable of great writing - some of the best in the business - but they also do terrible writing sometimes. Its really not that hard to believe that, not really knowing how to wrap up their trilogy, they simply dropped the ball.
There is another possibility. IT was their true intention all along, but for whatever reason they didn't go with it. It might make them deeply unprincipled, and would go against what many ITers themselves say ("IT is supported by the majority of fans"). If most fans indeed wanted it, and it was intention, then it is bewildering as to why they wouldn't do it
And I strongly disagree that most fans wanted this. BSN represents a small portion of the fanbase, and look how contentious it was on here. People simply wanted something better.
Modifié par Candidate 88766, 29 juin 2012 - 05:22 .
#173
Posté 29 juin 2012 - 05:21
That may be so. But it still would be awesome wouldn't it?Billyg3453 wrote...
This is the most delusional post I've ever read.Cecilia L wrote...
Or maybe it had been their plan all along to release a seriously BIG real ending. One that has to be bought on disc. It will also take time to finish this incredibly long Final Showdown expansion, that's why they only made this small EC to pacify fans long enough to keep interest and not be quite as outraged as after the first version of false endings.
#174
Guest_OSDAPro13_*
Posté 29 juin 2012 - 05:22
Guest_OSDAPro13_*
I just wish there was more to the EC as to not have soooooo much debate and head cannon fodder and murkiness as it relates to what happened. The EC was better, just not enough....
#175
Posté 29 juin 2012 - 05:22
No, two ending DLCs would not be awesome. It would be stupidCecilia L wrote...
That may be so. But it still would be awesome wouldn't it?Billyg3453 wrote...
This is the most delusional post I've ever read.Cecilia L wrote...
Or maybe it had been their plan all along to release a seriously BIG real ending. One that has to be bought on disc. It will also take time to finish this incredibly long Final Showdown expansion, that's why they only made this small EC to pacify fans long enough to keep interest and not be quite as outraged as after the first version of false endings.




Ce sujet est fermé
Retour en haut







