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The 'I support the return of character cards' list - pledge your +1


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#276
VRtheTrooper

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LeonLionHart wrote...

-9000!


sorry. couldn't stop the lulz from this. :lol:

#277
xtorma

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Babbylonian wrote...

E71 wrote...

Babbylonian wrote...

Leisure Muffin wrote...

I don't see why we couldn't have both character cards and the new rare consumables in the first place.

Because unlike rare consumables - which are universally useful, even if some protest that they never use them - rare character cards are kicks to the faces of many players every time they get one.


Which is why I suggested char cards should only be dropped when you don't have all six characters at level 20.

Everybody wins.

No.  Players who have no problem playing low-level characters and don't care if they ever get "free" experience points again would lose.

I promote.  I don't do so to increase my N7 score (though that is an obvious side effect) or to test new builds (I don't mind waiting for a respec card if it's important I try out a different full build) but because sometimes I enjoy playing low-level characters.  My level 1 engineer owned a bronze match with her Tempest SMG and I enjoyed it very much; had I played that same character in a silver match with her Hurricane, she would have remained viable and leveled even faster. The people desirous of rare character cards (who have already fully unlocked the characters) are lazy - too lazy to work for their levels and too lazy to work for their N7 score/promotions.  Simple as that.


Well if they had to play to earn the credits, to buy packs, that give them cards, Then wouldn't that sort of deflate your whole too lazy argument?

#278
ajburges

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-1

#279
MrFuddyDuddy

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Negative meng CC's are 99% of the stores bane towards the entire community.

#280
Babbylonian

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E71 wrote...

Babbylonian wrote...
So, just to be clear, Bioware should cater to your desire to not only frequently promote (why?) but to gain credits as fast as possible (again, why promote?), so that you can max all your weapons, so that you can quit playing the game?  Talk about a [lazy] fringe playstyle...


I think earlier post explains it well enough:

E71 wrote...
I find MP somewhat boring now but the only reason I'm still playing is because of my OCD-like need to complete my weapons collection.

To do that, I like to play Gold with a level 20 character -- I'm not too keen on playing with level 1s or level 10s. I constantly promote to experiment with different setups to see which ones help me beat Gold
quickest and with least amount of effort & stress.

The annoyance from manual leveling-up stems from how time consuming it is. In fact, the last time I got involved in multiplayer gaming I ended up losing 10 years of my life -- it affected studies, work, relationships,
social life and what not. Even though ME3 MP will likely not last more than a year or two, I'd like to avoid falling back into my old lifestyle.


I'd gladly use Power Respec cards instead of promoting but Bioware's decision to limit them to 3 and other people reporting how difficult it is for them to get hold of more even when they have none has forced me to hoard mine.

Don't go around calling people lazy -- it makes you sound cheap and unwilling to understand.

Accuracy is the ultimate defense against your criticism.

If you want to gain the most credits in the easiest way possible, don't promote.  If you can't be bothered to level up your characters through play, don't promote.  If your desire to experiment is so powerful that you can't hold out for a respec card during this process where your only goal is to max out your inventory, take your medicine.  It's not as if you would be guaranteed a rare character card of the class you're looking to respec under the old system anyway.

It's all a lot of lazy nonsense.  You can easily reach a gold-capable level in 2-3 silver matches (while still making enough money to buy at least 3 veteran packs which could include character cards to level even faster) from level 1.  It makes no sense for the system to cater to you if you are unwilling to actually play the game.  If you want to play the store, there's always the option to spend real money to do so...

#281
molecularman

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Sry, no.

#282
Jovian09

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Sorry, this is a minus. Anything is preferable to a char card of like rarity. If I want to promote, I'll actually use the character.

#283
Leronel

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-42

I'm really happy with the new system. But maybe thex souhld have reset the N7.

#284
Elindile

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so out of curiosity was there a single plus one in this thread

#285
Learn To Love Yourself

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Elindile wrote...

so out of curiosity was there a single plus one in this thread


Yes, but the guy admitted to having fat fingers and did so on accident.

#286
triton125

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xtorma wrote...

Babbylonian wrote...

E71 wrote...

Babbylonian wrote...

Leisure Muffin wrote...

I don't see why we couldn't have both character cards and the new rare consumables in the first place.

Because unlike rare consumables - which are universally useful, even if some protest that they never use them - rare character cards are kicks to the faces of many players every time they get one.


Which is why I suggested char cards should only be dropped when you don't have all six characters at level 20.

Everybody wins.

No.  Players who have no problem playing low-level characters and don't care if they ever get "free" experience points again would lose.

I promote.  I don't do so to increase my N7 score (though that is an obvious side effect) or to test new builds (I don't mind waiting for a respec card if it's important I try out a different full build) but because sometimes I enjoy playing low-level characters.  My level 1 engineer owned a bronze match with her Tempest SMG and I enjoyed it very much; had I played that same character in a silver match with her Hurricane, she would have remained viable and leveled even faster. The people desirous of rare character cards (who have already fully unlocked the characters) are lazy - too lazy to work for their levels and too lazy to work for their N7 score/promotions.  Simple as that.


Well if they had to play to earn the credits, to buy packs, that give them cards, Then wouldn't that sort of deflate your whole too lazy argument?


But the argument of people who are pro character cards is:
They don't like playing level 20 characters.
They don't like playing level 1 characters.
They're okay with playing characters between that range.

The reason why I see that argument as still valid is because people pro-character cards are unwilling to spend about an hour to reach level 8-10 where they would be happy, and would rather have everyone else be unhappy with cards that are of no use to them.  This isn't just lazy, but also selfish.  Then again though, it's the internet so w/e

#287
Pete Zahut

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-1
No, unless they give us a reason to promote because right now promoting is pointless

#288
Babbylonian

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xtorma wrote...

Babbylonian wrote...

E71 wrote...

Babbylonian wrote...

Leisure Muffin wrote...

I don't see why we couldn't have both character cards and the new rare consumables in the first place.

Because unlike rare consumables - which are universally useful, even if some protest that they never use them - rare character cards are kicks to the faces of many players every time they get one.


Which is why I suggested char cards should only be dropped when you don't have all six characters at level 20.

Everybody wins.

No.  Players who have no problem playing low-level characters and don't care if they ever get "free" experience points again would lose.

I promote.  I don't do so to increase my N7 score (though that is an obvious side effect) or to test new builds (I don't mind waiting for a respec card if it's important I try out a different full build) but because sometimes I enjoy playing low-level characters.  My level 1 engineer owned a bronze match with her Tempest SMG and I enjoyed it very much; had I played that same character in a silver match with her Hurricane, she would have remained viable and leveled even faster. The people desirous of rare character cards (who have already fully unlocked the characters) are lazy - too lazy to work for their levels and too lazy to work for their N7 score/promotions.  Simple as that.


Well if they had to play to earn the credits, to buy packs, that give them cards, Then wouldn't that sort of deflate your whole too lazy argument?

Nope.  250,000 experience points is the equivalent of a silver match-plus - it's a ridiculous amount to give away, rare card or not.  Three gold matches followed by the purchase of two PSPs under the old system could provide bonus experience (1,000,000) equivalent to 4-5 additional silver matches...again, ridiculous.  The existence of those rare character cards is why there are so many ridiculously high N7 ratings, making those numbers something completely independent of actual gameplay.  The fact that packs can also be bought with real money further deflated the value of XP.

Modifié par Babbylonian, 28 juin 2012 - 11:11 .


#289
Ciam

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NOWAY!

#290
Aiiro

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ha
haha
HA
HAHAA

NO.

#291
E71

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Babbylonian wrote...
Accuracy is the ultimate defense against your criticism.

If you want to gain the most credits in the easiest way possible, don't promote.  If you can't be bothered to level up your characters through play, don't promote.  If your desire to experiment is so powerful that you can't hold out for a respec card during this process where your only goal is to max out your inventory, take your medicine.  It's not as if you would be guaranteed a rare character card of the class you're looking to respec under the old system anyway.

It's all a lot of lazy nonsense.  You can easily reach a gold-capable level in 2-3 silver matches (while still making enough money to buy at least 3 veteran packs which could include character cards to level even faster) from level 1.  It makes no sense for the system to cater to you if you are unwilling to actually play the game.  If you want to play the store, there's always the option to spend real money to do so...


If I play several Gold games a day to earn credits I've proven myself not be lazy. If I have to spend those precious few hours I have each day leveling up characters, earning half the credits on Silver -- I consider that a waste of my time. Avoiding promotion is not an option because we constantly need to tweak our characters and waiting on power respec cards to drop can add a serious delay. I mean, who knows, it may take weeks to get another.

I also never said the old system would give you cards for the exact class you're looking for, hence the suggestions about smart character card drops. They used to at the very least reduce the number of games I'd have to play to level up to 20. If they make the system smart then it'll fully replace power respec cards with the added bonus of a chance to get an Ultra-rare.

Obviously I'm wasting my time trying to explain things to you since you have a very stubborn attitude and probably think you know everything better than anyone. This is my last post on this thread.

#292
Babbylonian

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E71 wrote...

Babbylonian wrote...
Accuracy is the ultimate defense against your criticism.

If you want to gain the most credits in the easiest way possible, don't promote.  If you can't be bothered to level up your characters through play, don't promote.  If your desire to experiment is so powerful that you can't hold out for a respec card during this process where your only goal is to max out your inventory, take your medicine.  It's not as if you would be guaranteed a rare character card of the class you're looking to respec under the old system anyway.

It's all a lot of lazy nonsense.  You can easily reach a gold-capable level in 2-3 silver matches (while still making enough money to buy at least 3 veteran packs which could include character cards to level even faster) from level 1.  It makes no sense for the system to cater to you if you are unwilling to actually play the game.  If you want to play the store, there's always the option to spend real money to do so...


If I play several Gold games a day to earn credits I've proven myself not be lazy. If I have to spend those precious few hours I have each day leveling up characters, earning half the credits on Silver -- I consider that a waste of my time. Avoiding promotion is not an option because we constantly need to tweak our characters and waiting on power respec cards to drop can add a serious delay. I mean, who knows, it may take weeks to get another.

I also never said the old system would give you cards for the exact class you're looking for, hence the suggestions about smart character card drops. They used to at the very least reduce the number of games I'd have to play to level up to 20. If they make the system smart then it'll fully replace power respec cards with the added bonus of a chance to get an Ultra-rare.

Obviously I'm wasting my time trying to explain things to you since you have a very stubborn attitude and probably think you know everything better than anyone. This is my last post on this thread.

Good for you.  Hopefully, the 3-4 other folks who hate the game will also settle down after the current system is in place for a week or two.

ETA:  Also, "weeks" to get a respec card?  Again, I think you're playing some other game.

Modifié par Babbylonian, 28 juin 2012 - 11:54 .


#293
Versus Omnibus

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-1
Sorry, but no thanks.

#294
MinatheBrat

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 The power of the force has stopped you from giving me back character cards!
Image IPB

Modifié par MinatheBrat, 29 juin 2012 - 12:25 .


#295
DeadliestNinja

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+1

I liked them.

Though, the majority that like them are the silent majority.

#296
Necrotron

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Not me, this is 1,000,000,000,000,000 times better.

#297
greghorvath

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DeadliestNinja wrote...

+1

I liked them.

Though, the majority that like them are the silent majority.

You have under 10 +s in this thread. that is not silent. That is deaf and dumb.

#298
Schneidend

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Morrigan Disapproves -12

I just got a Rare Gear in a Spectre pack instead of a gun or a character, so you and this thread can go to hell! The new change is the most beautiful thing in this game.

#299
Slayer299

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Leland Gaunt wrote...

Aethyl wrote...
Or do 2 PSP kinds, one with character cards, another with the new system.


I second this, would be awesome!


I third this. Make the two seperate, so those of us who want CC's can get them!

#300
JohnDoe

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-10
no.. gtfo.