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The EC may have given us answers, but the endings are still...


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#1
antique_nova

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Sub par. They were kind of boring and unexciting to say the least.

However, before i continue. Here's what i think the EC still failed to give us answers on.
  • How the hell did Anderson get to the control panel on the citadel before shepard? Especially, when Anderson said he followed Shepard. I know that they believe they ended in different rooms, but there is still nothing to indicate how Anderson could have gotten to the platform before Shepard. Plus, where the hell was the Illusive man hiding all the time on the Citadel? Can he suddenly teleport around now?
My solution to this problem: Why not just have Shepard appear in that hell hole, then have Anderson explode into the scene right behind Shepard as he moves. Then they can go to the control panel together and it wouldn't affect the outcome of the story one bit. Why must Anderson actually be at the control panel first?
  • Why did the Reaper AI choose the form of a human child that Shepard saw die?
No solution there, but i would like to know why it chose that form.

Plus, i am still dissapointed that i could change the outcome.
  • How come the destruction of the mass relays didn't wipe out Earth? I'm pretty sure that the range of the destruction of the Sol mass relay can wipe out that system. I can understand that the Citadel didn't explode like a mass relay, because the energy to wipen out anything nearby from it being destroyed was diverted into the energy from your choice and into the nearby mass relay.
Would like an explanation.

And now for new questions that arriven from the EC.
  • How did all the other species get back to their homeworld so fast? I do find it hard to believe that they managed to build the mass relays quick enough to get back to where they wanted to. Or that they managed to find to discover FTL travel without going along the reaper tech way.
Would like an explanation, because i think that it should take at least a year to build atleast one relay, if they get the schematics.


And now for some things that i think the EC could have done better or just didn't make sense.
  • Why didn't Harbinger just shoot the Normandy when it tried to pick you up? They really didn't think that through, because i doubt Harbinger could have been unable to shoot down the Normandy and defend the beam at the same time.
  • Where's the epilogue for the Geth? I don't see it anywhere! I killed them yes, but that's not the point.
  • I would have liked to see animations of the art stills that ran through the ending that was recorded by Hackett. Seeing 2D stills did little for me, seeing the Asari jump for joy on Thessia was much more rewarding. The 2D stills diluted the quality of the ending.
  • Would have liked to have seen or hear your squad mates actually talking and having a few scenes of their own in Hacketts victory speech.
  • I haven't put in have a different ending, like one where the mass relays are still intact because i know they won't do it. So no point shouting for it.
  • However, i shot the star kid on my first EC attempt and i didn't know that he could power down the crucible and continue the cycle! XD. However, could he just force you not to able to make a choice of his own, but only the choice of the reaper AI. Which is synthesis? Major plot flaw there in my eyes.
That's all i can think of. I can say that the studio did a satisfactory job of answering most of our questions, but they created even bigger ones.

Also, this patch felt like it was done by only a small portion of the whole ME team. Because, i look at the content and i personally believe that if they actually ahd the whole studio working on the EC, then they should not have had any of the 2D stills during Hackett's victory speech. There should have been 3D animations of each species, even if only for 10 seconds each that would be better than the 2D stills.

The ending was satisfactory, but i still think that the ending is no where near the standards of the rest of the game. The ending may not exactly 'ruin' the game as which i felt it did before the EC, but not it just feels bland, boring and i never really felt emotional enough to really care about my victory - I think it's mainly because the 2D stills seemed to have killed it. It felt like early stage artwork being put into a finished game.

Also, i don't see how the ME team is actually going to make any DLC after the events of ME3, because it seems that it would require you to choose the destroy option on the catalyst. Unless, they allow you to play as a different character to Shepard.

Personally, i would prefer the DLC to expand on your contact with the Rachni and the Asari. In addition to adding missions and a plot to the quarian/geth war, because the only part of the game that i feel holds up to the ME3 standards are the missions on Tuchunka. Jack's mission is good enough as well, so is Jacobs.

I also wander if they will do anything related to Omega?

I'm sure there are others who feel the same way as I, but i would love to know what you guys think of the EC and my take on it.

Modifié par antique_nova, 27 juin 2012 - 10:07 .


#2
antique_nova

antique_nova
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Also, i'm glad that they changed the end credit message. The one where they originally encouraged us to buy more DLC as they came out. :)